Riot's TFT balance+design teams are just something else...
So, hear me out, I legitimately have high functioning autism (Asperger's; as well as many other mental illnesses), and yet...even I can tell what sort of changes need to be made to make Teamfight Tactics a fun, fair and fleshed-out gamemode. Not to be too rude, but I think the teams might just collectively be more mentally deficient than I am, and that's a goddamn achievement!
First things first, item RNG has to go. Each player should ALWAYS receive an item upon clearing a minion round, and if multiple everyone should receive the same amount. Sure, there would still be RNG, but it would feel a hell of a lot more fun and fairer to play than what it is now.
Then Riot has to fix this stupid pseudo randomness shown as the "shared pool" since it makes the game incredibly unfun and unfair for players who simply get unlucky and can never "steal" the units from the pool in time.
Also remove unit collision from the carousel phase(s), it makes things more frustrating than they have to be.
Finally there are the constant bugs, most notably the AFK unit bug, which destroys the sense of satisfaction from winning as well as the humble acceptance of loss. Instead the only emotion you're met with is frustration because the TFT teams couldn't do their jobs properly. Needless to say, the bugs are not fun in the slightest and are well and truly gamebreaking...
#FixUpYourActRito