[Game mode] Bare Bones
WIP
Normal summoner's rift game rules and objectives except:
- All items only apply the Passives and Actives. So no offensive (AP, AD, LS, SV, Armor Pen, Magic Pen, Crit Damage) or defensive stats (Armor, MR, Health) while utility / not basic damage/tank stats, such as CDR, Crit Chance, Gold Income, Health Regen, Mana Regen, Mana, Attack Speed and Movement Speed, would be allowed to be applied still. Note that passives who apply offensive strengths (Armor pen, Magic Pen, LS, Crit Damage, and SV only) would not apply.
- Jungle items that apply offensive/defensive stats to neutral camps would still apply.
- Neutral monster buffs do not grant offensive/defensive stats unless used against a neutral camp. No Baron/Rift Harold buffs for minions either
- An item that would allow for AP based champions to still be valid would be needed (would not take up a item slot and would not be too overbearing but still balanced in a way for AP building champs to function as they are intended).
- Gold income would be increased similar to ARAM's level because fights and farming would be much harder / longer due to the lack of stats from items .