Aijin- The Flame weilder

Reksee·2/7/2019, 2:55:48 AM·1 votes·1,297 views

Aijin weilds two flaming staves which he uses to defeat enemies. This was an attempt at a solo carry concept (basically akin to Jax or MasterYi) so it might be a little overloaded

Passive: Afterburn After Aijin attacks an enemy, they are burned for 15% of the attack's damage+(15% ability power) as magic damage over the next 2 seconds, this cannot happen to the same enemy for another 4 seconds.

Q: Fanning Embers Aijin buffs his next three basic attacks. Each attack deals 10/20/30/40/50+(25% attack damage)+(30% ability power) bonus physical damage. This does effect turrets. cooldown: 17/15.5/14/12.5/11

W: Infernal Vanguard Aijin surrounds the ground around him (300 units) with flame for 5 seconds. Dealing 15/30/45/60/75+(20% ability power) damage per second over the duration. For every unit killed within the area Aijin heals for 30/50/70/90/110+(50% bonus attack damage) health. cooldown: 20/18/16/14/12

E: Ignited Blood Lust passive: Aijin gains 10% movement speed when moving towards enemy champions within 700 units.

Active: Aijin charges forward dealing 40/70/110/140/170+(60% ability power) damage to all enemies he passes through. After the dash he gains 10/20/30/40/50% attack speed for 3 seconds. dash distance: 550/550/550/600/600 cooldown: 25/22/18/15/12

R: Flames of Within Aijin summons fire from within the deepest vestiges of his power. For the next 7/10/13 seconds he gains 5/10/15% attack speed, 20/40/60+(35% total attack damage) bonus damage on his basic attacks, and he gains 5/10/15% bonus lifesteal if he drops below 30/40/50% of his maximum health. cooldown: 120/110/100

Pros: A lot of damage Decent sustain Late game cooldowns on basic abilities almost identical Q can be used for splitpush

Cons Long early game cooldowns limited gap close No crowd control

Please leave comments, critique, questions, and suggestions. Thank you!

3 Comments

EthreainAmbusher2/7/2019, 3:35:05 AM1 votes

Reminds me of Brand due to his passive.

Shinjii2/7/2019, 6:51:33 PM1 votes

No concept art?