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Little Trick with Deadman's Plate

Kikirino··4 votes·1,732 views

item 3742 gives momentum which discharges and increases the damage of your next auto attack. Every step you take gives you charges so taking a step between each basic attack will increase your damage output. Granted it won't be a lot but it will add 5 or so damage to each auto if you do this. Instead of standing still while attacking tower or dragon try taking a step with each attack. And if someone, for some inexplicable reason, tries to duel you standing still doing this will give you a little edge.

7 Comments

Serevas1 votes

That's an excellent point, I always got in the habit of moving around while beating on towers just so I'm not painting an aim skillshot here bullseye on my head, but I see a lot of people that practically grow roots while chipping down towers.

p6TXQXYfJB1 votes

Doesn't this sound like statikk shiv...or luden's echo?? It seems like the same idea.

junglerboy161 votes

Deadman's is essentially the Tank version of statikk shiv, just it gives a fair bit more mobility and a bit less burst damage.

Vekkna1 votes

Another fun trick to Dead Man's Plate is that it works extremely well as a stand-alone defensive item on squishy immobile casters who don't AA except to try and finish something off.

If I'm getting really behind to a Zed, Yasuo, Yi, Riven, etc. or having problems getting caught out/picked by a hyper-mobile team, I will occasionally build it just to avoid getting deleted first in team fights.

But here's the thing. If you're 100% spell-based, the item is just basically item 3009 built into a defensive item. If you're playing a sustain/pen mage who already relies on a item 3151 item 3116 combo for damage, then a permanent +60 MS along with health and armor is extremely effective in-game (much more than on paper).

Think Zyra Malzahar Vladimir

If you're already fine on damage, then it's also fun on Syndra as a last item.

Catastrop1 votes

If you're already fine on damage, then it's also fun on Syndra as a last item.

I'm sold.

junglerboy161 votes

The Crushing blow passive is melee only. Have you actually tested to see whether the MS buff discharges when you AA as a caster or not?

Vekkna1 votes

I did test it, first on a tanky Elise during the black market event and second on Zyra when I kept getting face-rushed and chased across the map by a Garen and Volibear.

You DO get the MS bonus. You DO get the bonus damage. You DO NOT get the slow on your empowered AA.

But the reason it's stealth-awesome on most immobile mages (minus Lux) is because you never AA, so you don't lose your +60 MS buff in combat unless you're CC'd long enough for it to degrade (which takes a decent amount of CC). By the time you need to AA something, it's going to be a structure. Since mages have virtually no AD, the extra damage is a pretty substantial increase to AA damage as a percentage.

But think about it like this. On a mage like Syndra or Zyra you occasionally want to build a Ninja Tabi if the other team is mostly AD assassins. Let's say you're laning against Yasuo with the adc in bot lane and Rengar/Yi/Xin in jungle. At the end of the game you can replace your boots altogether with Dead Man's Plate and end up with 15 more MS, 25 more armor, and 600 more hp.

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