AP Bruiser Item Idea

Reksee·7/3/2019, 9:43:03 PM·1 votes·1,134 views

I have made ideas of items for AP bruisers in the past because it's a very awkward kind of champion. They have access to the exact same items as mages, which means they are tanky enough to be bruisers. Why is it important to have items for ap bruisers you might ask. Well, Sylas is meant to be a bruiser, an ap bruiser, and in order to have the tankiness of a bruiser they had to overload the absolute shit out of him. So, here's the concept!

Relic of Aurma

How to build it: item 1011+item 3113+item 1057+ 450 gold (3020)

**Stats: ** +400 health +45 ability power +7% movement speed +50 magic resist

**unique: Active:(shared with item 3800) ** For the next 3 seconds gain 40% movement speed when moving towards enemy champions within 600 units. During this time you will also increase your ability power by 10%. cooldown: 90 seconds

I think this item would be a good addition because it would give ap bruisers

  1. A methods of engage(active)
  2. A slight boost in damage(active)
  3. An edge over other magic damage dealers(MR)
  4. Tankiness (health+MR)

This would be an item that wouldn't be bought by ap assassins or mages due to . High cost . Low offensive stat

Please let me know what you think of this concept and leave constructive criticism. Thank you!

3 Comments

Immaterial7/4/2019, 12:48:56 AM1 votes

I think we need at least 2 items actually. One that has AP and MR like you're suggesting, and one that has AP and Armor. (maybe 1 if it gives both Armor and MR) There's only 1 "APC" item in each category. AP/MR = Banshees, AP/Armor = Hourglass. Currently there's very little variation in itemization for AP champions in general. Not just AP bruisers.

Note: I dont count Athenes as it was semi-modified into a support item only used on a select few champions.

As for the item you proposed, • It actually is not high cost. It is actually around 105% gold efficient with the price you put. (not including the active portion) It would actually be better if you put the cost at a total of 3200g going off of stats alone. • I think the stats are decent for an AP bruiser. • The active seems really underwhelming to be honest. The 10% boost is nice but it only lasting 3s is the part I feel is underwhelming, especially since it could take that long to get up to them anyway. There is a lot of potential in an active there though.

Something fun could be adding a phage type passive mixed with an omen's active;

Unique Passive: While in combat, you gain 10 movement speed per second (halved for ranged champions), capped at + 40 movement speed (20 for ranged). Upon reaching the movement speed cap, gain 10% increased AP. (Bonus AP and movement speed fall off after leaving combat.)

Unique Active: Slows the movement speed of nearby enemies by 40% for 2s.

There is a lot that could be thrown into an item like this. Maybe an AP/MR item that builds out of qss instead of the negatron.