[{quoted}](name=Kowe The Ewok,realm=EUW,application-id=WEuoGbmp,discussion-id=pALKRsLa,comment-id=00070001,timestamp=2015-03-04T19:59:41.002+0000)
Actually looking at the video: Clear speed and surviveability.
Most common junglers do an additional camp in the same (or less) time.
Not to mention that he kited perfectly in the video, which sure is an admireable thing to do but doesn't always work (especially when you're getting invaded).
The fact that she must not attack but run away and soft reset several times and still come sout relatively low should be prof enough that something is off.
EDIT:
Considering his AP he also uses an extremely earlygame orientated rune build which will definitely come at high cost once the midgame starts...
Well, I'm using the same page I've used for years, AP quints and blues, armor yellows, AD reds. What runepage do you think is better for the midgame?
Also keep in mind that I am not going for utility masteries (that allow you to have improved healthpots and increase their number to 3) which in my opinion hurts your overall game due to not having more points in the offensive tree.
And yeah, I could take an extra (wolf) camp in that first run (which will make me quite low, but I still can do it consistently), but I just don't see the point postponing the jungle item and potential ganks/river crabs. But yeah, it's true that the clear speed is really behind other junglers who are considered more viable right now.
[{quoted}](name=Skia Asteri,realm=NA,application-id=WEuoGbmp,discussion-id=pALKRsLa,comment-id=00080001,timestamp=2015-03-04T19:58:44.253+0000)
Full clear in the part with the Krugs start.
I am not as good at kiting as mirAcIe, and I actually did it better in the trial run before recording.
Clear speed is better if you do not kite the camps, but then you take more damage.
With utility masteries I assume? I really don't see the benefits of doing a full clear when you have to trade it for a good chunk of damage that comes with 21 in offensive tree and for the potential to make an early game gank. I also don't think that Eve has that big of a powerspike at level 6 to rush for it. Her ultimate is cool for teamfights, but in the early-mid game a spell that hits like an autoattack and gives you a 1-auto shield and has a 150-second cooldown is just... meh.
EDIT: Nvm watch the video and you also run 21 in the offensive tree. But is your route faster tho? I have double buffs at 3:17 and you have 2 camps and starting the 3rd at the same mark. Maybe it's better in the long run, I don't know. After the initial clear that I showed on the video, I prefer not complete the full clear and instead take only 1 additional camp before ganking and taking river crabs.