Need a good adc-please recommend :D
Soon I will be looking for adc's.I need you guys to suggest some adc's to me and give me some pros and cons!Thanks everyone :D
Soon I will be looking for adc's.I need you guys to suggest some adc's to me and give me some pros and cons!Thanks everyone :D
Im actualy a bad adc when i play adc i play twitch cause i played him in the jungle allot and have no problem possitioning him
yet for other beginners they usualy advise to play
long range
wich my suport friend told me can farm up easily later if she got shit on in lane
and im not sure if this is a beginner pick but
has allot of early damage so he can win lane easy
r deffenetly adcs beginners should avoid
Pros: Simple ADC to learn, best wave clear of the ADC's, Good poke with Q, Auto reset with W, spell shield can prevent that Thresh Hook from getting you, Ult really good for initiating fights with the move speed.
Cons: Short range, vulnerable when spell shield is down.
Pros: Highest range, New passive good vs tanks, early game bully.
Cons: Weak late game, No net = no escape, loses effectiveness if you get in her face.
Pros: Simple kit, permaslow with passive, 3 second stun with ult at max distance.
Cons: very slow movespeed, has fallen out of favor since Q doesn't work on towers now.
My Personal Favorite:
Pros: Very good harass in lane. Hit minion with Q and make it bounce to enemy champ, bounce hit is a 1:1 ratio. Greivious wounds active with AS steroid. Big AOE ult. Passive can get you out of problems when it kicks in.
Cons: Slow without passive, odd scalings, E slow isn't the best.
Try to Avoid until you understand the role more:

I HIGHLY disagree with these guys all telling you to avoid Vayne. She's just such an amazing champion, and not only that. She'll help you improve enemy movement, abilities, as well as map movement.
I HIGHLY believe you should not AT ALL touch Caitlyn. Her range dominance does NOT teach you how to adc, it teaches you to bully others without ANY punishment. You'll get so used to Caitlyn's range dominance, that you'll try learning Vayne and get ABSOLUTELY STOMPED. This because, you won't be used to any other Adc's having the same range as you.
Pick:

Don't Pick:
The rest, some might be good in teamplay (like
) but absolute horrid in solo q
I suggest this,
For beginners:

For when you start feeling more comfortable with the role:

For later on when you understand how to kite and such:

pick jinx and graves because they still try to help you even if you fluck up
Thanks everyone....I appreciate the help but alot of you guys havent put pros and cons :(
just dont pick quin, you'll have a bad time
Pros:
-simple, a very "stand back and right click" champ
-guaranteed slow that does not cost mana
-global ult
-helps give team global vision with her e (you never have to face check anything with this)
-good farming/harass tool with Q
-ult can help engage as well as stall and give time for escapes
Cons:
-extremely squishy. extremely
-if Ashe ever falls behind, she's gone. bye. dead.
-fairly mana hungry early game
-she has very low movement speed
Pros:
-great auto attack range
-passive makes harass very easy and does decent damage early on
-long ranged poke with Q
-her yordle traps can set up really great kills as well as help her land her Q
-has a slow (e)
-can use her E to jump over walls/push enemies back
-easy to play
-ult can help finish kills easily
Cons:
-mana hungry early game, especially if the enemy plays so passive you HAVE to use your Q to harass
-fairly long cooldowns
-her ult can be blocked, so it's not very useful in teamfighting
-takes a while to snowball/catch up once behind
-her wave clear is kind of mediocre, when her Q is unavailable
-her Q is a skill shot. If you're not good at landing them, it just becomes a waste of mana
Pros:
-does exceptionally well in the current tank meta, as his passive allows for true damage
-can scale with AP and AD, so he's viable in mid and adc
-his W (Valkyrie) can help him escape from ganks and pretty much serves as like a second flash
-his Q (phos bomb) reveals enemies, so you won't ever have to facecheck a bush
-rockets (his ult) will gain stacks (up to 7) and can be spammable, with every 3 doing extra damage
-clears waves really fast with a Q-E-R combo
-has an incredible mid game power spike (especially once he gets tri force)
Cons:
-he's insanely mana hungry. his abilities do a lot of damage but eventually comes to a stale late game, and uses a ton of mana unless he has blue buff, which is usually given over to the mid laner
-valkyrie (w), his only escape ability comes at a very high mana cost (100 level 1)
-can be easily killed
-very hard to get ahead once he dies a couple times
-relies heavily on landing those rockets. If you're iffy about skillshots, he's probably not the best adc for you
Pros:
-viable in mid and adc, as he can use both AP and AD
-global ult
-very bursty
-has a blink that can really confuse enemies (almost like another flash)
-doesn't rely on autos 99% of the time
Cons:
-squishy
-his whole kit is skillshots. if you can't land them, it'll waste all your mana and you won't be able to do much damage
-uses a lot of mana early on
-being that we're in the tank meta, he's not that good at shredding tanks
-many people don't know what to build on him, since he isn't exactly a standard ADC
Pros:
-great burst damage
-easy to play
-great waveclear
-has a dash that helps maneuvering and positioning
-does amazingly well in prolonged teamfights, since his passive gives him defense stats the longer he is in combat
-trading damage in lane phase usually goes his way, with his passive
-can deny chasing enemies vision, as well as set up kills with his W
Cons:
-ult is semi-difficult to land
-is easily susceptible to kiting and can get poked to death
-doesn't do much if he falls behind
-his dash can be hard for some people to use
Pros:
-shreds towers easily
-amazing burst
-she's great at cleaning up kills, since her passive gives her movement speed each time she gets a kill/assist
-can have increased range and high attack speed early on, giving her an advantage against other ADCs
-global ult with a fairly wide hitbox
-has a slow
-her e traps enemies and stop them from chasing her
-she can easily switch from farming with her minigun to harassing her enemies with one or two autos with her rocket gun
Cons:
-if you can't land her slow or traps, you have no escape ability and can easily die from a gank
-uses a lot of mana
-she has fairly long cooldowns on her traps so you have to be careful about when you use them
-some champions can actually move in between her traps (cough janna !! ! ! !)
-her traps require really good positioning and are some times confusing to use
-squishy and can almost never get back into the game once she starts feeding
Pros:
-Vayne does a lot of damage with her silver bolts so if the enemy adc chooses to trade autos, vayne will usually come out ahead
-Tumble allows for dodging important skillshots as well as positioning
-Her Condemn can push enemies away so she or a teammate can escape, as well as set up a kill if she can stun them with it
-snowballs really easily
-she's one of those champions that can actually be op as hell late game, even if she lost lane
Cons:
-the moment you pick Vayne, you will have a bad rep and 9 pairs of eyes on you, ready to Vaynespot any time, until you prove yourself worthy
-has bad waveclear
-her Condemn has to deal with the surrounding environment and terrain, so the actual stun can be fairly hard for some to land
-sometimes, you will accidentally "save" an enemy with condemn and push them out of range of damage and your team will rage at you and hate you forever
-(okay, sorry, jokes aside) sometimes you might accidentally tumble into an unwanted fight
Pros:
-long ranged poke with Q
-he passively does more damage when attacking the same enemy multiple times, like Vayne
-he's viable in both mid and ADC role
-his ult can set up really great kills
-has a slow
-decent waveclear
-his long ranged Q can make for easy snipes to kill retreating enemies
Cons:
-extremely squishy
-when you fall behind on Varus, you REALLY FALL BEHIND. There's no going back, man.
-your Q has a fairly small hitbox, so it's pretty hard to land and can be easily predicted and dodged
-your slow from E isn't guaranteed and will depend on how well you can predict your enemy's movements to land it
-your W is simply a passive and literally does nothing
Pros:
-has a stealth (man, the satisfaction of pulling off a backdoor with Twitch is amazing)
-does damage over time
-passive lets you do true damage (like a shorter ignite)
-your W has a slow and also applies poison
-you can clear waves quickly with W>E
-twitch has one of the highest attack speed in the game
-your ult, similar to Kalista's Q, can shoot through enemies and gives you increased range and helps with cleaning up kills in team fights
Cons:
-his stealth is delayed so you can't actually use it to try to escape when 3 people are on top of you dumping out damage
-you're very squishy
-if you don't activate your ult quick enough, or get in range, it's wasted and allows your enemy to get away
-he's not that strong in the current meta, and even if you're fed late game, the enemy ADC usually outscales you and you can still get killed easily
Pros:
-her power spike late game is f-cking insane
-has great escape abilities
-she has easy poke during the laning phase
-great at split-pushing
-decent AoE damage for team fights
Cons:
-late game doesn't matter if you get sh-t on early game
-she's not that strong right now in the current meta against tanks
-uses a bit of kiting, and if you aren't very good at that, you probably should put off Tristana for a bit
Pros:
-long ranged poke
-easy wave clear (just click w and let it do the rest for you, my man)
-spell shield has no mana cost
-ult can initiate fights as well as help team run from unwanted/unfavorable fights
-can catch up quickly if you afk farm for a while
-has decent movement speed for an ADC
-her W can do a lot of damage to multiple enemies during team fights
-spell shield gives you mana if it blocks a spell
Cons:
-squishy early game
-uses a lot of mana early on, so you can't continually harass with Q or W
-requires some kiting skill, since her passive gives her movement speed whenever she attacks an enemy (helps in escapes)
-her spellshield needs quick reaction timing
-late game, she deals less damage than other ADCs and becomes more of a utility ADC
Pros:
-has a decent slow, might not do a lot but is extremely annoying
-good burst and early harass
-ult does really well in team fights
-can catch up fairly well, if you farm a bit
-grevious wounds are always great
Cons:
-doesn't do very well in this meta
-i have no idea how to build her; like one guy said, she scales really strangely
-she's a really easy champion to play against
-her slow is avoidable and without it, she can be chased easily and killed
Pros:
-decent long ranged poke
-good waveclear
-has nice movement speed
-his dash helps with repositioning as well as escapes or chases
-his ult is fairly burst-y
Cons:
-once he falls behind, he's pretty useless
-his ult requires good positioning, as it only shoots in one direction
Pros:
-viable in mid and ADC roles, scaling with both AP and AD
-has pretty high attack speed
-his late game burst is terrifying
-long ranged slow
-ult does a lot of damage
Cons:
-his ult is easily dodged
-his slow can be worked around
-doesn't have A LOT of lane pressure and is easily susceptible to ganks
Pros:
-does a lot of damage early on if he has decent stacks
-global ult returns to you, to do more damage
-has a short stun and then slow
-once he spends a couple minutes farming, he can easily 3 or 5 shot someone
-usually won't fall behind to point of no return
Cons:
-his axes make his movement predictable (ex: if you're laning against Leona, she'll be able to land those stuns easily)
-controlling where the axes land can be kind of hard for beginners
-Ult can be sometimes hard to control if enemies move aside (geometry really comes in handy here)
Pros:
-great at last hitting champions with Rend
-ult can save oathsworn/initiate fights with knockup
-great at kiting
-W passive is broken af// the active is like a free ward yo
Cons:
-requires really high skill cap
-needs familiarity with attack move