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Nashors on TF

BeatinWarDrumz··1 votes·570 views

Now, before you instantly say nashors is a noob trap, hear me out

Obviously, you need rabs, ludens, lich bane, and void staff. So, for the last item slot (excluding boots), there is no clear item. Many people argue for zhonyas, but i disagree. If you are gating into the middle of a fight rather than to pick of stragglers (and would thus need zhonyas), then your probably screwed anyway. As for rylais, tf doesnt really need the slow seeing sa he has a 2 second stun on a 4.5 second cool down. So here's why i argue for nashors

you're going to be autoing a fair amount with pick a card and stacked deck, so even if you only get two autos off in your combo (w -q - auto), you're still doing an additional .3 ap damage. .3 is not that much, but when you have like 700, that's 210 damage, which is not a joke. Though his auto range is low, im not saying sit in the back of a fight... im saying that because you're going to be autoing in your combo anyway, the procs help. plus, it is nice to have that extra bit of dps in the fight, because tf is a bit of a low damage mid laner and needs all the damage he can get.

Thoughts?

7 Comments

HEAljvLykd1 votes

No.

BeatinWarDrumz1 votes

can you please elaborate why?

Serevas1 votes

item 3165 instead of Nashor's. Mana regeneration, CDR, grievous wounds, 80 AP. More benefit from it in my opinion than Nashor's gives.

BeatinWarDrumz1 votes

the ap and the cdr are the same... and tf doesnt really need the mana because of blue card. so your geting grievous wounds and 800 gold cheaper for -40% attack speed and the on hit damage which IMO isn't worth it.

HEAljvLykd2 votes

{quoted}

the ap and the cdr are the same... and tf doesnt really need the mana because of blue card. so your geting grievous wounds and 800 gold cheaper for -40% attack speed and the on hit damage which IMO isn't worth it.

Zhonya's more important.

TotN Titan1 votes

This.

You should never be building for attack speed on TF. That's not where the majority of his damage is coming from. Attack speed is garbage, since you're not itemizing for any AD.

Also, your usage of the Deathcap is hampered if you are building Nashor's. You get more benefit from the higher AP item, as small of a difference as it might be. Also, using the golden immunity in a team fight is more about getting the other team to waste their skills on you before they switch targets. That time also allows your abilities to come back up off of cooldown so you can land another gold card and turn the fight.

Serevas1 votes

In sustained team fights, which are common now, you don't want to be blue carding all the time, you want to be gold carding and locking down their champions, your damage is from lichbane procs and Wild Cards. The stun is far more important for your team. Morellonomicon allows you to throw more yellows without worrying as much about your mana sustain instead of having to blue every other card to keep your mana up.

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