Reina, the Legend Reincarnate (Champion Concept)
Reina the Legend Reincarnate
Reina is a powerful melee fighter who excels in skirmishes, inheriting and wielding a pair of ancient Ionian fans, she dances in the battlefield quickly engaging her opponents before disengaging to recover and restart the fight.
Lore
Legends has been passed down throughout Runeterra yet one notable story proved to be far more than just a legend, The Legend of Reina, a story of an ancient Ionian warrior hunted by an evil spirit - only then when Reina donned her mask did the spirit disappear and so the legends say. Reina's line were known to followed by a malicious spirits throughout her generation, appearing only when those who were born with a special gift, driving them to the corner throughout their life, cowering in fear as 'it' approaches or some of her greater ancestors faced a much worse fate, death.
When Reina was born, she exhibited no known signs of being followed or hunted, she was greatly taken care of yet there were times where she would point in an open space and ask who was that 'man'. Growing up, Reina showed great promise in both will and strength, taken under the wing of Karma, the Enlightened One, to train her skills and during that time, she learned about the legend of her ancestor, the one that held the same name.
As each word from the legend passed through her ears, a terrible voice soon echoed throughout her head. Worried of the revelation, Karma gave Reina a mask, the mask worn by Akali during the Festival of Fire during the reenactment of the legend. Despite the fact people only knew it as a prop, Karma kept it as it was a living proof of the ancient warrior of the legend for the safekeeping of her family. Now handed to her, she heard another voice - gentle and strong, encouraging her to face the evil spirit that hunted her family for generations. Telling Reina that she has the power far greater than her's yet when she tried to ask who she was, the voice fell silent.
When Reina asked Karma to aid her in her fight, Karma declined, stating this is a fight that only she can do it alone as no one else - Karma stopped. A smile on her face as she cradled Reina's head.
"Don't worry child, you are not alone."
NOTE: To those who have read the Journal of Justice will surely get the reference of this Champion and Lore.
ABILITIES
Eternal Fire / Dark History - Passive
Eternal Fire - When in combat against an Enemy Champion, Reina accumulate stacks of Eternal Fire at a rate of 1 per second, capping at 6 stacks. When out of combat for 4 seconds, Reina will slowly consume these stacks and regenerate 6 + (3 x Champion Level) health per stack per second over the course of 8 seconds.
Dark History - When out of combat for more than 45 seconds, a Dark Entity will spawn near Reina and attack. Defeating this Dark Entity grants maximum stacks of Eternal Fire and short 20% bonus movement speed for 2 seconds. Each time the Dark Entity is defeated will prolong the countdown of Dark History by 15 seconds.
Defeating the Dark Entity six times will disable Dark History throughout the entire game.
> • Dark Entity is a Melee-type unit that has Health equal to 20% of Reina's current Health and will deal (6 + 20% of Reina's Attack Damage) + (8 x Champion Level) magic damage to Reina. The Dark Entity has the same Attack Speed as Reina and a bonus 10% Movement Speed. > • Dark Entity will de-spawn if Reina is within allied turret range or at base. > • Dark Entity cannot be targeted by any other Champions or units aside Reina herself.
Flare Wheel Reina flourishes her fan around her, dealing 30 / 60 / 90 / 120 / 150 + (40% Attack Damage) physical damage and inflicts Flared to nearby enemy units.
Reina's Basic Attacks against a Flared enemy unit will detonate the debuff and deal 20 / 30 / 40 / 50 / 60 + (40% Ability Power) magic damage to the unit and all nearby enemy units around it, slowing them by 20% for 2 seconds. Slow decays rapidly.
> • Energy Cost: 60 / 55 / 50 / 45 / 40 > • Range: 325 / 225 > • Cooldown: 4 seconds in all levels.
Heavenly Wave Passive - Reina's Basic Attacks restores Energy equal to 2% / 4% / 6% / 8% / 10% of the damage dealt. Additionally, every 3rd attack on the same target will consume 20% of Reina's current Energy and convert it as bonus physical damage.
Withdrawing Lotus Reina knocks all nearby enemy units around her away and dashes towards the cursor direction.
> • Energy Cost: 60 at all levels > • Knockback Range: 200 > • Dash Range: 250 / 275 / 300 / 325 / 350 > • Cooldown: 18 / 17 / 16 / 15 / 14 seconds
Mask of Reina - Ultimate Forces the Dark Entity to possess an enemy champion, taunting the target for 1.25 + (0.25 per Dark Entity Defeated) seconds as Reina wears her ancestral mask. During the duration, Reina's basic attacks and damaging abilities deal True Damage against the possessed enemy champion and her basic attacks reduces the cooldown of her abilities by 1 second.
Additionally, the enemy champion deals 2% less damage for each time Reina defeats the Dark Entity. If the possessed enemy champion dies within the duration reduces the cooldown of Mask of Reina by half.
> • Energy Cost: 0 at all levels > • Cast Range: 600 > • Duration: 8 / 9 / 10 seconds > • Cooldown: 90 / 80 / 70 seconds