[Champion Concept] 27: the Junkbot
http://pre08.deviantart.net/a079/th/pre/f/2011/305/6/f/junk_bot_by_m3_f-d4erbo2.jpg
(ArtistMEF on DA)
I want a Zaun support and thought a little on this. His background is that he's a robot made by Victor in his younger days. He use to be smaller but learned to adapt to his surroundings after Victor's parents (Victor was 11 at this time) through Project 27 in the trash like all the others. He is the only one who is still active and pieced together a new body in which he is well protected.
27 is a Support/Tank but unlike the others, he is more on a protective side.
Stats:
Health: 456 (+54 per level) Health Regen: 8.65 (+0.72 per level) Mana: 284 (+34 per level) Mana Regen: 7.2 (+0.54 per level) Attack Damage: 57 (+6 per level) Attack Speed: 0.594 (+1.5% per level) Armor: 26 (+3.8 per level) Magic Resist: 29 (+3 per level) Movement Speed: 340
Kit:
Passive
Undying Will: 27 gains a bonus +100 (x level) and grows in size (he starts off as a tiny robot that is about 100 in diameter and grows into one that is a little over 290). When 27 loses all his health, he becomes a smaller version of himself that gains new abilities (no cost) and has only 10% of 27's max health (not counting the passive bonus). If 27 is able to stay on his original body for 10/9/8 seconds he will be revived with 40% of his max health.
(Cool Down is 240 seconds.)
Q
Helping Hand: 27 hooks onto an ally and pulls them to him. Ally then gains a bonus 10/20/30/40/50 bonus armor and magic resist for 2 seconds. Cost: 40/45/50/55/60 Cool Down: 7 seconds Range: 950
When in helpless mode, 27 can hook to a nearby ally giving them both 10/20/30/40/50 armor and magic resist for 1.5 seconds. No Cost Cool Down 7 seconds Range 750
W
Protect the Weak: 27 gives himself and a nearby ally a shield worth 30/40/50/60/70% of his current health for 1.5 seconds. Cost: 60/70/80/90/100 mana Cool Down: 11 seconds Range: 500
Wen in helpless mode, 27 can generate a shield worth 100% of his current health for himself and an ally for 0.5/1/1.5/2/2.5 seconds. No Cost Cool Down: 11 seconds Range 500
E
Salvage: 27 takes a piece of himself and makes into a turret for your teams use. (Up to 1 per use). The turret has 10% of 27's current health and deals 50% of current AD. Cost: 10% health Cool Down: 22 seconds Range: 200 (Turret Range: 420)
When in helpless mode, 27 can attach to a ally to deal bonus damage equal to 5% of 27's current AD for 5 seconds. No Cost Cool Down: 22 seconds Range: 200
R
SHUT DOWN! 27 shuts down anything in 1000 proximity of him, silencing enemies for 2/3/4 seconds and dealing 100/200/300 damage.
When in helpless mode, 27 passively gains +20/40/60 movement speed.