Kha`zix Semi-Rework idea
Hello everyone, I have a somewhat elaborate but yet basic idea of how to put an end to the madness of KhaZix Nerfs/Buffs that riot seems to be struggling with. Although he isn't exactly broken or "OP" like he once was, Riot has mentioned numerous times how they want to emphasis him as an Assassin rather than a Poke with W then fly in. If you are at all interested in my idea of how I personally propose we fix the W vs Q maxing strategies of KhaZix please read on and give me your input after you finish reading. :)
Before I get behind my reasoning i would first like to give a "generic" rundown of what would be changed
Q - Nerf AD Scaling Buff DMG per point in Skill Q - (evolved) Nerf AD Scaling Buff DMG per point in skill (enough for a lvl 6 power spike) W - Nerf DMG Buff Slow W - (evolved) no change keep aoe slow E - No change R - No Change R - (evolved) increase invis duration + add armor pen
Okay so before you freak out let me better explain my madness. Lets start with riots intentions, which is to make Kha`Zix identity based largely on his Q.. not his W, not only that but that he is an ASSASSIN so in this idea, I maintain his slippery skills without giving his ulti something like a 50% dmg reduction.. which is NOT assassin characteristics.
Lets jump into his Q. Okay so why Nerf the Scaling and Buff the dmg per lvl in Q? Simple.. It makes Q more appealing to evolve and max Early game whereas now its much better Late game given the 156% AD bonus to an isolated target, or (+ 260% bonus AD) (+10 × Kha'Zix's level) if evolved. So by lowering the AD bonus and increasing the DMG u create a better early game Q. (Will get into late game Q at a later section)
Now the skill that everyone has been favoring lately.. his W. Lets be honest here this skill is being over used... not only does it scale 100% AD giving it a solid DMG source for Khazix but if you Evolve it you get a 50% slow...AOE not very "assassiny" if you ask me. So how do we fix this? Well we already buffed his early game damage with Q so leaving this alone would make his DMG OP. So lets make this skill exactly what it is made for.. at least in my opinion. That is to make it a utility skill for Khazix. Something to further help him Assassinate with his Q. I Do not have the perfect numbers for this however a general idea is to nerf the AD scaling from 100% to around 50%, nerf the DMG from lvling the skill, Keep the minion bonus dmg on, and make the ability scale with a slow such as 25%/30/35/40/45. As a rough example. Like I said im not 100% about numbers here but basically: LESS DMG MORE SLOW.
Next his Ultimate. Okay so this has been nerfed to Hell.. 50% dmg reduc gone.. who ever evolves R anymore? noone.. unless you have clearly won and you want to make him look like a total badass. So what is my goal with Buffing his evolved R.. well a few things. One being it keeps Kha`zix away from this poke bullshit on his W, 2, he looks like a badass... and 3 its a bullshit skill to evolve right now. Currently no evolution u get to go invis 2x for 1 second then after a 2 second delay do it again.. Great you get your passive up again keeps them slowed for you do to dmg with Q. Not bad for a basic ulti. (I know he gets movement speed and ignores unit collision too) Now Evolved R currently is he can cast it 3 times!!!! and the invisibility is increased from 1 second to 2!!! wahoo.. Riot please tell me how this is anywhere near as valuable as evolving his other 3 abilities.. It's not.
Okay so what do we do about it? Well as stated above, his Q is going to be good early game but it will not scale nearly as well into the late game like it currently does. So passively adding something to an Evolved R could really help the late game of this kit. Lets look at our options.. we can either add DMG threw AD or... Armor Pen.. I am leaning towards armor pen as thats something that Assassins need. I do not have a number for this however I will say this Passive Armor Pen buff should be based off : CURRENT CHAMPION LVL : This is to make it less appealing early as evolving Q and E should be higher priority than R, and most certainly W.
To summarize: Buff early game Q, nerf W dmg slightly buff W's slow, Leave E alone, Buff R by giving him DMG based on LVL to help keep Kha`zix from falling off.
As stated numerous times in this, I do not have the numbers.. this is a semi-complex adjustment that would need to go through testing. I am not the number genius by any means haha.
Let me know what you guys think!! If you think its stupid, Flame me. If you think its great, let me know. If you see a problem with my idea for Kha`zix inform me. If you have suggestions DIRECTLY related to MY idea above, Please share. If you have your own ideas please make your own thread. But with all seriousness I hope you enjoyed the read and at the very least found my idea interesting. :)