What should my second rune page be?

Vik4prez·9/3/2015, 3:39:30 PM·1 votes·685 views

Ive got all the runes I need for my first rune page for my AP champions since Viktor is my main (Magic Pen reds, scaling hp yellows, cooldown reduction per level blues and ability power quints).

Im wondering what my second rune page should be built for as a general purpose option. I wont be buying any additional pages with RP since I don't have enough so I just need like, a general purpose rune page that I can utilize in all the non-AP reliant positions well enough to get by.

Maybe I should build one to fit the least popular role that I might get stuck with most of the time? Im not really sure. My original plan was to build it with attack damage reds, armor yellows and magic resist blues with attack speed or attack damage quints. Thoughts?

4 Comments

Icestar11869/3/2015, 3:40:01 PM2 votes

I'd go with a generic AD page. Your idea seems good.

Mimy9/3/2015, 3:53:04 PM1 votes

My 2 rune pages

AP and AD

Best starter generic rune pages when you save up for more rune pages you can secify into things like...

Mage Tank Adc Support Juggernaut Fighter Hybrid

yadda yadda yadda.

PT Waluigi9/3/2015, 5:21:27 PM1 votes

It should be outrageous

Amelie9/3/2015, 6:23:47 PM1 votes

I would go with the attack damage reds, armor yellows and magic resist blues...

It's the quints that can vary. Damage, health, or movespeed would all be decent options.