Damage meta is just not fun

Śhunpo··86 votes·17,348 views

So, when's it all going to be over? The whole "everyone oneshots each other" fiesta?

Seriously, it's so bad that most of my games are comprised of everyone having the same amount of deaths as kills. Like, you appear once, you die. It's not even rare to see 2 people oneshot each other at the same time and then both of their Ignites or red buff finishes the job for both sides.

It's not fun for anybody, especially not assassins. Why play assassins when everyone else can just do your job but from a safer range.

Seriously, Riot needs to pull their head in and either revert back to season 7 runes+masteries OR they need to make some sweeping changes to damage and whatnot.

94 Comments

Whyskered Wyrm43 votes

Yeah i really want to stop dying so quick, it just feels so boring waiting for a long time after dying only to come back to your turret stripped of gold plating, enemy having a huge lead, and oneshotting you again only under your turret. Not saying it goes for every champion, but the select few are a pain in the ASS!

Bronzsuo1 votes

What is "damage meta"? One shot exist since League first came out and damage is like one of the main factor in LOL gameplay since the beginning. If you mean dealing "Too much dmg" then when have we not dealing "Too much dmg"? Tank meta is when squishy deal less dmg than the tank deal to them while also required less work, that's all. There still a lot of dmg dealing. The main reason why I hate tank meta is that they do not require to hit you to deal dmg, you are doing it for them. This make me wonder why you build damage and play Adc during tank meta. Isn't that where the term "Adc in 2018, Lul" coming from?

Heos001 votes

If you see old league videos you could actually watch what was happening with the health bars, also the fights were far more enjoyable to play and watch, at least for me since they lasted longer. Now we have a bunch of skirmish, but those are 0.3 seconds skirmishes and the teamfights lasts 1 second longer lmao. No wonder why G2 won the MSI, literally the meta favored so hard occidental teams with the clownfiesta, skirmishes, mobility and assassin damage everywhere to just get picks.

Sõna14 votes

this post is too late, back at the time when season 8 just began, everyone here said the same as well, but all of them get ignored. I remember my first game when new rune released, I played Zed, and I just simply storm against enemy mastery 5 champion despite of me never use Zed before.

Rune reforge is a mistake, old balance team's philosophy once said that rune/masteries should not be huge impact to the game.

SuicidePlank14 votes

{quoted}

this post is too late, back at the time when season 8 just began, everyone here said the same as well, but all of them get ignored. I remember my first game when new rune released, I played Zed, and I just simply storm against enemy mastery 5 champion despite of me never use Zed before.

Rune reforge is a mistake, old balance team's philosophy once said that rune/masteries should not be huge impact to the game.

They just slapped Damage on everything they could find. Also it is never hard to oneshot people with Zed, from beginning of S8 till now and was never weak. Just people like LL Stylish make you believe it is, when they cry about their lack of damage, while missing every Q, but almost killing the enemy.

Kaisha13 votes

LOL the dmg meta got so bad its gone full circle. Now that nearly anyone can insta-delete anyone, everyone's stacking mobility or choosing long range champs and playing super defensive. The very thing they tried to avoid (boring defensive meta) is the very thing they made. The RIOT devs are so dumb its unbelievable.

CaeIus11 votes

The real thing that makes me mad is my opponent diving my tower while I'm full life (or almost) and killing me at my tower just because he have 300 gold extra. After that the snowball is just too great, they one shot you at the tower... that happened with me yesterday.

Śhunpo7 votes

Yeah, just today I saw Jack (KatEvolved) get 920 gold from just plating, on top of a kill, and 2 full waves. This all happened in under a minute due to one significant death post 6.

How are you supposed to come back from that? That's almost 2k gold worth of an advantage just off of one decent play. It's a joke at this point.

Yets42402 votes

I legit do not play SR anymore at all simply due to turret plating. A free 1200g to the first tower taker is so fucking bullshit. Four kills worth of gold for taking a tower that used to be worth 150g total.

Yes, towers went from being worth half a kill just to the person who took it, with no global gold and no first brick, to being worth four fucking kills that cannot be answered in anyway, unlike the previous iteration where a tower taken at any point in the game was always equally valuable. So much free snowballing and gold for no fucking reason, for doing fuck all, not anything special, but literally the core objectives that are necessary to win the game. Why the fuck should you get 1200g for doing your job, just because you got your jungler to camp for you and gank top 5 times in 4 minutes, and then you knocked over a tissue paper gold stack.

ShadWooo2 votes

Indeed and guess who tower plates benefit most? Attack speed based champions, champions who are running resolve and so they can take demolish, assassins and bruisers who can dive you easily so you are either forced recall (free 2-3 tower plates unless you have TP) or try survive the dive. 80% cases their dive result in you dying and even if they die, it is still worth to them af because you lose minions and they maintain lvl advantage. And lvl advantage is strongest stat in lol for years (reason why tank meta was a thing).

LMQ TripleLift9 votes

Is that why 6 of the 10 top winrate champions are tanks...? I'm confused. If everyone is building to one-shot, then bruisers and tanks win...so play them and don't get one-shot and then melt them.

Big Tiddy Fox GF30 votes

Did you mean 1 out of 10? Nah, cuz on League of Graphs, the only tank is Nunu. Same on champion.gg, but this time it shows Tahm.

Starts from Plat+ btw

"6 of the 10 top winrate champions are tanks" lmao

Terozu6 votes

Yeah even on op.gg it's 2 tankish characters with Vi and Rumble.

3 if you count Gangplank.

In fact the first champ who actually has a tank sub class is Taric, and he's a primary Warden. After him (immediately after actually) is Nautilus.

SuicidePlank24 votes

{quoted}

Yeah even on op.gg it's 2 tankish characters with Vi and Rumble.

3 if you count Gangplank.

In fact the first champ who actually has a tank sub class is Taric, and he's a primary Warden. After him (immediately after actually) is Nautilus.

Why would you count GP into tankish characters? Lmao. Also Naut has only gotten such a good WR after people started ignoring Tank Naut and play AP + Aftershock Mid.

FiveAneurysms1 votes

{quoted}

Why would you count GP into tankish characters? Lmao. Also Naut has only gotten such a good WR after people started ignoring Tank Naut and play AP + Aftershock Mid.

Cause tankplank is very popular, every1 takes grasp gangplank because its pretty much unbeatable in the laning phase if your melee

SuicidePlank3 votes

{quoted}

Cause tankplank is very popular, every1 takes grasp gangplank because its pretty much unbeatable in the laning phase if your melee

That doesn't make him tanky tho. I onetrick this guy most of the time, 910k Points on him and he is nowhere near tanky. Also, Tankplank doesn't exist, Trinity into Streaks exists, even Spirit Visage does, but he is a bruiser. Tankplank is just pure troll and just cuz Tobias played IBG + BC a few times, doesn't mean its meta.

Starcraft243ver13 votes

Rumble vi and GP are anything but tanks.

fifek9001 votes

Rumble is a tank tho.| the other two not so much

Starcraft243ver11 votes

Rumble is not a tank, he's a fighter/mage

He has low CC Builds full AP/HP (has only ap ratios) Has no means of reducing damages taken No gap closer

Terozu1 votes

But they also aren't squishy.

They're bruisery, durable with a punch.

Starcraft243ver8 votes

Bruisers and tanks are two very differents classes. Yet they are both durable. juggernaughts are durable as well, but they are still not tanks. Same for wardens.

I'd say rumble is a bruiser mage, and vi is a diver.

Flashes4 votes

[{quoted}](name=Big Tiddy Fox GF,realm=NA,application-id=3ErqAdtq,discussion-id=tHBsLYEN,comment-id=00010000,timestamp=2019-06-03T03:34:16.136+0000)

Did you mean 1 out of 10? Nah, cuz on League of Graphs, the only tank is Nunu. Same on champion.gg, but this time it shows Tahm.

Starts from Plat+ btw

"6 of the 10 top winrate champions are tanks" lmao

Tahm isn't even built tank anymore, and Nunu and Willump only wins due to their insane gank potential, not their tankiness.

SennaFirstPick14 votes

the real problem is not them being tanks, the actual problem with the game is that those tanks are top tier simply because, they too, can one shot others while still remaining fairly tanky. but truth be told, tanks never asked for this, no one ever asked for this. no one wanted tanks to deal damage, we'd much rather have better sustain/resistances than having a dmg buff on our abilities

RaQqa1 votes

Almost all the tanks have %hp dmg and big early dmg which make them strong early-mid game + their defense stats. Tahm and nunu are almost impossible to 1v1 early- mid. They fall down whenever team build penetrations. They can't one shot anymore with full ap/ ad build maybe except few picks.

Ragnaveil2 votes

Yeah, if those stats are so good, then how is everyone out trading them early?

Flashes4 votes

{quoted}

Yeah, if those stats are so good, then how is everyone out trading them early?

Don't bother arguing with him.

RaQqa doesn't understand that the only good "tank" toplane right now builds damage/bruisery than actual tank, relying instead off of the Thick Skin shield and healing to sustain themselves.

Also who the fuck even plays Nunu mid? That's a legit troll pick. Nunu is great because of his Knockup + Slow + Root + easy fast ganking potential + bugs on invisible Nunu making it extremely easy to gank. Take out literally any of those and Nunu won't be as good and will fall to the likes of Elise.

Tacosrock9 votes

I think this has been said consistently for at least a two years now. Personally, I don’t see the whole “damage” meta thing.

Yeah, the game revolves around damage and it’s especially apparent since last season, but it’s too vague to just say “damage meta”. I feel like you saying “getting one shot” is another term for excessive snowballing, which may be true for some champs but it’s been “common” for much longer than the rune update.

Watch what you wish for.... I guarantee a “damage meta” is much better than a tank meta ever will be, and the current meta is significantly more stabile than this time last year.

Śhunpo17 votes

Yes.....but no. At least with a tank meta I can live for longer than a full second, if that.

Runes Reforged destroyed the game, so yeah, fun.

Bronzsuo3 votes

In the tank meta, if you aren't tank, then you are inting and get reported.

Śhunpo6 votes

Not really, you just have to play it REALLY slow.

Iron Phantom7 votes

I'd rather stick with a Dmg meta, then go back to a Tank meta.

Śhunpo12 votes

Hell no. I main assassins and I HATED tank meta, but even I want tank meta back now, cause at least in tank meta you could actually live for longer than 1.2 seconds.

Targon7 votes

I personally really hate this high damage meta we've been in, mainly because it erases the lines between the various classes of champions in the game. Which champions become meta become meta are those with the best combination of relatively high damage and durability compared to the rest of the roster.

Need a high damage champion to deal with the enemy back line? Welp, you're now not limited to assassins, because so many bruisers can do the exact same thing while being a bit more durable.

Need more control and CC? Welp, no need to necessarily pick a tank because certain mages have tons of CC and are overtuned in the utility and damage too. If you do end up picking a tank, they better be able to near one-shot too.

Everything is about damage, damage, and damage. You pick for damage first and then for durability and CC/utility later, and it's becoming more and more frustrating to deal with.e

Butterwood7 votes

Runes Reforged needs to be, you know, reforged.

Power Cosmic6 votes

I think the best meta should revolve around champs, their compliments and counters and so on. Having whole classes or types of champs meta makes things so narrow.

The thigh guy6 votes

You mean you don’t like the meme of “(Insert assassin here) roams bot, misses their entire kit, adc dies anyways!)”?

Śhunpo1 votes

Somewhat. But that's only really Zed, Talon and Yasuo, and only in low elo. In high elo if you miss anything on your champ you're just dead.

The thigh guy3 votes

{quoted}

Somewhat. But that's only really Zed, Talon and Yasuo, and only in low elo. In high elo if you miss anything on your champ you're just dead.

Idk man. Have you seen Zoe?

Śhunpo3 votes

Oh yeah....THAT abomination. Yep, I've seen her, and she's still disgusting to this day.

mack91125 votes

The damage meta is long gone my friend this is the sustain meta

Śhunpo16 votes

Oh man, sustain meta, you mean Vlad and Aatrox....who still oneshot their opposition......

mack91121 votes

but they dont..

Bronzsuo10 votes

You obviously never face a good Aatrox or a good Vlad

Śhunpo7 votes

I can give you Aatrox I suppose, but not Vlad. Vlad's actually the best oneshot champ and drain tank champ in the game atm.

ImmSorrry5 votes

There would never be time when something will be worth than damage meta becose while it can be annoing that nothing dies/ hits and so on you still get to play the game. In damage meta you just die and don't get to play.

It got so bad that tanking damage is basicaly impossible, only way not to die in a fight is to completely disable damage source aka hard cc.

That's not fun. That was basicaly reason Overwatch is at a death door after Mercy rework, everyone were frustrated that they died so fast they could do nothing and everyryone were frustrated that they were constantly chain cced becose it was only way to play the game where ttk is so low.

Śhunpo2 votes

Somewhat correct, except the moment GOAT comps became a thing it was very much a different story.

I Spread Cancer4 votes

Pretty much never beause

  1. Big play lcs
  2. Korea and China like it
Śhunpo6 votes

Riot needs to acknowledge that pro play isn't the only game to be focusing on. For casual League players and semi-competitive League players this game is pretty much dead. I mean, why play League when you can play Smash, Hearthstone, any game from Steam and even fucking gacha games. Yeah, you heard me, people are liking gacha games more than League nowadays. Now that's just sad.

As for me, I couldn't care less about the net cafe Asian nerds. I just want a game that I somewhat enjoy back instead of them aggressively catering to one demographic and losing sight on what actually makes the game enjoyable.

HeeroTX1 votes

I can buy that China loves it, but does Korea really? I dunno, maybe the rando, PC bang crowd does, maybe, but Korea's pro decline is pretty much directly correlated to the "Big play LCS" shift. (largely because Korea pioneered the "well-informed, methodical play" style)

SovereignMammal4 votes

Fuck Runes Reforged, give me Runes Reverted

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