Demetrius , the lost
I DON'T KNOW WHAT I AM DOING WITH MY LIFE
Passive-
Bleak Omens:
Demetrius does not regenerate mana normally, items that grant mana regeneration instead grant him attack speed.
every 45/30/20 seconds Demetrius' next ability will blink him behind his target. in addition, dead enemies and allies will grant Demetrius a stack of Bleak Omens, increasing his mana regeneration by a small amount.
First Ability - (toggle) 20 mana per second RANGE 625
Ruin- Demetrius basic attacks summons waves of mist from the shadow isle, draining life from enemies dealing 10 / 60 / 110 / 160 / 210 (+50% AP and Omen Stacks) over 2 seconds, for each enemy marked by Ruin Demetrius heals for 2.5% of his missing HP over 2 seconds.
Second Ability - Skillshot
RANGE 820
COST: 50 / 60 / 70 / 80 / 90 MANA
COOLDOWN: 8 / 7 / 6 / 5 / 4
Shapes in the Mist- a line of mist from the shadow isle shoots forward from Demetrius , rooting the first target hit for 0.75 / 1 / 1.25 / 1,75 / 2 seconds, and dealing 80 / 110 / 140 / 170 / 200 (+ 45% AP and Omen Stacks) until another champion damages them. if the target takes direct champion damage the damage and root ends immediately, instead slowing them by 20/30/40/50% for half the remaining root duration.
Third Ability - Skillshot
RANGE 325 COST: 40 / 50 / 60 / 70 / 80 MANA COOLDOWN: 9 / 8.5 / 8 / 7.5 / 7
Misty Step- Demetrius shrouds himself in mist, and dashes forward, gaining bonus : 5 / 10 / 15 / 20 / 25 magic resist and armor for 1.25 seconds, if Demetrius passes through terrain he clears any slow or root effects.
Ultimate Ability - Channel RANGE 500 + Omen Stacks COST 100 MANA COOLDOWN: 110 / 100 / 90
Well of Souls- Demetrius channels the souls in the mist through himself, dealing 625 / 875 / 1125 / 1375 (+ 100% AP + Omen Stacks) over 3 seconds to all targets within range, and healing nearby Allies for 80 / 110 / 140 (+ 60% AP +Omen Stacks)