Regnum, the Curator of Light
http://vignette3.wikia.nocookie.net/finalfantasy/images/b/b3/Alexander_Enemy_FFXIII.png/revision/latest?cb=20140221184535 (Disclaimer: Image is not created or owned by me, this is the best representation I can find for Regnum.)
Regnum the Curator of Light - Tank / Mage
Abilities
Iron Giant - Passive
Regnum stores Light Energy at a rate of 4 / 5 / 6 / 7 / 8 every 5 seconds, up to a maximum of 100.Whenever Regnum uses Vanishing Light or Valiant Shield, he uses all of his current Light Energy as bonus damage, dealing (0.8 / 1 / 1.2 / 1.4 / 1.6 x Light Energy) true damage. If Regnum is inside a Brush, his Light Energy will start to decay at a rate of 2 per second. Scales on level 1, 6, 11, 16 and 18 respectively.
Regnum's Movement Speed cannot drop below 70% of the original value when affected by Slow, Charmed, Fear, Flee or Polymorphed.
Vanishing Light - Cast Range: 700 | Radius: 250 - 350 | Cooldown: 16 / 15 / 14 / 13 / 11 seconds
Regnum charges for up to 2 seconds as he scribes runes of light on the targeted ground which then detonates upon end of channeling, dealing 80 / 110 / 140 / 170 / 200 + (20% of Ability Power) magic damage. Radius increases as Regnum charges longer.
If Regnum expends at least 50 Light Energy, Vanishing Light will also blind all enemy targets struck for 2 seconds.
Solar Panel - Cast Range: 600 | Radius: 300| Cooldown: 24 / 22 / 20 / 18 / 16 seconds
Regnum deploys a Solar Panel, gathering Light Energy at a rate of 2 / 3 / 4 / 5 / 6 per second up to a maximum of 50. Regnum may then collect this Solar Panel, gaining the stored Light Energy and refreshing the cooldown of this ability.
Solar Panel has 3 Health, taking 2 damage from damaging abilities and 1 damage from basic attacks. If destroyed, the Solar Panel will discharge all Light Energy around it, dealing 60 / 80 / 100 / 120 / 140 + (30% of Ability Power) magic damage and all the stored Light Energy as true damage.
May only have up to 2 Solar Panels active at a time.
Valiant Shield - Self Cast | Damage Radius: 400 | Cooldown: 18 / 17 / 16 / 15 / 14 seconds
Regnum shields himself from incoming harm while discharging a powerful wave of light around him, granting a 90 / 120 / 150 / 180 / 210 + (40% of Ability Power) barrier for 6 seconds and dealing the same amount as damage around him .
If Regnum expends at least 50 Light Energy, Valiant Shield will send a second wave of light at the end of the duration, dealing the remaining health of the barrier as damage. If the barrier is destroyed before the end of the duration, it will not send a second wave.
My Kingdom of Light! - Self Cast | Radius: 600 | Cooldown: 160 / 150 / 140 seconds
Regnum becomes an immobile fortress for 6 / 7 / 8 seconds, gaining 25% bonus damage reduction and converting 10% of his current Armor and Magic Resistance as Bonus Health. In addition, Regnum becomes immune to crowd control effects and will absorb all enemy basic attacks targeting his allies and skillshots directed towards him. Allied Champions can freely move in and out while Enemy Champions cannot pass through him.
While active, Regnum gains 10 / 15 / 20 Light Energy per second and his Vanishing Light and Valiant Shield is enhanced.
Vanishing Light - Reduces cooldown to 2 seconds. Removes channeling time and increases Cast Range by 100 / 150 / 200. Will now slow the target instead of Blind.
Valiant Shield - Barrier Health is increased by 60% and now grants all allies within him the same amount of Shield and lasts for the duration of My Kingdom of Light!. Barriers granted to allied champions persists for 2 seconds when outside of Regnum but is restored at -50% Barrier Health upon entering again.