New idea for league replays

SwiftKitten88·11/27/2018, 10:45:37 PM·1 votes·1,109 views

for the longest time.. even well before league introduced their own replay system i have loved to use replays.

but one thing has always annoyed me.

and that is i cant see what the PLAYER actually sees

for example.. in a replay i can "center the camera" on a champion to follow them.

but unless the player is USING "locked camera" that's NOT what they ACTUALLY SEE

for example. i don't see when i move the camera on the replay, i dont see my skill indicators on the replay.

i cant even see my gold or team golds like u can in lcs spectator

this kind of thing is extremely useful when looking at a replay.

and i can understand that this many not be "possible" for the other 9 players on a team becuase i dont think moving "moving the camera" or pressing the skill not but activating it" would be sent to the server in the packet.

but i dont see any reason why the person who is playing and saving thier own replay file.. cant have an option for the game to log what thier doin in a separate file and then map that to a replay file.

sure it would take some coding.. but it would be REALLY NICE to have.

and u could even theatrically query the other machines after the match to ask for their files on it.

or just have all computers attach upload those files to the server and then they can be attached to the replay file anyone downloads. if that player say "enables" an option in the menu that allows thier computer to sent data after a match like this.

it could also be very useful for checking OTHER things, which could be used for lets says.. people using programs to subvert the TOS. for the game to save a file of this kind of stuff and sent it to riot

1 Comments

Rester11/27/2018, 11:00:24 PM1 votes

Basically you're descriping Player Camera that's used in Dota 2 that shows the player's mouse movements and everything they see/do. I dunno if League can or wants to implement it but it'd be interesting nonetheless.