Profugus, The Valoran Fugitive (Fighter/Diver)

Lady Hammerlock··3 votes·596 views

http://i.imgur.com/2Sw1IJa.jpg (GW2 is my general inspiration for the idea of this champion, hence the pic) Purpose: A fighter/Skirmisher who moves swiftly while dealing damage to his foes using his trusty dual wielded daggers and a flintlock pistol to slay his foes.

Abilities:

Passive: Versatility Profugus has two separate ranges, for his dagger and pistol attacks the range being 150 and 475 respectively. His weapons also have slight modifications. His daggers only do 90% damage but also have an increased 10%/15%/20%/25% attack speed(Scaling at levels 1/6/11/16) and his pistols do 110% dmg(Scaling at levels 1/6/11/16) but have the attack speed reduced by 15%.

Q: Dodge'n shoot/slash Dash range: 350 CD: 11/10/9/8/7 sec cost: 50/55/60/65/70 mana

Profugus dashes in a direction, either Slashing at the closest enemy(prioritising champions), if he is in melee range dealing 20/60/100/140/180 + 1%/1.5%/2%/2.5%/3% of the targets missing health physical dmg Shooting the closest enemy(prioritising champions), if he isn't in melee range dealing 50%/55%/60%/65%/70% of the damage a normal attack would and slowing for 4%/8%/12%/16%/20%

W: Hasty CD:15/14.5/14/13.5/13 mana: 75 mana Passive: Dodge and slash grants you 5%/10%/15%/20%/25% movement speed when it hits decaying over 1 second

Active: Gain double of Hasty's passive effect that decays over 1 sec and 5%/10%/15%/20%/25% attack speed for 2 seconds. Hasty's movement speed bonus can only decay to a minimum of 5%/10%/15%/20%/25% so as long as you stay within 250 units of a champion and will not end until you leave said radius.

Note: meaning this can last for a long time until somebody escapes your range.

E: Flintlock on Type: Skillshot CD: 6 sec at all ranks Mana: 50/60/70/80/90 mana

Fire a straight bullet, that marks the first enemy champion hit for 3 seconds and does 50/80/110/140/170 physical damage + 30% Bonus AD marked targets are revealed and will take 10%/20%/30%/40%/50% more damage from Flintlock based abilities. Attacking marked enemy champions with your Flintlock slows the enemy down by 2%/4%/6%/8%/10%

R: Dagger, Flint, Daggerlock CD: 100/90/80 sec Active: the ultimate can be activated three times with different effects each time First activation: Your next attack will jump onto an enemy with your daggers, auto attacking once/twice/thrice Second activation: Fire your flintlock that does half of its normal damage but slows for 20%/30%/40% that lasts 2 seconds Third Activation: You fire one/two/three flintlock bullets that deal 50% dmg and you slash your foe dealing 100/200/300 (+40%BonusAD), must be within 200 units to use it

Additionally, For every activation not used, the cooldown is reduced by 5 seconds, but if the third activation is used, the cooldown is increased by 20 seconds

Lore: COMING SOON

4 Comments

Arakadia1 votes

He sounds like a Mortal Combat Character in the way he fights.

Like the passive alot, doesn't seem to fit on a Diver so much. His ult should refund more than 5 seconds imho or not at all.

Lady Hammerlock1 votes

{quoted}

He sounds like a Mortal Combat Character in the way he fights.

Like the passive alot, doesn't seem to fit on a Diver so much. His ult should refund more than 5 seconds imho or not at all.

what class better fits him then? idk really know how to class him also just look at dagger/pistol thief, basically my inspiration xd

Arakadia1 votes

Thematically he feels like he would be a skirmisher.

His passive works as any sort of fighter really, though it could prove problematic in top lane.

Lady Hammerlock1 votes

{quoted}

Thematically he feels like he would be a skirmisher.

His passive works as any sort of fighter really, though it could prove problematic in top lane.

Prob won't the low attack speed of his ranged attack leaves him vulnerable to spells and such

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