Auto Attacks should not proc the Predator ability

50CaliberHecate·11/30/2019, 6:52:22 AM·3 votes·835 views

That's all I can say. It's quite ridiculous to be in first almost the ENTIRE GAME, sitting at 95% hp and then losing to another player sitting at 8% hp just because Predator is stupidly unfair. It's like being in the lead of a race by 10 miles but being forced to stop and get gas because your car has a smaller tank than the other competitors.

4 Comments

Inuksuk12/2/2019, 5:32:29 PM3 votes

I think predator should be something like Veigar . Only when the attacked unit is a lower (maybe =) star lvl do they get the execute. I mean Predators love to pick on those who are weaker than them.

Syndrà12/2/2019, 4:52:32 PM2 votes

Predator is so stupid, its so annoying that cheap low cost units can execute 3 star units including tanks

I hate playing against predator in late game because it feels like all the work you put into building your comp and making it far was for nothing

They should at least lower the HP threshold

Ipheya12/3/2019, 10:49:38 PM2 votes

Bruh, it should be the exact opposite. Usually predators are broken because of builds like KogMaw item 3087 item 3285 , Ionic Spark .


Right now KogMaw sits in the back line free firing and getting global executions with static shiv because that's how it works...

Predator shouldn't be able to proc on any source of damage other than auto attacks and abilities. And perhaps require all 4 predators to activate.

newbin12/8/2019, 5:30:52 AM1 votes

Your basically complaining about being beaten by a late game strategy. After a certain point you need to be looking at other players compositions.You should be checking which hero they are investigating in to counter. My very first 1st place was seeing the other players stack rangered carries and summoners. I added 2 assassins for 3 total and gave 2 of them a item each. I rolled them the last 15 minutes of the game.

This is a strategy game. Never forget that.

Edit: I do agree items shouldn't proc class traits though. A balancing nightmare.