[{quoted}](name=Kowe The Ewok,realm=EUW,application-id=3ErqAdtq,discussion-id=Ygwn0dWE,comment-id=,timestamp=2017-09-15T17:59:53.812+0000)
"Azir has no meaningful weaknesses in his current state" - how about flashing / dashing past his soldiers once he uses Q leaving him with literally no way to fight you other than basic auto attacks?
You can't dash past his wall - only flash. And his Q has insane range, only Ahri could close that gap with her dashes and flash. Literately nobody else has the chance to get to him before he's just walked back to his turret, barring a Yasuo or Akali when Azir's minions are walking by him.
It's frustrating to see how you continuously destroy DPS mages , you simply ignore key requirements (like Cassiopeia having to land Q or being restricted by mana) and nerf them to a point where Lucien or Corki just replace them in mid.
Corki's pretty much always been a midlaner, and he's basically an AD/AP caster. You can't count him as an ADC any more than you can count Quinn as one. Lucain's only in mid because he's kinda bad in bot, and because he does well against Kassadin (who is a relatively popular pick in top-tier). He still loses almost automatically to most mages.
Like nerfing all AP items, giving everyone free MR, adding Adaptive Helmet wasn't destructive enough to DPS mages.
AP items were nerfed a bit, and mages got better scaling, if I'm correct. Everyone who didn't already have it (Most ranged champions and Yasuo) was given MR/level to somewhat match armor/level. You still get less MR per level than you get armor per level.
We have ADC not only being played in the botlane, but also in the midlane (Lucien, Corki) and in the jungle (Twitch, Ezreal) and somehow you decide to nerf DPS mages out of the meta instead, every time they are remotely close to being viable.
I've covered both Lucian and Corki's reasons for being in mid. I haven't seen a Twitch in the jungler for a year, now, because he's so locked into predetermined paths that he kinda just sucks in it. Any decent player can just interrupt his path and crush him. Ezreal has a 47% win rate in the jungle, and he's there because he can't go anywhere else and succeed. He has to settle for a goddamned 47% win rate at a role, because every other way is worse. He's objectively the worst ADC right now, has no ability to support (except for a tiny AS boost on his W, I think), doesn't really work in mid (too many mages there crush him), and...might work top, I suppose? Maybe? Assuming he's against an immobile melee champion that isn't Nasus or Cho'gath, he might do fine. Maybe.
**Opposed to ADC DPS-Mages actually have counterplay. Yet a Cassiopeia
can be place #98 in terms of winrate (Diamond rank OP.GG stats, dropped further to #100 today 15th september) and be nerfed while a #10 winrate Twitch
remains untouched.
Marksmen have more counterplay than DPS mages. Sure, they can't miss you with their primary source of damage, but they also generally have no CC to stop you from blowing them up (of the top 3 meta ones of Tristana, Twitch, and Draven, only Trist has reliable self-peel. Draven has a minor displacement that can be dodged, and Twitch only has a laughable slow). Most DPS mages, while they can miss sometimes, tend to have a solid amount of CC. Cassiopeia in particular has her ultimate (can't be dodged if you're running at her) and her grounding, both things that can mess up any mage or assassin big-time.