Soraka's Skill Ceiling

disregardable·10/29/2014, 2:07:28 AM·1 votes·803 views

Lately, I've been playing Soraka a bit. I really enjoy the mechanics of an AOE, and Soraka has two. Her w is easy to execute, and her ult even more so. In fact, her kit is so easy to work with that I don't really do anything other than rush chalice and spam. It's really fun, but it's not really something I feel I can improve on... how can I get better as Soraka?

7 Comments

Boulderox10/29/2014, 2:17:46 AM1 votes

Survival, risk and reward I find is best with the new soraka. Her heals are better tje lower your health is, so having that ability. You maximize her potential gains. Other things could be items, making her more useful beyond healing.

Dont Smite Me10/29/2014, 1:29:19 PM1 votes

i agree once you get your chalice your home free ive actualy enjoyed playing her mid :D but you get like 2 options with soraka you can be a hard hitting and strong healer with more ap you can be tanky with some mr and armor items and still have decent heals my preffrence is to go full ap but i can see tanky working as well as long is your hitting your Q's consitantly you will be fine :D when im doing her mid i do like second most damage on my team and allmost 90% of my damage is also healing done :P

MysticWav10/29/2014, 5:32:34 PM1 votes

Master the art of watching 3 lanes simultaneously and healing your top/mid/jungler at just the right moment to deny an enemy kill/bait the enemy into overcommitting and getting killed themselves.

iluvalar10/30/2014, 3:45:29 AM1 votes

Ok so you need to know there is many build for soraka. The "basic" soraka with chalice and armor is an option but not the best. I start to expect a zeroraka to be possible who would build roa and would refuse to use W at all. but it's just a theory for now.

However there is the 10+ Soraka that I start to understand now... You might want to dig into it. That Soraka build turn around casting heal more then 10 time. More like 20-30x in a single teamfight. Which can potentialy heal for about 750% of her health (10k hp per teamfight). That Soraka will rely on hp5, spellvamp and lifesteal to recover what she use for her heal (not only the basic starcall). Going over the 10th w have some weird effect. The major one is that any health items now turn into plain negative effect. At the 20th heal for exemple, A ruby would have cost you 150hp from your base hp pool. Try a build that contain not a single HP item, including sight stone. I don't feel I reached the cap yet at all...