Rework Katarina Concept and Discussion

Zerenza··2 votes·1,230 views
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Katarina Rework Ideas

Passive: Sinister Steel

Katarina's ability's apply marks on the enemy's they hit up to a maximum of 3, when katarina basic attacks an enemy who is marked it consumes the mark and does extra damage based on the number of marks.

Marks last 3 seconds and decay instantly all at once.

If katarina kills an enemy unit who is marked she gains "Dagger's" up to the number of marks they had before they died.

Q: Bouncing Blade ACTIVE: Katarina throws a dagger to the target enemy that bounces to the nearest unaffected enemy up to 4 times, going back to katarina on the way, dealing magic damage and marking each target with "Sinister Steel".

PASSIVE: Katarina's blade will begin to fall towards her after striking its 4th enemy, If katarina catches her Bouncing blade it restores a small amount of her health increased by the number of enemies hit.

(Alternatively it could refresh the cooldown or lower it or something.)

W: Steel Tempest

ACTIVE: Katarina spins quickly dealing magic damage in an area and throws 3 dagger's at nearby enemy champions dealing magic damage and applying a mark of her passive for each dagger that hits.

E: Shunpo ACTIVE: Katarina blinks to the target unit and reduces incoming damage by 15% for 1.5 seconds. If the target is an enemy, she deals magic damage to them.

PASSIVE: If katarina blinks to a target with 3 marks on them it refreshes the cooldown and consumes the mark, dealing damage normally but does not give her "Dagger's"

R: Death Lotus

PASSIVE: Upon putting a level in this spell katarina may cast this spell as long as she has dagger's available to her, she may only carry a maximum of 30 dagger's.

ACTIVE: Katarina rapidly spins in place and channels for 2.5 seconds, during this time she will throw 3 dagger's in waves every .25 seconds that prioritize enemy champions with less health, applying grievous wounds for 3 seconds while also applying her passive marks for each dagger that hits an enemy.

ALTERNATIVE R

R: Death Lotus

PASSIVE: Upon putting a level in this spell katarina may cast this ability as long as she has dagger's available to her, she may only carry a maximum of 30 dagger's.

ACTIVE: Katarina spins rapidly unleashing 3 dagger's in quick succession every .25 seconds in the target direction until she either runs out or recasts the ability, dealing magic damage to the first enemy champion hit, applying grievous wounds and consuming dagger's she's holding while also applying marks of her passive for each hit.

Katarina may move while casting this ability, if she runs out of dagger's this ability gets put on a 20 second cooldown that is unaffected by cooldown reduction.

(This ability is very similar to taliyah's Q.)

Design Philosophy: Katarina is one of the, if not the, oldest assassins in league of legends and she's gone mostly unchanged since her release. Her design is supposed to be that of Blade Master/Dancer with a sinister desire for combat and war. So far though her kit doesn't really seem to reflect that, nothing about her Kit aside from her R and Q have anything to do with dagger's or being a blade master, and her ability's are pretty uneventful anyway but also non-interactive. Most people don't actually know that she really does have to hit you with her dagger's to deal damage during her ultimate, and most people don't know what her passive is either due to it having nothing to do with her gameplay.

Her kit really put an emphasis on killing the enemy champions more so than being helpful to your team. She doesn't really have anything going for her when she's behind and doesn't really help her team at all becoming a bit of a walking, easy to kill, ward. In addition to this she didn't really interact with the enemy, especially while ahead making it seem really hopeless to fight her.

With this Mock Kit i wanted to put an emphasis on a more interactive passive by moving the passive of her Q over to her actual passive and giving it a better effect, making her W do more along with making her R(in both versions, but i personally like the idea of the second) more interesting while not removing her assassin play-style. Then making her other ability's do more as well when in relation to her passive, and finally a good player will be able to use how many dagger's she has left against her when she does ult them.

11 Comments

zrWQMdGHtY2 votes

She doesnt need any of this, just a minor buff... --" By minor I mean upping her W and E AP ration by 0.5 ration and her HP at lvl1 with 20-30

Zerenza1 votes

That wouldn't fix the issue with her gameplay, she either feels completely useless or really overpowered, there is no in between. The assassin rework is meant to fix issues with gameplay and make assassins healthier when ahead but not useless when behind. To prevent them from have a binary playstyle and make them more interactive to the enemy and the player.

CrotchTickler3 votes

{quoted}

That wouldn't fix the issue with her gameplay, she either feels completely useless or really overpowered, there is no in between. The assassin rework is meant to fix issues with gameplay and make assassins healthier when ahead but not useless when behind. To prevent them from have a binary playstyle and make them more interactive to the enemy and the player.

Normally I would agree but kat is just one of those champions that once you know how to play her, you play her. It's called learning curve and it exists on all champions. Don't over complicate it just because she's been on the ban list for years.

zrWQMdGHtY3 votes

These are the words of a person who never bother trully maining or understanding how to play her and people like you are the reason she'll most likely get destroyed for people like me who truly know how to play her. The only time KAtarina is useless is where there's 5 over-powered and fed enemy champions and her teammates provide 0 teamplay. She's a team champion, so she destroys teams easily only if her team plays for her. There's no other champion that needs her/his team to be for him/her so s/he can be the winner of it.

Even if you're fed as her and your team doesnt team play for you, there's a huge chance you'll lose to it. Even if you're behind and your team is behind and they play FOR YOU, you will still havea huge chance to win and dominate.

Tired of seen perfectly good champions destroyed by reworks, simply because people who have no idea how to play them want to play them and be "pro" with them in 5-6 games...

She's never over-powered, you're just too weak to counter her, duo to being a worse player or behind, or her team just provides her too much and she looks like she's over-powered. She's never useless, unless you got 0 idea what you're doing, or your team provides 0, or the enemy team i jsut abusing a fed currently broken champions. There is always a between, never only OP and weak.

Zerenza1 votes

I'v found in soloQ that it's best not to rely on allies to help me, maybe that's why i personally have found her a bit lackluster.

I'v never fought a fed kat but i have played as one and the enemy team always complained about there being absolutely nothing they can do, whether that's true or not is dependent of course on their skill level. Every time i'v fought a kat i basically stomp her into the ground, then she becomes a walking ward completely useless to her allies because her kit offer's nothing but inconsistent damage. Every time i play kat i either end up super fed or super behind, now if that makes me bad then so be it but i don't really understand what you could possibly learn about playing kat aside from Ward Hopping, Following up with your team(decision making) and the correct order to activate your abilities in.

As you said she's extremely reliant on her team, having to rely on teammates to play around you is kind of redundant especially when playing solo (which i normaly do) for an assassin because if, as an assassin, you have to rely entirely on not just your's but your teams decision making just to do your job. Then why wouldn't i just pick a different champion that's more reliable?

Katarina doesn't separate herself from the other assassins and she doesn't offer anything that's over them, especially since other assassins work on their own but she has to rely on teammates. This was another point made by riot in the assassin rework thread, making each assassin fit a role that the other's cannot, there are several assassins that could fit katarina's role better than her.

zrWQMdGHtY1 votes

Katarina is unique in her own way and how does she fall behind and become uselesS? I had my bad games where I went 0/9/2 with 20 CS in 30 mins and at 50th min I ended with 20/9/11 and 200... And what makes you pick her over any other assassin? The fact that she's unique to any of them and Im a person who will always pick only her and no other champ. I can literally play her on any lane and I dont see how she can be weak or too strong? You just need to know how to. But soon my 6 almost 7 years of knowlage on her play style will die, because of the rework she doesnt deserve... >_>

Zerenza1 votes

Score doesn't matter, did you win, were useful to your team? Would picking a different assassin fulfill the same role but better? Talon, Ekko, Zed, Fizz their all assassins who fulfill katarina's role better than her, they have great AOE for team fight's, reliable damage and can follow up on team engages. Katarina can to but these champions are more reliable than she is, they offer more than she does because their kits have more in the way of being not only a reliable team fighter but reliable assassins as well. Katarina doesn't get picked in LCS because there are better options than her, she was replaced by champions that overall offer more to the team. Sure she's got a high skill curve, sure she's fun to play sometimes, but overall she's outdated and needs to be brought up to speed.

What makes her unique, what does she have over any of those assassins i just listed or any assassin in the game. Explain it to me.

zrWQMdGHtY1 votes

Quit arguing about nonesence, I already told you how and what she is, if you dont like it dont play her. Seriously quint provoking me into a flame war. I got enough hater fans in EUW Boards already

P>S every champ is ment to be played differently. Kata is ment t obe played in one way, there's no point for her to be the same as the rest of the assassins.

Zerenza1 votes

I don't believe i'v flamed or targeted you, this is a discussion. I want you to explain to me what you think makes her so unique, all you've said is that she IS unique and she DOES offer so much to her team but you didn't explain how. You've given examples from games but it still doesn't explain how she's better than the other assassins in the game that have everything she has but more.

PS: Why would i hate someone i don't even know? I'm not the one downvoting your stuff but you sure as heck are doing it to mine lol

zrWQMdGHtY1 votes

She's unique with this that she's an AP assassin, which has a cool reset quick burst ability in team fight, which none else has. If you got quick fingers and manage to think fast enough you'll make the most elegant and beautiful plays, which no other assassin or champion in the game can. This makes her unique the elegance and beauty and speed of how she works.

End of discussion. Anything else you throw at me, will be taken as harassment, because you just refuse to accept that she's not the same as the rest of the champions.

Edit; Just noticed you spoke of her personallity which is completly wrong. She's a loyal assassin of the house Du Couteau, only time she assassinates is when she giving a misson during war period. The rest of the time she's a diplomat trying to get allies from different villages. She's not a blademaster, her father was. She's a master of an ancient style called "the shunpo style", which is basically the almost unhuman speed she uses to warp herself in small distances. She's arrogant, stubborn and loyal to the bone. She seeks revange and a way to save her country from the traitor swain who got the mantle of grand general by cheating, thanks to LeBlanc.

Edit: Her passive "fills her with bloodlust" causing her to be able to do her abilities more often, which is also part of the unique combat style she knows. The dagger throwing and short sword fighting ability comes from a totally different combat style in which she is NOT a master, duo to the early death of her father.

runrunTJ1 votes

As a Katarina main -

This rework is stupid.

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