Rework Katarina Concept and Discussion

Zerenza·7/14/2016, 12:08:14 AM·2 votes·1,230 views
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Katarina Rework Ideas

Passive: Sinister Steel

Katarina's ability's apply marks on the enemy's they hit up to a maximum of 3, when katarina basic attacks an enemy who is marked it consumes the mark and does extra damage based on the number of marks.

Marks last 3 seconds and decay instantly all at once.

If katarina kills an enemy unit who is marked she gains "Dagger's" up to the number of marks they had before they died.

Q: Bouncing Blade ACTIVE: Katarina throws a dagger to the target enemy that bounces to the nearest unaffected enemy up to 4 times, going back to katarina on the way, dealing magic damage and marking each target with "Sinister Steel".

PASSIVE: Katarina's blade will begin to fall towards her after striking its 4th enemy, If katarina catches her Bouncing blade it restores a small amount of her health increased by the number of enemies hit.

(Alternatively it could refresh the cooldown or lower it or something.)

W: Steel Tempest

ACTIVE: Katarina spins quickly dealing magic damage in an area and throws 3 dagger's at nearby enemy champions dealing magic damage and applying a mark of her passive for each dagger that hits.

E: Shunpo ACTIVE: Katarina blinks to the target unit and reduces incoming damage by 15% for 1.5 seconds. If the target is an enemy, she deals magic damage to them.

PASSIVE: If katarina blinks to a target with 3 marks on them it refreshes the cooldown and consumes the mark, dealing damage normally but does not give her "Dagger's"

R: Death Lotus

PASSIVE: Upon putting a level in this spell katarina may cast this spell as long as she has dagger's available to her, she may only carry a maximum of 30 dagger's.

ACTIVE: Katarina rapidly spins in place and channels for 2.5 seconds, during this time she will throw 3 dagger's in waves every .25 seconds that prioritize enemy champions with less health, applying grievous wounds for 3 seconds while also applying her passive marks for each dagger that hits an enemy.

ALTERNATIVE R

R: Death Lotus

PASSIVE: Upon putting a level in this spell katarina may cast this ability as long as she has dagger's available to her, she may only carry a maximum of 30 dagger's.

ACTIVE: Katarina spins rapidly unleashing 3 dagger's in quick succession every .25 seconds in the target direction until she either runs out or recasts the ability, dealing magic damage to the first enemy champion hit, applying grievous wounds and consuming dagger's she's holding while also applying marks of her passive for each hit.

Katarina may move while casting this ability, if she runs out of dagger's this ability gets put on a 20 second cooldown that is unaffected by cooldown reduction.

(This ability is very similar to taliyah's Q.)

Design Philosophy: Katarina is one of the, if not the, oldest assassins in league of legends and she's gone mostly unchanged since her release. Her design is supposed to be that of Blade Master/Dancer with a sinister desire for combat and war. So far though her kit doesn't really seem to reflect that, nothing about her Kit aside from her R and Q have anything to do with dagger's or being a blade master, and her ability's are pretty uneventful anyway but also non-interactive. Most people don't actually know that she really does have to hit you with her dagger's to deal damage during her ultimate, and most people don't know what her passive is either due to it having nothing to do with her gameplay.

Her kit really put an emphasis on killing the enemy champions more so than being helpful to your team. She doesn't really have anything going for her when she's behind and doesn't really help her team at all becoming a bit of a walking, easy to kill, ward. In addition to this she didn't really interact with the enemy, especially while ahead making it seem really hopeless to fight her.

With this Mock Kit i wanted to put an emphasis on a more interactive passive by moving the passive of her Q over to her actual passive and giving it a better effect, making her W do more along with making her R(in both versions, but i personally like the idea of the second) more interesting while not removing her assassin play-style. Then making her other ability's do more as well when in relation to her passive, and finally a good player will be able to use how many dagger's she has left against her when she does ult them.

11 Comments

zrWQMdGHtY7/15/2016, 12:19:11 PM2 votes

She doesnt need any of this, just a minor buff... --" By minor I mean upping her W and E AP ration by 0.5 ration and her HP at lvl1 with 20-30

runrunTJ7/15/2016, 8:05:42 PM1 votes

As a Katarina main -

This rework is stupid.