[{quoted}](name=oranges and k,realm=NA,application-id=WEuoGbmp,discussion-id=wLbLz0M8,comment-id=0000,timestamp=2015-07-10T02:32:36.050+0000)
now this is going to seem offensive and its not meant to but really it has to be so i guess it is.
have you ever thought about why you are silver 5
now honestly your build dosnt matter that much to me
(though i will note that a better tank item for adc would probably be randuins or banshees over warmogs as it dosnt give any resistance)
(and the major issue with tear in lane is that it sets you back 720 gold and idk if jinx is the sort of laner that can reliably deal with that)
(and you need to relize that ie adds crit damage, meaning that your ~ 100 ad with runes masteries and dorans at level 8 coupled with the 80 from ie does an average of 234 damage a hit (before resistances or anything) and your manamune giving ~80 ad plus the pick axe and the long sword you have obtained at this point are dealing 215 damage a hit or something like that)
now they ie scales well into late game and so does manamune, but with her rockets jinx dosnt have the pool to sustain manamune usage and she dosnt exactly use it to poke
continuing the silver 5 strand, builds matter, and yours suck in addition to your useless 720 tear gold (couldve been a pickaxe) you also buy the support blue item and an avarice blade which sits in your inventory for the rest of the game, being useless ( you can make an argument for passive gold but that ship aint sailing). I cant even see how you make it through the first 10 minutes of the laneing phase.
Allright, ty for looking at my build and really trying to help. It's much appreciated. Combining the manamune to the new meditation mastery, I generate 35 more mp5. Which is enough to fully sustain the rockets which deal 10% more damage, have 150 more range (perma 1/3 of a flash) and aoe. I do lose about 6% of damage that would have came from the offensive masteries. So add that 4% to my 215 damage and consider the gain of range and I think you got the math right. And I DO have the mana to sustain manamune due to meditation. Or to be more exact, I have enough sustain to cast my flash and rockets even with 0 mana left. So my pool of mana can go into the manamune without much negative effects.
The avarice blade is built into statik shiv. So it's far from being a waste. Again maybe not the ultimate best item, but you need to see how quick and well the farming with perma rockets and hurricane goes to appreciate the gold i can fetch from that avarice blade at that moment in my build. It's pretty neat.
Ok so you found the spellthief in my build. hehe. I found that any more AD I buy (doran or sword) tend to make my rockets and autoattacks often push the minions under 10HP. So when I try to push the lane, I counterintuitively end up losing CS by building more AD. If you have a suggestion of starting item, that dont have AD and yet allow me to buy enough hp pot, I'll be happy to switch that spellthief. But spellthief is more impressive then you'd think. By the time i really need that slot it made 700gp, it paid itself twice even if we disregard the extra damage from the proc and the mp5 i get from it. So it's far as being as bad as it look. I enjoy it, especially with the longest AA range in the game.