I hope Narrative just swallows its pride

IS1c1d21220aa58ffe97d65··28 votes·3,382 views

When Tommy Gnox first published that DevBlog, it sent a surge across the Lore fanbase, a negative surge. It has been months, a full quarter even, and yet no significant effort has been made to appease and resolve the issue. In all great relationships, its always the better half who gives in to the needs of the one that significant to him/her. In our case, the Lore fans, we can surely say that this divorce you are doing is tearing at the fabrics of what we love about this game.

Before that DevBlog came up, I would play an average of 3-4 hours of League a day, and I actually spent around $150 on Garena Shells (I play SEA). As of late, I don't even bother turning on the client 80% of the time I'm online. The game just became stale to me. I can't explain the feeling that I have.

I know you may have your reasons for "not going back on 'words said/left by people who used to work for you'" but really it's doing more harm than good. You guys are homogenizing the lore, something that League actually stood to oppose back when it started. I believe League is hinged on the same ideals that made X-Men such a hit when it was mainstream: the misfits could relate to the characters. However, I think League added another layer that is just way more significant than being relate-able, it gave those misfits a place to belong to. The IoW was the glue that kept the hodgepodge of randomness that was LoL its own flavor.

You know what Riot? You are acting like President Business in the LEGO Movie. Yes, I'm going there. I'm using that analogy. You are destroying all the uniqueness that was in your game and turning them into one homogenized product which you can market easier. I think this is why League lost some of its flavor, it seems like it sold itself out. I hope a person from Narrative actually reads this and actually gets a change of heart. Just like all those lego pieces, you guys can still put back the Lore back into its hodgepodge-y self again. Give us back our home, give us back our Summoner cloaks, give us back Lee Sin being one of us before, give us back the stories we deserve.

49 Comments

Narasimha7 votes

Probably won't happen, if only because the new Lore is actually good. Slow in coming about, aye, but the quality itself is actually appreciable. If it was horrible, then we'd have a leg to stand on.

Impetual14 votes

To be fair, the only new lore that is good is the new lore that is based upon the old lore, like Sion's lore.

The other lore doesn't really seem to fit into Runeterra very well.

Narasimha3 votes

I would say Amumu's lore did a good job. And the Harrowing backstory was very interesting.

Although I'm not sure what you mean exactly by 'fit in'. If you mean the old Runeterra with the IoW, then no, the new lore is off. But take the new lore in its own context and it works in quite nicely.

Dotintheparadox5 votes

It just tuned Amumu's lore into a fairy-tale, and removed his connection to the IOW, it was also taken off the PBE, why, we don't know.

Narasimha2 votes

Yeah, the removal was strange, my guess is that they're either getting ready to put everything up soon, or they're making changes.

Anyway, old mumu's tale wasn't much better. It was pretty much

  1. Mummy kid wakes up
  2. Mummy kid is sad
  3. Mummy kid wanders around while being magically ignored by everything
  4. Mummy kid ends up at IoW.

Hell, atleast now we know WHY he was mummified, we have a hint of why he's so sad, and we even know that his passive actually has a connection to him now.

Dotintheparadox1 votes

His old lore actually did that before?

The passive was actually him making everything so sad it ripped itself apart, Amumu literally makes the reality around him depressed.

He was mummified because, HE DIED. . . and now they might even be using the original angle they suggested for his lore, but turned down because you can't show dead children apparently.

Narasimha3 votes

I'm...I'm no Lore expert, but I'm 99% sure Amumu was not a reality warping force of depression. That's just...weird.

Also, fun fact since you don't seem to know, mummification was only allowed for the royal family or very very very wealthy people. So we had 3 options from the original lore.

  1. He was mummified because he was royalty
  2. He was mummified because his parents were rich
  3. He was mummified because of a curse.

Now we know for a certainty that it is number 1.

Dotintheparadox1 votes

Why is it that weird? If there are forces of magic present in a world, then why the hell couldn't someone do that? Magic is normally just concepts being materialized in different ways.

The fact that he's pretty much a King Tut reference tells us he was royalty. I never thought for a second about the other two options with the old lore.

IS1c1d21220aa58ffe97d658 votes

I don't know if we are reading the same things, the overall quality of the material has not changed (IMHO). However, what has changed is its aesthetic feel. Overall the new lore seems too shoved in my mouth. Especially the Azir release.

I really REALLY hate the Shurima update. The Freljord update was actually pulled off well despite the massive problems with Trundle and Udyr. Those were tolerable, but the changes Shurima brought? JEEZ I'd rather drink Xer'sai piss (do they even?)

Riot has remained quiet about this whole issue. I hate how a lot of kids (I myself am in my middle 20s) think those complaining are just being geeky and nerdy about the game. HELL YES we are! We have devoted significant amounts of time into this, unlike some of you who just focus on what is FotM. There is a lot of generation disparity when it comes to this, I know some older gamers also don't pay much attention to the lore but the majority of those who do are actually the ones capable of spending on League. I hope Riot gets that.

AGAIN I am not saying the new lore is bad. It's just not right for League as how I know League, as how I experienced League...

Sneak Dog6 votes

The Freljord update was actually pulled off well despite the massive problems with Trundle and Udyr. Those were tolerable

You tolerate the removal of a character in favor of a new one? (Not talking about him now being a frost troll or a chieftain, but about his character.)

Narasimha4 votes

If the new character fits in better than the old one, sure. Take Sion for example. Went from being a generic zombie soldier to a terror of Noxus. Hopefully, they can do the same to Urgot as well.

Dotintheparadox5 votes

You can't compare new Trundle to Sion, that was a complete character shift, all they really did to Sion was define him better as an unstoppable undead juggernaut, Trundle had a complete personality swap.

Sneak Dog6 votes

Sion had almost no character. I will not take him as example.

Trundle had a fleshed out character. This one got tossed out the window and replaced by a new one. You cannot say that one is better than the other, they're simply different. Subjectively you can like one better than the other though, not that it's relevant for the argument.

How did Trundle not fit in this game? This lore has some dark things, try Lux' judgement. Light-hearted too, as Braum.

Narasimha3 votes

Oh, its not about how 'fleshed-out' a character is (though Trundle was hardly the best example of that), or how light or dark their lore is. The simple of it is, how do they fit in with others? Lore wise, old Trundle was a loner. He barely had a reason to even be in the lore pre-retcon. So when the IoW is gone, what do you do with him? Leave him wallowing with his curse? If thats the case, you may as well give him an actual purpose. Give him something to do, a reason to act. And they choose the option of retconning him to do exactly that. The only other champ that really lacks a definite cause is Gnar, and he's....Gnar. Well I guess you could count the new Mumu, but he seems to be more of a 'legendary being' kind of Champion, like Rek'sai.

Though while I'm on the subject, I must ask, what WAS old Trundle's character? What made Trundle Trundle?

Motajo1 votes

{quoted}Well I guess you could count the new Mumu, but he seems to be more of a 'legendary being' kind of Champion

This may not have been the best choice of words.

Narasimha1 votes

Mythical? Fairy tale? I'm not exactly sure how to put it, but that kind of entity. Like Kalista or Aatrox, something known more through tales and rumors than the actual being in question.

Motajo2 votes

{quoted}Mythical? Fairy tale? I'm not exactly sure how to put it, but that kind of entity.

I get it; I was mostly mentioning the fact that the game name is League of Legends, making every character a legend. A semi-joke, I guess

Sneak Dog7 votes

Lucian is a loner. Vayne is a loner. I would've been fine with Trundle being a frost troll chieftain. Being a loner or having nothing to do does not excuse removing an entire character from the lore, it excuses giving them a new goal.

Trundle was a troll. Trolls generally are a sadistic brutish lot. Before a significant change in his personality, he was a naïve bullied runt with dreams of doing good and gaining his tribes admiration. After he did such a heroic action, he didn't get his admiration. He realised how his tribe was, how he was. He became cynical and disillusioned. When offered again on whether he wanted to safe his tribe or not, he refused. He let his tribe rot. And yet he was lonely.

I think this story would fit allright with Trundle naïvely wanting to become the chieftain to save his tribe, he succeeds and gets his tribes admiration. But then the realisation hits, his tribe is just a bunch of shallow assholes (pardon the languange, don't know a better term). However, without IoW, he has nowhere to go. He is the chieftain of a tribe of pathethic trolls.

None of this power-hungry nonsense. That's an entirely different character. Sure, he could've gotten power-hungry, but old Trundle didn't. That's like Riven. She could've been fine with Zauns warfare and she would've never exiled herself and been a happy complacent soldier, but she isn't.

Narasimha1 votes

You misunderstand, I don't mean loner as in literally alone, but loner as in 'no connections with anyone else'. Lucian has his issues with Thresh, and Vayne...well I'm actually not sure what she'd be up to now, thats another lore that needs touching up on. Could be hunting the Ice Witch though, that could be 'dark magics.' Food for thought. But I digress.

I understand where you're coming from, atleast a bit more now. Granted, my favorite champ is Mordekaiser, and I don't think theres too much you can really do to retcon him.

Sneak Dog2 votes

Vayne is easy. She specifically hates bloodmages and that gives her a logical nemesis in Noxus.

Yeah, I did address both types of loner I believe, both the loner and the lack of connections. Was a bit unsure which you meant.

I'm happy you now understand my reasoning. Well, if you don't, please do ask more, I love discussion. Mordekaiser does seem quite safe, his character isn't very complicated and his background very shrouded and with the recentish SI updates seems to still be canon.

Xonra4 votes

{quoted}

The only other champ that really lacks a definite cause is Gnar

Cho'Gath

Fiddlesticks (what is his point without the IoW?)

Galio. No point. His lore even says straight up "He had a new reason to live: to join the League of Legends" The one that doesn't exist anymore

Kog'Maw - He is only around because of the institute of war as far as staying, no other cause or purpose

How about Rammus, what is his cause. All he ever says is "ok"

We wouldn't know Sona existed (lore wise) without the IoW as she only went there to play. Otherwise...no purpose.

There are others but these are just a few of the more obvious examples of more characters than just Gnar who, at least no longer, have a definite cause, or even a reason to exist in this world as some only did BECAUSE of the IoW or would just....wander off and never have been seen or just....go away in the case of some of these characters lore.

The new Lore is bad not because it isn't well written, it is bad because the Lore Team claimed they were handcuffed so to speak with the lore and the IoW but all they've done by removing it is make it so they have to basically retcon every character and redo all of the lore for everyone otherwise...it makes no sense at all.

Narasimha2 votes

Cho'gath - Possible motives: Serving as scout for the Void, wants to find a way to open a bigger portal to the void, etc

Fiddlesticks - Possible motives: I actually couldn't think of any outside of generic 'being of horror'. There was a thread on the topic a while back, made by a Red. Somewhere.

Galio - Possible motives; Easiest one, serves Demacia against Noxus in a more direct capacity.

Kog'maw - Possible motives: JK, this is the easiest one, he wants to eat things. Literally, he lives to eat. HE stumbled into Valoran and is just munching around.

Rammus - Possible motives: Can't think of this one either. He's always been a pretty weird dude though.

Sona - Possible motives: She was already a famous musician, she only went to the IoW when she found her music had destructive uses. She could just as easily continue on that path, maybe become a traveling musician, using her tunes to aid the weary and raise the spirits of the weakened.

For the majority of the cases, the IoW was more of an aid than an actual necessity. Like training wheels, if you will. It helps the story, but ultimately it wasn't a necessary aspect.

Sneak Dog2 votes

Isn't Fiddlesticks the harbinger of doom. Harbinger as in messenger?

Galio might get connected more to Poppy? We'd have this curious non-demacian duo that serves Demacia nonetheless due to an agreement of ideology?

Narasimha2 votes

Aye, but messenger of what? You can't just be the harbinger of some random unknown terror. Well, I guess you could, but that would be a serious cop out.

And aye, that was my thoughts. They both have serious grudges against Noxus, at the least.

Xonra1 votes

{quoted}

Cho'gath - Possible motives: Serving as scout for the Void, wants to find a way to open a bigger portal to the void, etc

Fiddlesticks - Possible motives: I actually couldn't think of any outside of generic 'being of horror'. There was a thread on the topic a while back, made by a Red. Somewhere.

Galio - Possible motives; Easiest one, serves Demacia against Noxus in a more direct capacity.

Kog'maw - Possible motives: JK, this is the easiest one, he wants to eat things. Literally, he lives to eat. HE stumbled into Valoran and is just munching around.

Rammus - Possible motives: Can't think of this one either. He's always been a pretty weird dude though.

Sona - Possible motives: She was already a famous musician, she only went to the IoW when she found her music had destructive uses. She could just as easily continue on that path, maybe become a traveling musician, using her tunes to aid the weary and raise the spirits of the weakened.

For the majority of the cases, the IoW was more of an aid than an actual necessity. Like training wheels, if you will. It helps the story, but ultimately it wasn't a necessary aspect.

Making up motives is one thing, was more responding directly to them not currently having any motives, which they don't until Riot makes things up, which they now have to do. I think they can have motives made, but you have to change things and the characters in how they have been up to this point.

IS1c1d21220aa58ffe97d651 votes

This comment makes me think you did not experience Trundle the way I did, when I first saw him I really thought of him as an underdog and boy was I wrong and that felt great to me, He was owning me after i scoffed at his grotesque form and that made me read up about him and appreciate his role for his people.

He was an effective character at a niche he so perfectly captured he was condemned for portraying such a niche! This is Riot's fallacy I think, they think too much of "improving" that they cannot "appreciate" the foundations they've built. It's a very crass way of treating art in general :/

IS1c1d21220aa58ffe97d652 votes

I don't think the changes were all that different actually.

I think I was really aggravated by the Trundle lore because he was changed without my knowledge, I know he was "getting an update" but I did not expect the Troll I knew to turn into a blue Ice Troll.

On the other hand, I've known Sion was being worked on. I knew they considered his kit/his references/his character to be so devoid of character (which it was completely not, I still miss old Sion and his annoying awkwardness in game). I knew they would eventually change him and when they did, I was prepared for it.

That is the BIGGEST difference between Trundle and Sion. And that is all I will ever say about that aside from: Both changes were ok on a gameplay level but on lore-level? Sion is was executed with much more finesse and consideration for familiarity (even if his comical character is gone).

Sion was a Joke character; League is supposed to be funny sometimes. We can't have all brooding 'cool' characters, that would just be too common. Some people just want to encounter fruity characters every once in a while.

IS1c1d21220aa58ffe97d653 votes

I gave Riot a pass on trundle seeing as that was their first major 'blunder' Lore-wise, you don't know how sad I was about it. I jsut thought, maybe Riot learned more after that, especially after Morello and a few others owned up to that being a mistake in communication on their part. Almost a year later and they're still 'blundering' things up, it's painful!!!

Sneak Dog6 votes

I kinda expected them to fix it. They admitted the whole ordeal didn't go ideally. Boy was I wrong.

AmbushIntheDark4 votes

Even though Trundle was assinated by the "Troll King", hes in a better place now. Hes gets to spend quality time with items like Innervating Locket. He's safe from the reality shattering calamity that every other champ has to deal with now.

IS1c1d21220aa58ffe97d652 votes

When Gnox's blog came out, I felt liked I got Dariusslammed...

Xonra3 votes

[{quoted}](name=Sneak Dog,realm=EUW,application-id=6kFXY1kR,discussion-id=IHzIyTRU,comment-id=000100010000,timestamp=2015-01-08T14:24:04.783+0000)

You tolerate the removal of a character in favor of a new one? (Not talking about him now being a frost troll or a chieftain, but about his character.)

Yup, Old trundle was completely removed for random frost king. You felt for old trundle, poor dude, but then they...yet again generic'd him into "I'm an angry frost troll! rawr!" and I stopped caring.

Xonra7 votes

{quoted}

It's just not right for League as how I know League, as how I experienced League...

I think this right here is what a lot of people and especially the new lore team are missing. I have experienced league, I have played with the community, read the lore that the old lore team put a lot of effort into, got into the game not just on a gameplay level but really loves going into a game and having Sona saying "only you can hear me summoner" or Karthus ranting on about whatever with his old VO lines, etc. I felt like I was part of the game, I don't feel like that anymore.

I just feel like I'm grinding to raise my LP and maybe playing some normal games to get away from the solo queue trolls so I play much less than I did. I started in 2011 and spent a lot of money...bought skins I thought were cool, have all the champs, but I....just don't have the same connection anymore. Everything is e-sports e-sports which isn't something I can experience outside of watching (I'm not a teenager anymore so too old to try).

Just feels like the new LoL experience is shiny, flashy E-Sports and the experience I've had for years was the story based WORLD of league with E-Sports as part of the League universe.

IS1c1d21220aa58ffe97d654 votes

YES! That is exactly how League feels now, it feels hollow to me. It feels like a generic game I'm grinding through, there's no longer any sense of excitement to play because of the implications of playing were all taken from me!

Xonra7 votes

{quoted}

Probably won't happen, if only because the new Lore is actually good. Slow in coming about, aye, but the quality itself is actually appreciable. If it was horrible, then we'd have a leg to stand on.

The new lore is generic and seems a bit ....well it doesn't seem fully thought out. The old lore felt like a world with all of the characters but the new lore makes each character feel like they don't even exist in the same world anymore.

It no longer feels like Sona and Sivir live in the same world, or Heimer and Cho'Gath. They just feel like stories randomly and then there is a game or something. The quality before was good, the quality now isn't BAD it just is more generic. The many layers of all the characters and the world just aren't there and if there is some big master plan they sure are taking their time with it.

Just feels like the old lore team was all excited to dig in and give us a world while the new lore team came in and went "meh we are starting over" without thinking about what that really means for the lore and are just doing it because they can.

It may not be horrible but it is far from good. Making a few gifs or videos doesn't make the lore good it just makes things flashy to distract from the lack of depth.

Motajo6 votes

{quoted}Making a few gifs or videos doesn't make the lore good it just makes things flashy to distract from the lack of depth.

This

asktiks2 votes

azirs lore...

one whole sentence...that's it...youd think that something as lore rich as shurima/event of the sands whatnot would have their spotlight character with deep lore backing it and delving into the shurima empire whatnot...but nope....basically you get "he was just a guy, now inmortal, wants to rise shurimas glory empire again"

IS1c1d21220aa58ffe97d652 votes

Azir isn't even an interesting character. He seems more like a plot device than an actual character. I don't feel for him at all. On the other hand, I'm grieving over the perversion of Xerath's character :( . He exuded so much character, now he's just another mook.

Solideus3 votes

I agree the new lore is delivered much better. And yeah, it will take a while to do all of it.

I get that OP and others are upset, but the arguments are quite hyperbolic. Much of the old lore became what it is because it was haphazard, low priority content. Some enjoyed the result, but realize you guys probably aren't quite the majority your vocality might lead you to believe. Those that really enjoy the new lore aren't as likely to flock to the forums to praise it daily, but *many *do enjoy it, I assure you. No disrespect intended to anyone.

Dotintheparadox4 votes

As a person who has read every bit of the old JoJ, I have to say it was a hundred times more "League", nay, Riot in it's essence than anything the current narrative team has written.

FOR THE TRUE RUNETERRA!!!

Ouroboro4 votes

Bump.

To be honest, I agree. They've destroyed something precious to me.

NorthernDruid4 votes

Y'know, the really sad thing about this entire ordeal, is how good the old stuff was (not necessarily from a quality standpoint, but i'll get to that) and more importantly, how Riot haven't really released anything lore-wise which would be denied by their oh-so-constraining IoW. And how they haven't even given any clue as to what the new base lore is. Before I can get excited about measuring the new lore up against the old, there has to actually be some new lore to measure. So far they haven't really retconned anything, they've just taken stuff out without putting anything back in.

So what is the League of Legends now, in it's setting? What are summoners? what is the Rift, the Crystal Scar? What is the base premise of the fiction they no longer have that foundation for.

That's what i'm wondering.

What's the base idea which should be the first i'm introduced to.

The old one was the best piece of gameplay/story integration i've seen out of the western market since Assassin's Creed (the original one that is), and even does better than it, and tackles a more difficult concept.

So the thing that really upsets me about the retcon is that the gaming industry needs more gameplay/story integration not less. We need to make lore a more present part of the gameplay through an official "story" mode (ala Factions) not rip it out because there's too few new champion ideas that fit, there's starting to be too many champions in League as is.

Story wise, the parts they tore out were the only parts which made their universe interesting. The IoW and the LoL were the only distinguishing features of their setting and their story. Along with Summoners and the backstory of great magical wars threatening to destroy the world, they had a kind of unique little concept, and one which had a lot of potential. Especially for gameplay/story integration, and audience participation once you placed the players directly there in the setting as people with political agency.

But I guess it's not the book the current people wanted to write, too bad they're writing for a game, not a book (or a comic or a movie, or a tv series, or any kind of static medium, but a game). And writing for a game means accepting the game, and working to make the player feel connected to the game world as often as possible.

Guess what, Sona adressing me as Summoner, makes me feel connected to the game world, makes me feel that using flash is me casting a spell on her that instantly moves her a certain distance. Trying to check out who this character is supposed to be and seeing a short story does not, it makes me turn away because I don't have the time, focus or interest to digest a short story when I just want to find out who they are before I try them out during their free week.

I won't ever feel connected to someone i'm supposed to be when they're a preset character. I can feel connected to their story, their action, but i'll never feel like I am someone if I can't mold their personality myself.


Too bad Rito decided progressing the medium was constraining and decided to revert to telling a story alongside their game instead of letting their game have it's own fiction.

Sneak Dog5 votes

So far they haven't really retconned anything, they've just taken stuff out without putting anything back in.

Freljord event is part of the new lore as stated in the infamous dev blog. I lost my Trundle there for this new power-hungry brute. Xerath got his main motivation changed too.

I wholeheartedly agree that immersion is awesome though. I love immersion in any game that does it well, that makes you feel like you are your own character in the game. So many games just plainly ignore this possibility and it's a waste. Riot had done it fine for so long and now they just removed it all with a single dev blog. Everything was named to make you feel like you are a summoner in Runeterra, in the IoW. Runepages, mastery pages, influence points, summoner spells. Champions addressing you directly, responding to your movement and attack commands, the Journal of Justice. It all feels hollow if we are no longer summoners, and we aren't. There is no more IoW so no more immersion. The game from now on will be a fogged window to the lore that I am no longer pulled to. The opposite, the plain blunt removal of one of my favorite characters is pushing me away.

Xonra2 votes

{quoted}

Y'know, the really sad thing about this entire ordeal, is how good the old stuff was (not necessarily from a quality standpoint, but i'll get to that) and more importantly, how Riot haven't really released anything lore-wise which would be denied by their oh-so-constraining IoW. And how they haven't even given any clue as to what the new base lore is. Before I can get excited about measuring the new lore up against the old, there has to actually be some new lore to measure. So far they haven't really retconned anything, they've just taken stuff out without putting anything back in.

So what is the League of Legends now, in it's setting? What are summoners? what is the Rift, the Crystal Scar? What is the base premise of the fiction they no longer have that foundation for.

That's what i'm wondering.

What's the base idea which should be the first i'm introduced to.

The old one was the best piece of gameplay/story integration i've seen out of the western market since Assassin's Creed (the original one that is), and even does better than it, and tackles a more difficult concept.

So the thing that really upsets me about the retcon is that the gaming industry needs more gameplay/story integration not less. We need to make lore a more present part of the gameplay through an official "story" mode (ala Factions) not rip it out because there's too few new champion ideas that fit, there's starting to be too many champions in League as is.

Story wise, the parts they tore out were the only parts which made their universe interesting. The IoW and the LoL were the only distinguishing features of their setting and their story. Along with Summoners and the backstory of great magical wars threatening to destroy the world, they had a kind of unique little concept, and one which had a lot of potential. Especially for gameplay/story integration, and audience participation once you placed the players directly there in the setting as people with political agency.

But I guess it's not the book the current people wanted to write, too bad they're writing for a game, not a book (or a comic or a movie, or a tv series, or any kind of static medium, but a game). And writing for a game means accepting the game, and working to make the player feel connected to the game world as often as possible.

Guess what, Sona adressing me as Summoner, makes me feel connected to the game world, makes me feel that using flash is me casting a spell on her that instantly moves her a certain distance. Trying to check out who this character is supposed to be and seeing a short story does not, it makes me turn away because I don't have the time, focus or interest to digest a short story when I just want to find out who they are before I try them out during their free week.

I won't ever feel connected to someone i'm supposed to be when they're a preset character. I can feel connected to their story, their action, but i'll never feel like I am someone if I can't mold their personality myself.


Too bad Rito decided progressing the medium was constraining and decided to revert to telling a story alongside their game instead of letting their game have it's own fiction.

Yup, it is like trying to re kit a car....so you remove the roof, the hood, take out the back seats, maybe steal all your mirrors and a headlight then go " yeah we felt the old car parts were too constraining so...we have to fix that" or some such nonsense...except you are still driving the car....without all the parts and all they have done so far is give you a new spoiler and a few promises for "eventually".

Impetual3 votes

Well said

IS1c1d21220aa58ffe97d652 votes

I hate how a lot of your threads are downvoted.. maybe you can stop making them quite a lot though. I'd actually stand outside of Riot's building and start a protest but I can't be bothered to go to the US.

Demonsolder213 votes

I cried!

Blade of Justic2 votes

Part of me hopes that they continue retconning champs just so I can see them dig themselves out of the hole that is trying to take the summoners out of Nocturne's and Lee Sin's lore.

It would be something like this:

Lee Sin was a summoner guy who was blinded born blind by protesting fighting in the Ionian Place/Noxus war.

IS1c1d21220aa58ffe97d651 votes

this made me laugh...

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