[Champion Concept] Lyto & Leon
**Lyto & Leon **
Lore: Leon, small boy with a heavy burden. As a heir of noble Demacian family he was expected to become a knight. Being a small and fragile boy he didn't live up to his families' expectations. Disappointed and bitter his father sent the 9-year old boy alone in the woods to become a tougher.. Or die...
Left alone and freezing the young boy wandered though the woods when he heard the wailing of an injured bird. Hungry as he was he followed the cries, thinking of an easy meal for the day. These thoughts vanished in an instant when he layed eyes on the beautiful eagle which was lying on the ground with its broken wing. He applied first aid and cared for him. On this day a deep bound between these two was created. Twelve years, at the age of 21, Leon and his eagle Lyto had become one of Demacia's most well known fighting duos. Leon still was small man of unimpressive figure, yet his unique style of fighting side by side with his bird was more than most soldiers could handle. Lyto, still remembering the first day they met was ready to pay back his dept and ,if necessary, sacrifice himself to make Leon's dreams come true.
Base stats: HEALTH 395 (+84) ATTACK DAMAGE 52 (+2.6) HEALTH REGEN. 2.6 (+0.6) ATTACK SPEED 0.625 (+3.5%) MANA 173 (+35) MANA REGEN. 1.4 (+0.4) ARMOR 19 (+3.5) MAGIC RES. 30 (+1.1) RANGE 125 (Melee) MOV. SPEED 360
Pet: Lyto: HP: 3 hits (like a ward) Magical Damage / attack: 5/level+ (+0.15 AD) (+0.25 AP) (unbuffed) Attack Speed: Same as Leon. Lyto grants vision.
Leon
Passive: Lyto Whenever Leon hit a champion with one of his abilities his pet ,Lyto, will start attacking that enemy champion. After getting hit 3 times the pet will return to Leon and become untargetable.
Q: Slicing the skies Passive: Leon gains 5 / 7 / 9 / 11 / 12 % Armor and Magic penetration Active: Leon dashes into target direction (400 range) an deals 90 / 165 / 240 / 315 / 390 (+0.6 AD) (+0.4 AP ) physical damage to units in his way. This ability can be reactivated for 0.75s after the initial activation for Leon to jump back to his original position. Cooldown: 15 / 13 / 11 / 9 / 7s Mana: 70
W: Airstrike Leon channels for 0.3 and sends out Lyto towards his enemy*. Lyto stops when hitting a champions. Hit champions get knocked back by 250 units. Damage: 50 / 80 / 110 / 140 / 170 (+0.55 AD) (+0.55 AP) Range: 1400 "Projectile"-Speed: 1800 Cooldown: 18 / 16/ 14 / 12 / 10 Mana: 60
*Points in the direction during channeling
E: Bound by fate Passive: Each of Leon's attacks against an enemy who also is being attacked by Lyto increases Lyto's attack speed by 7 / 9 / 11 / 13 /15% up to a maximum of 45%.
Passive: If Lyto gets sent back Leon, Leon gets 10 / 15 / 20 / 25 / 30 % attackspeed for 2 seconds.
Active: Summons Lyto. During the next 4 seconds Lyto will block attacks against Leon (up to 3). Mana: 65 Cooldown: 14s
R: Airdrop Slash
Lyto dashes forward and lifts up an enemy for 2 seconds. Leon dashes to the enemies location and start charging his slash. After 2 seconds, or if Lyto gets hit 3 times he will drop the enemy and Leon will deal 100 / 160 / 225 (+0.5 bonus AD) (+0.4 AP) Physical Damage for each second charged. If Leon gets interrupted the enemy will remain lifted up until Lyto gets sent back or 2 seconds have passed. Cancels and disables "Bound by Fate" for the duration. Mana: 100 Range: 750 Cooldown: 110 / 80 / 50
Comment: Leon is squishy meel fighter he draws profit from building AP/AD-hybrid items. His main strength consists in save - but long cooldown - initiations and poke which force enemies to attack his eagle, Lyto. Lyto and Leon profit the most when fighting together in close combat. "Bound by fate" allows Lyto to absorb a few hits for Leon. This however comes at the cost of Leon being relatively squishy overall. His ultimate combines powerful CC an good damage but leaves Leon vulnearable to attacks. Enemies can even break normals attacks from enemies who sent back Lyto.
He is a champion with a huge DPS potential, but offers a lot of option for counterplay.