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Glacial is busted, needs small nerfs

Stephenizgod··8 votes·5,397 views

How is Glacial not the most busted thing? Sej and Voli alone are two incredibly strong units (Voli being one of the best units in the game), but Glacial buff is stupid OP. It is not very fun losing because 3-4 of your units are perma-stunned the entire round. Sej + Voli + Ashe is seriously frustrating because even if your backline doesn't get stunned by Glacial, Ashe is constantly bombarding it with her ults. Plus Glacial has really tanky units and good synergies with Guardian, Knight, and Brawler all of which make them ridiculously hard to kill. 3 item Voli not only melts most units but is super tanky and he has Glacial buff.

I don't think Glacial needs to be changed all that much to make it less over-powered tbh. I think if there was a small Cooldown before a unit could be frozen again it would solve them being the most frustrating class to fight against. Alternatively you could change Glacial away from stunning and into lower Attack Speed, but I'm not sure if that would make them useless or not.

EDIT: Or the 4 Glacial option could be removed and just have it go from 3 to 6 like some of the other classes.

12 Comments

Louie Kaboom9 votes

it is truly a horrific comp to lose to. I'd rather get insta-smashed by 6 assassins then watching my champs get perma frozen/stunned and eliminated.

ShadWooo2 votes

Glacials were nuisance before. Now when Volibear and his spell interaction with onhits has been found you can bet at least two players will abuse this freelo in your game. If you aren't stupid you are abusing it too.

Stephenizgod3 votes

the worst part is you don't even need more than 2 Glacials, just 2 alone proc it enough to win most rounds. I straight up surrender when I see an enemy get a level 3 Volibear. I have not yet found a comp that can deal with that. Ninja/Assassins, Noble/Knight/Imperial, Noble/Knight/Gunslinger, Demon/Blademaster, Wild/Sorc/Shapeshifter/Dragon, nothing works against it... I always come in 2nd by a huge margin.

ShadWooo1 votes

I was able to win vs brawlers-voli team with sorcerers+demons+blademasters with 3 item t3 lulu, 3 item t2 varus with sorc spatula and 2 item t3 shen tank I think. But his volibear was not t3 and I died to dragon next round and lost so :D... And he stomped the other remaining player.

I don't think you can beat glacials voli with the right items, the only possibility I see is to have massive item(+t3) advantage.

iainB851 votes

I beat a couple of Volibear stackers tonight with 4 imperials and 3 blademasters and well itemized tier 2 Swain and Draven in the end.

However, this is probably because so many people were trying to cheese Volibear I was able to stack a late game real nice because nobody was even looking at what I needed.

None of them had full glacier either, again because I think there was at least 3, maybe 4, all trying to do the same thing.

If there's any saving grace in the design of this game, it's that when people find something that is OP they can essentially all cuck each other and lose trying to do it, haha.

Bregan2 votes
  1. ashe's ability needs to not increase duration with distance, especially since "base duration" is melee range, and not her attack range.

  2. on hit stuns need to not overlap/stack. the stun must wear off before it can be reapplied again.

  3. ability stuns can be added to on hit stuns, but on hit stuns can not be added to ability stuns. if ashe or sej stun somebody with their ability, the target can not be stunned by the on hit effect until the ability stun has gone its full duration.

  4. you need to spread out your units

  5. if they still need further tuning, reduce the on hit stun by .25 to .5 seconds.

boom. glacial is fixed.

hrooza dota 2 votes

glaciel dont have really tanky units, its brawlers that make things tanky while glaciel is the side buff for 4 brawlers

tho i think glaciel should be changed to 10 > 25 > 50 % from 20 > 30 > 45 % so at least using glaciel as a side buff is not effective while using it as your main buff [aka going 6 glac] would be more rewording.

also revert voli buffs [and smack akali as will]

Thilmer1 votes

[{quoted}](name=hrooza dota ,realm=EUNE,application-id=RaE1aOE7,discussion-id=11gt6Vke,comment-id=0003,timestamp=2019-07-24T08:50:58.874+0000)

glaciel dont have really tanky units, its brawlers that make things tanky while glaciel is the side buff for 4 brawlers

Let me disagree here: Glaciel has Braum and Volibear (can reach level 3 easily), and Lysandra healing herselff ridiculously with her ult, and Sejuani is not certainly squishy.

The whole composition has high tankiness except Ashe and Anivia.

hrooza dota 1 votes

voli is not tanky without brawler buff which is why you go for the brawlers first to get that tanky carry bear you want, also lysandra dont heal her self at all , this is not SR.

Stephenizgod1 votes

Sejuani, Volibear, and Braum are all fairly tanky. Knight and Brawler kick that tankiness up a few levels too and only require 1 other of that type.

No I disagree with that change entirely. The problem is how often they proc Glacial stun, upping it to 50% is just going to worsen the problem. At 6 Glacial, they pretty much win every round as it is, giving them more chance to stun just defeats the purpose of nerfing them. It is really easy to go 6 Glacial too as all their units are really freakin good.

They need to address the chain stunning or change the stun entirely. It just isn't fair that 4 of your units are stunned for the entire round, its auto-lose...

hrooza dota 1 votes

you see the broken comp focus on getting 4 brawlers first, then fill in with Ashe Anivia Lissandra Brand or Kennen , they never go for 6 glacial unless they got to many item 3022 item 4401 .

nerfing their 2 and 4 is the best step to harm glacials as they are almost always at 2 or 4 glacials and never at 6, this is like the demon change where they nerfed demon as a tech because of how op 2 demons is, but 6 demons get buffed because no body go that.

Toolmaker1 votes

Yeah, it's really annoying. So many times I have seen 2 glacials stun units to death.

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