A Void Support: Embrace of the Void

IS1c1d21220aa58ffe97d65·11/29/2014, 8:17:16 PM·7 votes·2,851 views

A male support for the Void would be most ideal in my opinion. I am not here to try and present any broken kit. i just want to share what I believe would be a fun character to play in League. So with that out of the way, let's get down to business :)

BTW guys don't down vote this if you don't like it, instead please vote on the poll below and kindly post reasons why you think this idea is flawed.. Thanks!

For now I will call this voidling: Loh'Tak Statistics Health 579.32 (+74) Attack damage 46.208 (+3.4) Health regen. 7.42 (+0.55) Attack speed [*] 0.624 (+2.31%) Armor 19.72 (+3) Magic res. 30 (+0) Melee 200 Mov. speed 345

Abilities: Loh'Tak's abilities have no cost related to them, and the use of his abilities is only limited by cooldowns. Instead he uses FURY as his secondary resource. he starts with 0 FURY, and has a cap of 100 FURY. He gains 5 FURY per autoattack, and 5 FURY whenever an enemy hits hit him with an autoattack or ability, or when a Broodling dies within 1000 range and 10 FURY per any other friendly champion hit by attacks or abilities.

Passive: Broodmaster While Loh'Tak is out of combat (not attacking/getting attacked, cooldown of 3 seconds from last damage tick), he creates a Broodling every 7 seconds. Loh'tak can carry a maximum of 8 Broodlings.

When a Broodling dies it deals 12 / 15 / 18 / 21 / 24 / 27 / 30 / 33 / 36 (+ 15% AP) magic damage in a 500 radius or heals allied champions in the same area of effect for the same. While Loh'Tak has 100 Fury, he creates Broodlings at twice the pace.

When Loh'Tak dies all unused Broodlings will go to the nearest champions.

Active Abilities:

*Q *- Brood Coil COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4 RANGE: 825 ACTIVE: Loh'Tak sends a Broodling forward attaching to and snaring the first enemy champion hit for 2 seconds. If the enemy attacks or uses an ability while snared, the Broodling explodes and they are dealt magic damage and get silenced for a short duration.

Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 30% AP) Silence: 1 / 1 / 1.5 / 1.5 / 1.75 seconds

*W *- Nurturing the Void COOLDOWN: 13 seconds RANGE: 1000 EXPLOSION RADIUS: 750 ACTIVE: Loh'Tak channels for up to 3 seconds, sending a Broodlings per second to heal an allied champion for each Broodling sent. Once the channel is broken, the Broodlings explode dealing magic damage to the surrounding area, based on the ally's health recovered.

Base healing per Broodling: 30 / 50 / 70 / 90 / 110 (+ 40% AP) Magic Damage: 70 / 95 / 120 / 145 / 170 + 5 / 10 / 15 / 20 / 25 per 1% of maximum health recovered

E - Symbiote/Parasite COOLDOWN: 15 seconds RANGE: 700 Active: Loh'Tak sends 2 Broodlings to an allied or enemy champion.

Passive: Broodlings empower allied champions, granting them bonus attack damage, ability power, armor, magic resistance; or sap energy from enemy champions reducing their attack damage, ability power, armor, magic resistance. Broodlings attached to champions other than Loh'tak cannot survive for long, A Broodling will die from each champion every 5 seconds. Other champions can only carry 3 Broodlings at a time. Sending Broodlings to a champion currently carrying 3 Broodlings will just reset the Broodling death timers.

Stat Changes: 5 / 8 / 11 / 14 / 17 per Broodling attached

R - Terrorize! RANGE: 1200 After a 0.545 delay, Loh'Tak releases all his Fury summons a swarm of Broodlings from the Void to a target location lasting 7.5 seconds. All champions in the area are attached a Broodling every second and enemy champions are slowed by 30% for 1 second after leaving the radius of the effect. Terrorize! has no cooldown or initial cost but can only be activated when Loh'Tak has 100 FURY.

22 Comments

LucidLunatic11/30/2014, 12:15:14 AM3 votes

One major problem is the fact that he has a built in vision detector. He only generates Broodlings when the enemy team does not have vision of him. Thus if he goes into a bush and the countdown to a new Broodling stops, he knows that there is a ward.

Not a huge mechanical problem per-se, but I don't really like the juxtaposition of Broodling generation and Fury generation. One encourages being away from combat/out of sight, the other encourages being in the middle of combat. Prevents me from getting a good idea of the champion's flavor.

Chrige11/29/2014, 10:08:11 PM1 votes

Sounds fun and unique but the E seems like it does a little to much. I think rito would make it only affect offense OR defense but buff the numbers.

Jellycake Demon11/30/2014, 12:33:10 AM1 votes

here's a link of a Void Champion i made a few weeks ago, take a look & tell me what you think of her. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/ri3kJ04E-daroug-the-hive-supreme