[Champion idea] Erqui, The emissary of blood

Godking Yuuumie·7/29/2015, 4:01:22 PM·1 votes·698 views

Hello everybody. THis is the fourth champion idea i write for this board and this is the one that i'm the most happy with, aside from my first. The second one I wrote was kinda rushed and the third one just seemed a bit chliche character wise, even though i was happy with the ability concepts. If you want to check them out there is a link to all of them just below:

The first one http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/gXOUs5E0-champion-idea-rashksra-the-dragon-of-hate THe second one http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/HGJL00Bj-shier-the-blood-in-shadows THe third one http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/8heaPfAh-champion-idea-hassra-the-unseen-death

And before I start with the actual champion idea, I will say the same thing that I said in all of those champion ideas. I am not native to an english speaking country and i will make some mistakes.

As for the champion design, I was thinking a ghoul like creature. Pale skin, hump back and a general animal like appearence with sharp teeth and wild eyes and so on. His weapons would be wolvorine like claws attached to his hands and a cloth around his waist. As you may or may not know, I did not write out the lore for any of my past champion ideas, rather I just summerised them. But this time I will actually try to write out a full lore and se how it does. His lore is that he was buried in the shadow isles and the foul magic there resurected him as a foul beast. He had litle memory of his past life other than that he was a dimplomat of sort and vague memories of his old home on a beautiful island. THat didn't really bother him though as he was filled with three things: fear, confusion and hunger. What had happend to him? Why had it happend to him? Who or what did it? At first he paniced, running around the isles horriefied at what he saw. THis was not the island he rememberd. THey were peaceful and full of life. Now it was haunting and full with death. But prehaps even more horrifying than the island itself, he felt that he belonged here. Finally he came across a dark figure standing in his cemetary, digging a grave. Erqui asked the looming man who he was. He simply answered "the grave digger". WHen he asked were he was the got the answer: "the shadow isles". Lastly he asked what was wrong with this place, why was it so... dead. Now he got the answer: "Some fools in the past tempered with magic they didn't understand. THe magic of the dead. Now all who come here suffers the price.". suddently it all came back to him. He rememberd his lord wanting to gain new power, and how he tried to use necromancy to get it. But it went wrong. He rememberd taht he and his lord are to blame for the fate of this island. Suddently the graverdigger stopped digging and looked at him with dead eyes and said: "Even those who are repulsed by the island will eventually grow to worship it, and no one, no matter how pure they are, can avoid it. We're stuck here for eternety and there is nothing we can do about it." Now Erqui was no longer confused, rather he was in denial. He ran away from the grave digger who started to dig again. He didn't know were he was trying to run, he just wanted to get away from this island. But deep down he knew that he couldn't. And as he ran the hunger he had felt earlier was growing, and all other emotions was fading. Soon he wasn't running away but rather searching for for something to consume. He found another cemetery. He instantly started to dig up the graves to consume the corpes. In just a few minutes, the whole cemetery was in ruin. But he wasn't happy. He desecreted grave after grave but he was never sated. Finally he came upon a living thing. A fish in a dark pond. He quickly snatched it up but as he was about to kill it, he stopped himself. THen, he started to cut the fish up while it was still alive. THis contunied untill the fish was dead. THen he consumed it. At that moment he realised something. It wasn't meat itself that sated his hunger. It was the pain of the living. He managed to travel to runterra where he started to violently slaughter entire villages before happily consuming them all. However, the institute of war soon got the news of this beast and went to confine him. He was suprisinly hard to kill, as when he was set on a target nothing seemed to be able to stop him from slaying that target. THe mages from the institute managed to confine him after a long fight. They were about to execute this beast when he spoke. He had heard some talk about the league and he offered him self as a champion. THey were skeptical but even in this state of mind he had a silver tongue and he conviced them. Now he roams the fields of justice, on the look out for his next target.

"You don't simply kill, you have to take your time and savor the moment".

  • Erqui, the emissary of blood

THat was the lore, I hope you liked it. THe following are the champions stats and abilities.

HP: 572 + 89 per lvl Fury: 100 AD: 55 + 4 per lvl AS: 0.689 +2.3 % per lvl Movement speed: 355 Hp regen: 8 + 0.85 Armor: 27 + 2.5 per lvl Magic resist: 30 + 0 per lvl.


Passive - THirst for death: Erqui gains + 1% attack speed on his next attack for every 1% health the target is missing. Instead of using mana, Eequi uses fury. He gains 10 fury every time a nearby unit dies, and 15 when he kills a unit and he can have up to 100 fury. He loses 1 fury every second while out of combat.

Q - Leave none behind: Erqui causes his next attack to deal 10/25/40/55/70 (+ 0.3 ad) bonus physical damage and marking his target for 4 seconds. A target can have up to 3 marks. When attacking an enemy with 3 marks on them, he leaps to it if he is not in melee range. Cooldown: 3/3/3/3/3 seconds. Fury cost: 10. Leap range: 750 units.

W - Gutting slash: Erqui slashed all enemies in a 250 units radius, dealing 120/140/160/180/200 % of his attack damage to all hit enemies. If he kills a unit with this ability, its cooldown is reset. If he kills a champion, the cooldown is reset immidietly on use for 3 seconds. Cooldown: 12/11/10/9/8 seconds. Fury cost: 20. Range: 250 units radius around him.

E - Jagged blades: Passive: Whenever Erqui damages an enemy champion with a basic attack or his gutting slash he applies a bleed to them that deals 12/22/32/42/52 (+ 0.3 ad) every second for 4 seconds. The bleed stacks up to 3 times. Addinionly, he gains 5 fury every time a champion is dealt damage from this effect. Active: Erqui emiedietly saps the blood from his victims, removing all bleed stacks from all afflicted targets, dealing the total damage the targets would have taken from the remeining duration of the bleed with 10/15/20/25/30% bonus damage. He loses the same amount of fury as he would have gained if he had let any bleeding champions suffer from the bleed for its full duration. Cooldown: 7/7/7/7/7 seconds. Fury cost: X Range: 800 units

R - Let the slaughter begin: Erqui chooses a target champion for his hunt, marking them for 10 seconds. When moving towards a market champion he gains 20/30/40% moment speed, his damage against the target is increased by 15/25/35% and they are reveled (includes stealthed champions). If he kills the target while they are marked, this effect will be applied on the next target he uses an basic attack on within 6 seconds. Cooldown: 100/80/60 seconds. Fury cost: 40. Range: 800 units.

That was the champion suggestion. I really hope you liked it. Don't forget to leave your thoughts. Did you like it, comment below why you did. If not, then critizise me and tell me what i should improve.

2 Comments

ACB Nimbus8/25/2015, 3:37:44 PM1 votes

My first thought about this champ: mixed rengar with darius and a side of twitch for dessert :D . I, for one, like stealthy, bloodthirsty champs, so the lore and overall skill set is pretty good. I'm not a pro, but i think that q would be a huge problem in lane. I mean for the opponent. It's like a rengar leap, but it's not limited to being in a bush, against rango, you could avoid the bushes, and you're safe. But here it's like you cant trade with him, or you will get perma faceslashed. Dont know, just my opinion. The passive is meh, i like how it stacks when others die, but still, nothing impressive. W has the same problem as q, you cant trade against it. Sure it's quite lame if it doesn't kill anything, but if it does, it's like spin to win. E looks pretty balanced so no words here. Now the ult: the system is pretty simple, if it's a 1v1 fight, it's really strong, maybe even op. If it's a teamfight, it sound hard to pull off, it's not like the other team will let you just run to your target, I suppose q leap helps here a lot, but any cc completely stops him. And he on his own, doesn't have cc, which makes him an assasin. But if he is one, he would have to wait a long time for the other team to use their cc, something like master yi. Overall the concept is fun, just nothing extra special. Perhaps it would help him to get some hard to land cc, or maybe a buff for ignoring cc for a second. I think he lacks survivability as an assasin, cc if he is a bruiser or tank. Tell me what you think summoner 6