[Champion Concept] Bravebark, the Ent Lord.

Doctor Dyment·2/8/2015, 2:20:31 AM·1 votes·744 views
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To start off, I will tell you that I can't draw worth anything, so here's a picture of the character that this champion is based on. And YES, I lifted his name from the game, so deal with it.

This is a champion based off of one of my favorite characters from a video game. If you understand what I'm talking about, you get bonus points. Although, the game isn't obscure or anything like that, so chances are you probably know who this is. Okay, here we go.

Passive: Spring Sap, Self-Targeted Ability: While in the jungle, Bravebark regains (2%, 3%, 4%, 5%) of his maximum health per second.

Q: Rootspikes, Area of Effect Ability: Bravebark rams his hand into the ground, creating a prison out of roots after a few seconds. Deals magic damage, (100, 150, 200, 250, 300, + five percent of the enemies maximum health at all levels) and rooting (pun very much intended) the target to the ground for (.5, 1, 1.5, 2, 2.5) seconds. 60% AP scaling.

W: Branchball, area of effect ability?: Bravebark charges his club for one second, then unleashes his attack, knocking any enemy units in front of him away. (450, 600, 750, 900, 1050, 1200 units.) Also causes magic damage, for (75, 100, 125, 150, 175.) 75% AP scaling.

E: Regrowth, Teleport Ability, Area of Effect: Bravebark turns into roots, and tunnels underground to his desired location. The location away from Bravebark does not change how long it takes him to go from one place to the other. He knocks up all enemies around him in a small area when he comes out of the ground, dealing a small amount of magic damage (50, 75, 100, 125, 150.) 45% AP scaling.

R: Nature's Wrath, Large Area of Effect Ability: Bravebark densely covers a large area with (9, 12, 15) spiked vines that each deal (100, 150, 200) magic damage for every vine that is touched. Also, slows enemies for (50%, 60%, 70%) who are inside of the group of vines.

Bravebark is a slow moving, area of effect tank that does well in the jungle. He does well when he can get into a position to lock down large groups of enemies without getting into too much trouble, and can only be mastered once you learn how to plan ahead to land all of your abilities. Bravebark also has potential to lock down an entire team of people with an Ult + Q combo.

Okay that is all I am writing for now. If you really want me to write a lore, I will. However I probably won't, knowing this won't get very popular, so I'll have spent an hour writing this down for nothing.

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