(Champion Concept) Lihm - The Lost Warrior

TheDevice·4/12/2015, 7:24:29 PM·2 votes·753 views

Lihm, the Lost Warrior

Passive - Twisted Mortality Losing life increases Lihm’s bio (left side) meter while gaining life increases his soul (right side) meter. Bio meter will grant lifesteal while the soul meter will grant spell vamp.

Whenever Lihm reunites with his spirit while the meter is full he will gain a damage shield for 3 seconds. Meter is depleted afterward.

Upon dividing with his spirit when the meter is full, a link will form between Lihm and his spirit, causing 10 (+2.5 / level) true damage every second for 3 seconds to enemies caught inside the link. Meter is depleted afterward.

Q - Blademill (11/10/9/8/7) Cost: 5% max health Spins vertically in a line dealing 40/60/80/100/120 (+60% AD) physical damage and leaves a trail of dark magic which lingers in place and deals 60/70/80/90/100 (+100% AP) magic damage to enemies over 2/2.25/2.5/2.75/3 seconds. Divided - Embrace No Cost Lihm dashes in a straight line losing 2% of his max life for each enemy he passes and deals 2% of their max hp as physical damage + 40/60/80/100/120 (+80% AD). his dark spirit also dash in the corresponding direction, dealing damage and stealing life from enemies struck.

W - Blood Shield (14 seconds) Cost: 10% max health Forms a spell shield around Lihm. If triggered, the spell is negated and Lihm gains regains health equal to 20/40/60/80/100 (+50% AP). Divided - Bone Quake No cost Lihm slams his blade into the ground, becoming immune to cc effects. His health drops rapidly while replenishing an equal amount of his spirits health. Upon death, Lihm immediately explodes, dealing physical damage equal to the amount of health returned to his spirit to nearby enemies. as physical damage (+ 50% AP / 50% AD) (Killing Lihm’s spirit will cancel this effect.)

E - Fork (10 seconds) Cost: 5% current health Lihm's next attack stuns his enemy dealing 50/80/110/140/170 (+50% AD) damage. The attack sends two large portions of life energy in separate directions from the enemy struck. Allies (including spirit) who walk over the orbs will replenish 60/70/80/90/100 (+70% AP) health points. Orbs are removed if walked over by an enemy. Divided - Splice No cost. The spirits next 3 basic attack deals steal 10% movement speed from his enemies while Lihm steals 10% attack damage from nearby foes.

R - Dark Spirit Divide Passive Adds 12 + 5 /level (+20% AP) bonus magic damage on basic attacks

Active Cost: 50% current health.

  • Sends forth his dark spirit in a straight line, fearing all enemies it passes (fear direction is based on spirit location, not Lihm). Does not move.
  • Lihm’s skills are replaced with “divided” skills.
  • If Lihm dies or makes contact with the spirit, Lihm will reanimate at his spirits location and gain health equal to the spirits current health.
  • The spirit steals 50% attack speed, 100% magic pen, 100% AP, and 100% spell vamp (+5% / 7.5% at level 9 / 10% at max level) from Lihm.
  • The spirit steals all magic damage on-hit effects from Lihm.
  • The spirit has an equal amount of Armor / Magic resist as Lihm.

Bio Lihm was a great warrior of Noxus who feared nothing. An ambitious and prideful soldier who's renown with a blade was quickly rising in fame. While his status as a soldier was commended, he did not earn a place within the Crimson Elite, his highest aspiration. His impatience, instigated by touch of dubious advice from Cassiopia, drove him to the Shadow Isles to prove himself as the most fearless of all Noxian soldiers. He was never seen again. (GG)

Years have passed since that day and on the anniversary of his departure, a mysterious yet familiar figure arrived at the Fields of Justice. Lihm had returned, yet different. His eyes had lost their fearsome intensity and his clothes seemed forged from darkness itself. Though Cassiopia delighted in the possibility that vengeance fueled Lihm's return, Lihm's intentions were clear; he would destroy all.

Quotes “We are Lihm.” “Do not fear what we are; fear what we will do.” “A deal has been made.”

Joke “Two heads are better than none”

Taunt “We will take everything from you”

5 Comments

Svddenly4/12/2015, 8:53:28 PM1 votes

Alright, time to review.

Passive: How much bonus hp? (see: Sion's Soul Furnace) Divided: What exactly does this mean? Does his spirit attack? And again, how much? Doesn't really need any changes at the moment. Seems fine.

Q: "Spins vertically in a line" Color me confused. What does this mean? Is it a line or is it a circle? "Pushing enemies closer to his landing spot" I also don't know what this means. Divided: No problems here. Needs some clarification. Not sure what this is doing.

W: Is there a delay on the spell shield? How long does it last? Could it just have a flat heal amount if the shield gets popped? Divided: "Health drops rapidly until death" At first I thought this was a terrible idea. Then I remembered he gets to revive with his spirit. Nice one. Really like the divided part of this ability.

E: I don't like the fact that you can heal enemies. Could it just be "If an enemy runs into an orb it's destroyed". Don't like to heal my enemies. Divided: Not sure if this guy is supposed to be AD or AP. Because this is on an autoattack enhancer. And there aren't any scaling ratios yet. The AP steal seems odd. What if the enemy has 0 AP?

R: Needs clarification on what the dark spirit does after it fears people. Does it actively seek out enemies on its own? Does it wander around? And how much of your stats does it have? The stun if the spirit dies seems unnecessary. You've already spent a bunch of health and lost the spirit.

Overall: Could definitely benefit from some clarification and numbers. That said, it's a really interesting concept that has lots of potential and I really like it.

TheDevice4/13/2015, 6:38:54 PM1 votes

Bumped for some feed-back since recent update

Still might change his passive (too much like sions W)

Will also be adding some more number detail thanks to Derek the Ferret

TheDevice4/14/2015, 5:06:17 PM1 votes

Well I think thats a final bump for updates. I might touch it up again just for the "steal" values and ranges (which seem pretty important lol) but other than that I think it's conveying the idea :P