After playing the game Sniper Elite V2 and dying..a lot..I realized something
We need a new sniper. Not some rag tag sniper like cait but a true sniper. One who hides and positions himself and snipes that one main target behind enemy lines and uses w/e means he can to get to the right position, but like a real sniper if you get caught you're done for.
1)The passive needs to give a huge benefit for being unseen by the enemy and shouldn't be given when seen (like how kha'zix's passive stays when hidden if he doesn't proc it that shouldn't be the case)
2)The Q should be some satisfying headshot type deal and it should be a skill shot just for the hell of even more fun. Low cost and have a 0.75 second wind up as you focus the shot then shoot it
3)This should be some type of trap. I got this idea from the sniper game as well. The sniper should be able to set up trip mines across the field. Max of say, 3-5? You set the trap down then drag the other part of the trap and lay it down and it should stay their permanently until you overuse the limit of trip mines then it explodes or if someone steps on it which it shouldn't do damage but it should reveal and slow them for X amount of time
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This shouldn't be some freaking mobility spell. Snipers aren't fking mobile
Anyway a snipers job is to get in a good hidden spot and take out the enemy without being seen and/or distract enemies as they sneak past enemy lines. Are you guys ready for this? You throw a rock! Yeap, a rock. Only this rock will send off a ping for the enemy team only (which one idk yet I aint that great at this) Maybe an alert ping? It would give the enemy a false sense of direction and would be funny as hell for trolling. The rock work like a proxy mine. W/e you throw it the rock stays for a few seconds before exploding and doing a small AoE damage -
The ult should be like a prone position that lowers your MS but increases your damage and range greatly like maybe TF ult or Noc ult type range. If used in a bush should grant stealth that wears off once you use a skill/aa/get hit by cc etc. Any type of damage/displacement should get rid of the stealth. The sniper pulls out the heavy duty Rifle and begins to seek out his target.
The sniper should have low HP and AS but have great MS and damage. It should be a mid laner assassin.
The job is very clear. Once you see a teamfight nearing to break out you sneak around outside of the fight. Use your ult somewhere(pref a bush) and once there wait for the right moment where the adc is free to kill and BAM. Blow their fking brains out. (ofc 1 shotting wouldn't be a smart balance idea) But during the ult the sniper should have massive damage steroid along with range. Early game shouldn't be that great but late game should be a hyper carry.
the end.
PS. You can praise me now for making one of the most fun sounding champs ever
says hi. Trying to design a second long-range mid lane assassin could become problematic.