Idea for Whip Champion! Eel- the Cryptic Vendetta

ExecutorDill·2/6/2016, 3:34:13 PM·1 votes·506 views

https://tse2.mm.bing.net/th?id=OIP.M736fe4855525cee94cb4433127cd65d5o0&w=215&h=149&c=7&rs=1&qlt=90&o=4&pid=1.1

I haven't touched an art making software in a while nor do I think I am that good with them but I'll try to muster up something. In the meantime I used a photo of one of my favorite anime characters so you get the feel of his look. He has short dark hair with a long dark trench coat (possible blue for gaminig purposes). Him having a mask is optional I don't care. I'd be very grateful if Riot uses my idea as a whole even if they tinker/change up some of it. Rather than use different parts of it for champs their working on.

Lore Eel was abandoned by his parents at the age of 6 and was placed within the Noxian Provisional unit, a bootcamp for minors to prepare them for the Noxus army. The training was intense and merciless, failing to co-operate would result in strict punishment. Though this did not bother Eel as he was grateful he got food every day and a place to sleep.

He trained their rigorously for 2 years becoming quite fit for his age and making lots of friends, on evenings after training he'd play games with them and on nights he'd read novels of travel and magic from a famed and well respected Warlock by the name of Guiden, Eel's idol. Every year Darius the Hand of Noxus would come to inspect these youngsters and handpick promising field men of age 12 and up to join the army. Eel was only 8 at the time so he could not participate, however, the under-aged members would watch the older ones be evaluated on their skills as it was good experience for them.

Eel's closest friend, Malco, was part of this "Assimilation Exam" being a big brother role model, Eel felt the need to cheer him on during the test. They raced, they climbed, they lift. All things they did. They even crawled and in the last test they sparred. In Malco's fight he faced the heaviest member of the provisional unit, Adon. It was an intense battle, Adon pummeled Malco with blood running all over his face but Malco was clever enough to trip him and get on top, hand to his throat. Now pinning your opponent on the ground with hand by their neck was the criterion for which winners were decided in all camp spars, but Darius did not like this, he considered this a soft man's heart and ordered Malco to apply the finishing blow. Malco could not, this insubordinate behavior moved Darius..... and not in the good way. Ordering again him again, Malco proclaimed, "I can't" which is when Darius got up out his seat and launched his metal greaves into his side, kicked him into a fence. Eel shouted, "Malco" and Darius turned around at the minor and exclaimed, "Silence!". Looking back at Malco he asked, "Do you not value your life son!" Malco gazed at Darius with a sinister look before heading back to the cabin. The evaluations were finished with Malco disqualified and Darius whispered to the Drill Sargent the assignation of Malco's punishment.

Early that morning Eel and the rest of his cabin members were awakened by the screams of a young cabin boy screeling in pain. It was Malco, receiving severe whip lashes all over his body wearing nothing but his underpants. The punishment started around 6:30am and wen't on till 8:00 am, at that point Malco was crying and covered in Blood. The Drill Sargent said, "Let that be a lesson to you. Next time Darius won't be so forgiving". Later that day at luch time, Malco proposed to Eel a plan of escape from the boot camp. Eel was nervous but after seeing the ordained punishment "Mal" had received he agreed right there at the spot.

It was 11:00pm and and the two got their bags and placed dummies in their beds. Mal got a map from a friend of the landscape and some flashlights and climbing rope from the equipment room for the cliff they would have to climb down in order to avoid the security post on the road and guards along the forest. They snuck out of the cabin and proceeded to the outhouse where they were the least guards (the out house was still within the wall border of the camp). Coming up to their first encounter they ducked behind the outhouse and Malco readied a poison blow-dart of his own making, "wiff" and the guard fell flat. They ran outside the gate heading to the cliff direction west of the bootcamp. But they quickly met up with a guard in the woods... He grappled Eel, "Let go of me!" he said and with another wiff of his poisod dart Malco dropped another guard to the ground.

They ran and ran and finally they met of to the cliff's edge. Malco embedded the grappling hook into the tree and tied it for support, he said, "It's ready, come quick Eel. Before they notice." Eel had never climbed down an actual cliff before it was insanely steep and nothing like the short prop walls he had to climb back at camp. Malco proceeded down and just when Eel took hold of the rope to climb down another guard emerged from the forest and said, "Aha! There you are". Seeing what they were trying to do, the guard grinned and thought to himself, "They took the lives of those two guards back at camps, a life for a life is only fitting to pay for what they've done!" and grabbing the machete off his side, Being at the very edge of the cliff Eel could see what he was about to and raised his hand pleading, "Noo, don't!". The guard thrusted his machete and "Bamb", a surge of energy discharged from Eel's hand knocking the guard into a tree and out of consciousness. Malco inquired, "What was that?" and Eel responded, "I don't know". Without further thought they both rushed hastily down the cliff's side.

[ To Be Continued....... Sorry for the CliffHanger... Get It? xD]

https://tse1.mm.bing.net/th?id=OIP.M7ed81c609980fda78d7802b2cbf790a7H0&pid=15.1

[Overview] Eel is a witty and illusive field mage who utilizes nimble tactics and sacred spells to disrupt foes and support allies at equal proficiency. He is jack of all trades allowing him to succeed at other roles outside his own at an average level and is versatile to most team comps.

Primary Role Mage Essential: item 3041 item 3285 item 3100

Secondary Role Support Essential: item 3092 item 3050 item 3174

[STATS] Health 530 (+82 per level) Health Regen 9 (+0.65 per level)
Attack Damage 49 (+3.7 per level) Attack Speed 0.67 (+2.7% per level) Armor 27 (3.4 per level) Magic Resist 30 (+0 per level) Mana 340 (+48 per level) Mana Regen 6.5 (+0.85 per level) Ranged 500 Mov. Speed 345

[ABILITIES]

(Passive)

Cryptic Rogue: Basic Attacks: Eel's basic attacks do not utilize projectiles, and his basic attack wind-up is only reduced by 0.25% per 1% bonus attack speed, rather than the standard 1%.

Every 4th basic attack Eel gains 125 bonus attack range dealing 30 - 200 (+25% AP) bonus magic damage and restores mana equal to 15 - 66 [based on level] (+2% maximum mana).

If Eel has not dealt or taken damage after 4.5 seconds he shrouds himself, becoming invisible to enemies who are more than 525 units away from him if the enemy champions enter that 525 unit zone they are alarmed of his presence. Eel has 1.75 seconds to get out of range of alarmed enemies before his stealth breaks automatically. Whenever stealth is broke from alarming enemies it goes on a 3 second cooldown. While Eel is invisible he leaves a faint trail every 2.5 seconds telegraphing his location (somewhat like Ekko's afterimage but just a faded blink every 2.5secs rather than a continuous stream). or if deals/takes damage. (7 seconds cooldown).

(Q) [Cast Time: 0.3 seconds] [Range: 725 units Orientation: Skill Shot] [Whip Width:175 units] [Root Radius: 450 units] [Cost 70/75/80/85/90 mana] [Cooldown: 10 second cooldown] [Missle Speed 1100ups increase by 1% for every 3% bonus attack speed]

Slithering Bind: After a 0.3-second delay, Eel launches his whip forward dealing 140/147.5/155/162.5/170% Total AD as physical damage rooting the first enemy unit struck for 1.4 seconds. His whip has the potential to root additional enemies within a 450 unit radius of the initial rooted target up to a max of 2 rooted enemies if the second rooted was a champ or 3 rooted enemies if the second rooted was a minion/neutral monster. Rooted targets after the first are rooted for the remaining duration of the first target's root.[Additional Roots Beyond the First Prioritize Champs over minions and Neutral Creatures]

(Second Cast) Jolt: Eel sends a surge of electricity through his whip dealing 20/40/60/80/100 +40% AP and 9% of the targets' max health as magic damage to all rooted targets.

(W) [Cast Time 0.5seconds] [Zone Diameter: 475 units] [Cost 45/55/65/75/85 mana] [Cooldown 11/10.5/10/9.5/9 seconds]

Vile Marsh: Eel Ruptures the ground dealing 55/85/125/155/185 (+50% AP) magic damage, enemies within the area are slowed by 45% for 1.5 seconds (refreshing on enemies remaining in the zone) and take 8/16/24/32/40 +30 AP each second they remain in that zone (Zone lasts 4 seconds).

(Second Cast) Eel can recast this ability to teleport to the marsh, emerging from it gaining 20% increase movement speed and taking 30% reduced damage for the next 4.5 seconds.

(E) [Cast Time: 0.2 seconds] [Zone Radius: 525 units] [Mana Cost: 70/75/80/85/90] [Cooldown: 12 seconds]

Guiden's Cloak: (Passive): Eel's aura increases the strength of all healing effects (Health Regen, Self Heal, Life Steal, Spell Vamp) by 10% +(1% per 60 AP) and the damage of ally basic attacks and spells [excluding on hit and item actives] by 5% (+1% per 85 AP) (+1% for every 175 bonus mana)

(Active): Eel creates a zone around target ally or "Latching Sizer" that moves with them, slowing the attack speed of all enemies within the zone by 40/45/50/55/60% for 3.5 seconds. This zone steals 5/10/15/20/25 (+1% Max Health) in health from all enemy units within the zone every 0.5 seconds and give it to the wearer of the cloak over the duration at 0.5 second intervals. [Cooldown Starts after ability duration]

(R) [Cast Time: 1 second] [Hunt Range: 2900/3575/4250 units] [Cost 100/120/140 mana] [Cooldown: 140/120/100 seconds] [Duration: 14/16/18 seconds]

Latching Sizer: Eel sends out 2/3/4 spectrel "Eel Like" creatures seeking out targets across the map and dealing 45/85/125 (+10% AP) magic dmg per hit with 0.75 base attack speed, (+ 50 % of Eel's bonus attack speed) their attacks slow targets movespeed by 20% for 1 second. Spectral creatures will all focus one enemy if Eel binds them with Slithering Bind if Eel binds 2 targets with "Slithering Bind" the creatures will attempt to divide themselves between those targets (2 Latchers per target). Latchers who pass over Vile Marsh have their movement speed and attack increased by 30% while in the zone and 6 seconds after they leave it. Recasting R will order the Latchers to patrol around you, notifying you of nearby target you do not have vision of within a 925 unit radius. Latching Sizers have a base mov spd of 350.

**These creature have 200/325/450 (+25% of Eel's Bonus Health) and 40/55/70 armor and magic resist and have a base movement speed of 400. A Latcher equipped with "Guiden's Cloak" becomes the pack leader and gains a bonus 100% of it's resistances, 50% increase in size and deals an addition 10 (+10%) AP every second attack. The first attack of a Leading Latcher against a champion fear's them for 0.75seconds.

Help Me reach 100 upvotes so the reds will notice :D

10 Comments

PlasmaFogKing2/6/2016, 4:39:01 PM1 votes

Haven't you posted this before?

Arakadia2/7/2016, 7:25:50 AM1 votes

Couples Grammar mistakes that made me twitch and made it harder to understand:

You have alot of run-on sentences.

You changed from 1st to 3rd person in mid story.

Also you should fix some of your punctuation. And some story changes:

Why does Noxus have flashlights?

This sounds like the classic cleche escape from prison or corrupt place. Make the story unique.

He doesn't seem to have a focused theme. Is he a mage? A hextech weaponist? Just a warrior like Darius or Garen? His W doesn't make sense nor does his stealth. His ult doesn't either. He really doesn't seem to have an identity. I like his synergy and kit, but his E and passive (not the every 4 hits part) could be changed. Give him an identity. Illaoi is the kracken preistess and solely revolves around Nakagaborus. You don't see her creating waves of the ocean or summoning a LandShark.