[DECEMBER 2014 MCCC] Kaosu the Ionia's Harbinger
Kaosu the Ionia's Harbinger
- Runeterra Under Siege and Can You Endure?- Kaosu is a mage champion that excels in powerful crowd control specializing in manipulating and limiting enemy movement in the battlefield while allowing allied players to charge into the fight with little to no interruption. His abilities features various effects that can either disrupt enemy movements, preventing them from casting spells or isolating key enemy champions in a teamfight.
Once an oracle the olden ways of Ionia, bringing bout spiritual sight and fortunes to those who seek him. But one night, he had a vision - the Runeterra in chaos, his homeland scorched and bodies lay cold on the ground. The first of his vision brought him despair and fear but not long after another vision came forth, a familiar man engulfed in the very essence of chaos in his previous vision, defending and protecting his own homeland from the foreign invaders attempting to destroy the world.
There he stood, watching the moon turn to sun, an alluring voice echoed through his ears, asking or if not, begging to heed her call. He knew that there was something coming and it would be the fate of the world. He shouted with all his strength in hopes for finding the power he was offered. Nothing, nothing but the wind blowing through the trees and the sound of the chirping crickets but then, a malevolent laughter screeched throughout the place, a surge of violet energy started to swirl and engulf him, struggling against the unknown force, another vision came to him. A smile in his face, Kaosu stood up as the enigmatic energy faded along with the wind.
He knew that in his hands, the Runeterra's fate hangs in balance.
Primary Role: Mage | Secondary Role: Support Health - 475 (+70) | Health Regen. - 8.21 (+0.55) Mana - 360 (+55) | Mana Regen. - 6 (+0.9) Attack Damage - 52.66 (+3.5) | Attack Speed - 0.625 (+1.4) Armor - 19.90 (+3.5) | Magic Res. - 30 Ranged - 525 | Mov. Speed - 340
Void Omen - Passive
While out of combat for 4 seconds, Kaosu gains a 2% + (1% per Champion Level) Mana Regeneration. Additionally, enemy champions struck by one of Kaosu's abiltiies are slowed by 5% for 2 seconds. (Stacks up to 3 times and each stack refreshes duration).
Null Talisman
Kaosu scribes a talisman in a target area that lasts for 8 seconds. Enemy Champions that enters a talisman's range are knocked back for 175 units and receive 70 / 90 / 110 / 130 / 150 + (110% of Ability Power) Magic Damage. Talisman immediately disappears upon being hit.
Kaosu gains a charge of Null Talisman every 12 / 11 / 10 / 9 / 8 seconds. Caps at 3 charges and is affected by Cooldown Reduction.
Casting Range: 600 | Radius of Effect: 200 Mana Cost: 70 / 75 / 80 / 85 / 90 Cooldown: 0.75 seconds (at all levels)
Malevolent Foresight
Kaosu prepares to block the next ability that hits him for 2 seconds. After 2 seconds or upon being struck by an enemy ability, Kaosu dashes *250 * units towards the cursor and sends a blast of void energy in a cone in front of him, dealing 90 / 120 / 150 / 170 / 200 + 30% of Ability Power) Magic damage to all enemy units affected.
Range of Effect: 800 (Similar to Grave's Buckshot Cone Shape) Mana Cost: 70 / 80 / 90 / 100 / 110 Cooldown: 20 / 19 / 18 / 17 / 16 seconds
Peace of Absence
Passive - While out of combat for 4 seconds, Kaoso gains a 2% Cooldown Reduction per second for up to 20%.
Active - Kaosu launches a wave of void energy around him, silencing all enemy units for 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds.
Radius of Effect: 250 Mana Cost: 60 / 70 / 80 / 90 / 100 Cooldown: 12 seconds (at all levels)
Nihil Prayer - Ultimate
Kaosu channels for up to 4 seconds and create a void energy in a target area, While activated, Nihil Prayer can be toggled between two modes. Nihil Prayer always start with Fill upon activation. Toggling between Fill and Empty has a 0.75 cooldown before either effects activates.
- Fill - Nihil Prayer will drag all enemy units that enters the area towards the center, dealing 80 / 100 / 120 + (30% of Ability Power) Magic Damage per second to all enemy units within the area.
- Empty - Nihil Prayer will push back all enemy units currently inside the area and all enemy units that attempts to enter the area are pushed away from the area of effect and an additional 225 units away afterward before dealing 100 / 150 / 200 + (30% of Ability Power) Magic Damage against the enemy unit or champion. Consecutive attempts to enter the area by the same enemy unit or champion deals 50% less damage and is knocked back for 150 units away instead.
Casting Range: 600 | Radius of Effect: 300 Mana Cost: 150 / 200 / 250 ** Cooldown:** 110 / 100 / 90 seconds
Creatore's Notes - Would be more than happy to give a Full or Partial Review if you do the same. Remember to vote on the concept not the numbers! Numbers can always be changed!
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