Tsukii - The Shadowstitcher (Evil Ionian ADR)
Short Lore: A ninja knows only their mission. One such warrior who valued duty above friendship was Tsukii. When her best friend realized that their mentor has turned towards evil, Tsukii did not follow her into the light of the Kinkou order. Instead Tsukii vowed to kill all her emotions so she could one day drive her own blade straight through her friend's heart. Being one of Zed's most talented student's she has embraced the way of the shadow. Tsukii is now one of the elite Shadow ninja working as Zed's personal guard. They say you can never be too sure if you see Zed's shadow as it may just be Tsukii preparing to take down any who would seek to harm her mentor.
Tsukii - the Shadowstitcher **Statistics ** Health 526 Attack damage 53 Health regen. 5.4 Attack speed [*] 0.69 (+0.00%) Energy 200 Armor 24.3 Energy regen. 50 Magic res. 30.0 Ranged 500 Mov. speed 325
Overview: Tsukii is a deceptive Marksman specializing in positioning needed to dispatch high priority targets and locking down said targets. She is also a great duelist and chaser. Her main strengths are ridiculous CC on focused targets and slipperiness during skirmishes. Her main weakness is her lack of mobility once she uses her escapes, her damage out put also lessens if more enemies are around her target. She is supposed to shine in the mid-game riding her snowball-y potential towards a more stable late game when the tactical aspect of her kit kicks in during sieges and team clashes.
Passive: Shadowstitcher Tsukii's attacks and abilities apply Shadowstitching for 2.5 seconds, slowing target's movespeed by 15/18/20% , this effect stacks 7/6/5 times with each stack increasing the effect by an additional 5/8/10%. Upon reaching maximum stacks, the target is stunned for 0.5 seconds and rooted for another second, this also returns 20 energy to her. After being stunned, an enemy cannot be affected by Shadowstitching again for a few seconds (8/6/4 seconds).
Active: Q - Reciprocal Blade RANGE: 750 COST: 30 energy COOLDOWN: 15 seconds Tsukii sends two shadows to the left and right sides of an enemy champion lasting for 4 seconds. These shadows will mimic Tsukii, attacking her target (if within autoattack range of the shadows) but dealing only 20% of her attack damage (all types) to the first enemy they each hit, while still applying stacks of Shadowstitching and other on-hit effects.
W - Kage Kunai Passive: Tsukii's attackspeed is increased by 15 / 20 / 25 / 30 / 35% for each of her shadows. Active: RANGE: 500 COST: 70 /65 /60 / 55 / 50 energy COOLDOWN: 20 Tsukii purges all her shadows and dashes towards a target location dealing damage to all enemies in her path and conjuring shadows at the same time. Shadows are summoned at the starting point of her dash and her target location. The number of shadows increases depending on the number of enemy champions in her path.
Total Physical damage: 80 / 125 / 170 / 215 / 260 (+ 65% total AD) Shadows summoned: 2 + 1 for each enemy champion hit
E - Disarming Shot RANGE: 600 COST: 40 energy COOLDOWN: 8 Tsukii flings flings her Kunai at the target's weapons disarming them, dealing damage and preventing them from attacking for 2 seconds for melee champions and 1.5 seconds for ranged champions.
Physical damage: 20 / 70 / 120 / 170 / 220 (+ 100% AD)
R - Destiny Knot RANGE: 900 COST: No Cost COOLDOWN: 130 / 100 / 70 Tsukii binds the two nearest enemy champions together rooting them in place for 1 second. The targets' fate are then shared between the two units. Any damage (from all sources) dealt to one is also dealt to the other, this effect does not stack with itself, damage from Tsukii is also amplified by 20%.