[Champion Concept] Astar, the Heaven's Favor
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Astar the Heaven's Favor - Mage / Support
Lore
Coming Soon!
Abilities
Divine Protection - Passive | Cooldown: 300 / 240 / 180 seconds
Upon taking Fatal Damage, Astar hides within her orb for 7 seconds, refreshing her abilities. Her orb has 6 + (Champion Level / 2) Health, taking 1 damage against Basic Attacks and 2 damage against Abilities. During this state, Astar cannot move but may cast her abilities as normal without cost.
At the end of the duration, Astar recovers 10% + 5% for every 1 point of Health her orb currently has.
- Cooldown scales at level 6, 11 and 16.
Zodiac Gate - Ultimate | Cooldown: 250 / 230 / 210 / 190 / 170 seconds
Astar channels for 2 seconds to open the celestial gate, granting her the ability to pick a Zodiac to grant favor for her abilities. She may only have up to 1 / 2 / 3 / 3 Zodiacs at a time. After picking a Zodiac, Astar gains 60% / 70% / 80% / 90% Damage Reduction for the next 3 seconds.
Astar starts with one rank in Zodiac Gate and can increase it at levels 6, 11 and 16.
- Upon usage, it creates a pool of 5 random Zodiacs similar to Kindred's Mark of the Kindred icons. Clicking on a Zodiac will cause the others to disappear.
- Zodiacs that are currently active for Astar will not appear in the pool if Zodiac Gate is activated.
- Picking a Zodiac that favors the same ability will replace the previous Zodiac in favor and return it to the pool.
- True Damage bypasses the Damage Reduction granted by Zodiac Gate.
Star Shot - Q | Skillshot Ability Range: 800 - Cooldown: 12 / 11 / 10 / 9 / 8 seconds - Mana Cost: 60 / 75 / 80 / 85 / 90
Astar fires a star from her globe in a linear path, dealing 70 / 100 / 130 / 160 / 190 + (70% of Ability Power) magic damage to the first enemy hit.
Favors:
- Taurus - Summons Taurus to charge forward in a linear path, knocking enemy units away and briefly stunning them for 0.5 seconds. If Taurus hits an enemy champion, he deals additional 20 / 30 / 40 / 50 / 60 + (30% of Ability Power) magic damage and knocks up the target in the air for 1 second.
- Sagittarius - Summons Sagittarius to shoot multiple arrows in a 60° conic radius.
- Scorpio - Summons Scorpio to drag the first enemy champion struck 400 units towards Astar. Scorpio may drag enemy champions over terrains.
- Pisces - Summons Pisces to charge in a line before returning back to Astar, dealing half of the magic damage to enemy units struck on their return. Pisces steals 6 / 8 / 10 / 12 / 14 Movement Speed to enemy units struck and adds it to Astar for 4 seconds, Pisces may steal their Movement Speed twice if they are struck by Pisces's initial charge and during their return.
Spacial Collapse - W | Targeted Radial Ability Cast Range: 600 - Radius: 400 - Cooldown: 18 / 17 / 16 / 15 / 14 seconds - Mana Cost: 60 / 70 / 80 / 90 / 100
Astar creates a star in the targeted radius, dragging enemy units 200 units towards it upon creation. After 2 seconds, the star explodes and deals 60 / 90 / 120 / 150 / 180 + (60% of Ability Power) magic damage.
Favors:
- Aquarius - Summons Aquarius to also heal allied units within radius equal to the damage.
- Virgo - Summons Virgo that charms enemy units that approaches the radius for 1 second towards her.
- Libra - Summons Libra that creates a tether to enemy champions within radius, stunning them for 1.5 seconds if they break the tether by moving 600 units away from Libra.
- Cancer - Summons Cancer to grant a Barrier with Health equal to 90% / 100% / 110% / 120% / 130% of the damage to allied champions within radius for 4 seconds.
Galactic Escape - E | Short Dash Radial Ability Range: 250 - Radius: 300 - Cooldown: 12 seconds on all levels - Mana Cost: 70 / 80 / 90 / 100 / 110
Astar opens a celestial gate beneath her and disappearing for 1 second before appearing in place, dealing 40 / 60 / 80 / 100 / 120 + (30% of Ability Power) magic damage to enemy units around her. Astar is invulnerable while she is during transition.
Favors:
- Leo - Summons Leo that fears enemy units for 1.5 seconds upon Astar's arrival.
- Capricorn - Summons Capricorn that grants Astar 15% / 20% / 25% / 30% / 35% bonus Movement Speed that decays over 2 seconds upon her arrival.
- Gemini - Summons Gemini that creates a decoy on Astar's initial position. Decoy is destroyed upon being damage or after 1 second.
- Aries - Summons Aries that increases the radius of her arrival to 600 as well as slowing enemy units by 20% for 2 seconds.