Champion Concept: Kalhe - Deaths Caretaker

MrAkairi·1/17/2016, 8:56:49 PM·1 votes·686 views

Intro: Hello all, This post is simply going to have the the concept, Backstory, and Skills. Kalhe is a champion whose game play revolves around death and what comes after it. Not his per say but those around him. When Kalhe is in the game, when a champion dies a magical floating skull appears around where that champion dies. This is called a deathsite. Kalhe gains many advantages from being near a deathsite.

Passive: Remembrance - Kalhe Gains increased 30% Movement speed and 20% attack speed when near a deathsite of a allied or enemy champion. These Do Not stack or double when near multiple deathsites.

Q: Soul Shock: Kalhe throws a Spell Tag on a target. If casted on an himself or an Ally they and Kalhe gain an increase of movement speed and a shield. If on an Enemy it deals Physical Damage Damage and heals Kalhe for 20% of damage dealt. When targeting an enemy if Kalhe has one or more Stacks of Deaths Wrath Soul Shock will stun the foe on contact. Stun Duration: 0.8 / 0.9 / 1 / 1.1 / 1.2 Cooldown: 8

W: Inevitable: Kalhe releases a wave of energy that releases in a cone, Any Enemy champions that walk into and stand in the wave have their attack speed reduced by 30% and are slowed.

E: Retribution: Passive: When an allied champion dies Kalhe gains a shield that lasts for 10 seconds then slowly decays. Activate: It Targets a Near Deathsite, Destroying it. In return Kalhe Heals for 15% of Total Health and Gaining Experience. Nearby Allied Champions Are healed for 8% of Kalhe's Total Health.

R: Deaths Embrace - Passive: when moving into range of a unique Deathsite Kalhe Gains one stack of Deaths Wrath. This stacks upto 5 times. Upon death half of his Death's wrath is lost. Activation: Kalhe expends a Shock wave of energy dealing Physical damage, and stuns all enemies under 30% health. The damage is increased for each stack of Deaths Wrath and expends all of the stacks. Any recently resurrected champions I.e Yorick, Mordikaisers minion, anything Zillian resurrected, Sion After Death, are dealt additional damage.

Deaths Wrath: for each stack gain additional Health and Attack Damage. DeathSite: The place where a currently dead champion has died. Signified by a floating skull. The Deathsite dissipates when the indicted champion has respawned. Notes: Upon gaining your Ultimate, Kalhe will start out with 2 stacks of Deaths Wrath.

Conclusion: This Champion is intended to be an Late game champion. He scales with Health and AD and his major weakness would be his early game. As he cannot get stacks of deaths wrath easy in his early game he remains squishy, slow and weak. The intention for this champion is one that revolves around teamfights as he progressively gets stronger with each death, be it ally or enemy. This skills allow him to make the enemy marksman has a general bad time with there reduced attack speed and Kalhe's heals. His ultimate is a great check for champions whom revolve around revival. It is mainly supposed to be used as a finisher in a fight as it can turn the tides of battle in your teams favor. If used Correctly you can easily refill your stacks of Deaths Wrath while completely stomping on say, a sions attempt to punch the life out of your carry with his passive. In teamfights your plan is simple, Slow down there attack speed and escape potential, wait until someone falls and jump for the squishy-ist person possible.

His late game prowess is boosted by the fact that the longer the game goes on, the longer a deathsite is on the field for his use. Kalhe is supposed to be played passively at first and loves to be around friends. Should they die, Should they be fighting together Kalhe reaps some form of benefit from them.

His Backstory is rather Long so if you don't care for it and wish to start taring this post apart, by all means skip this part.

Back Story: There existed a clan of people whose hearts were so pure not even the most vile of dark magics could corrupt them, They were called the SoulKeepers. This clan was nomadic, traveling across the land of runeterra looking to help those in there final days. These people would help the souls of those who stayed with regrets pass on. Kalhe, the head of the clan's one and only child. He was next in line to become the next leader of this clan, however Kalhe as a child had no intention of doing so. He was a rebel of a child befriending two Yordles whom lived in the settlement Kalhe's clan was settled in at the moment for the ritual of souls. Kalhe's parents told him, bearing attachments only bring more issues in there line of work and demanded they cut ties with them. Kalhe was enraged by there apparent heartless natures and fled from his clan. Years passed Kalhe lives with his two friends, the three are basically family. Bee and Jay, Nicknames of his friends tells Kalhe of his parents return into this town and urge him to rekindle there relationship. Reluctantly he goes to the ritual of souls, A soulKeeper Ritual where they chat out to those whom have not yet passed on in the area. He catches the glance of his now older parents. He expects to see disgust in there eyes but all he sees is sorrow and regret. Before they could Get to him the sky became shrouded in shadows. The undead were among them, In an instant His parents are struct down by Hecarim , The shadow of war. The shadow Isles always had the SoulKeepers in their sights, but due to there strong will's they were near untouchable to them. Something must of shaken the foundation of the clan heads. Kalhe knew from the look on there faces, the loss of a child would shake the wills of any heart, no matter how strong. It was his fault, and he was broken down. Hecarim stood before the broken man, He knew he did not need to chase him down. As he was about to cut Kalhe down without a fight he felt Bee and Jay push him out of the way. They were stricken down before Him. He asks why, All they could respond were "Thats what family does, Your the only one who can save these people now." The Horseman again stood before the nealed over man and swung at him. The spear lodges into the ground, but there was no body. "Mom, Dad. I was a fool.." Kalhe says to his parents bodies as he takes there arm rings and donning them on each arm. He struggles to remember the chants to released the tortured souls and lets out "Aw to heck with it, Go to the Other side already!!" and a fountain of souls of the people who died begin to stream upwards and completely disappear. Turning to Hecarim he states "You may of ridden the world of the SoulKeepers, But as long as I'm around i wont let anymore people be denied the passage to the other side!" In a rage the Horseman leaps at him and Kalhe is surprised as 4 souls jump to defend him throwing him back forcing him to flee. they are the souls of his friends and parents whom were strong enough to resist the call to the other side in order to protect Kalhe. His parents before going to the other side let out "My child, were so sorry we have put all of this responsibility onto you. We failed to see the strength of Loyalty, friendship and Family. Please, live your life the way you want too." There souls pass on and he looks to looks to Jay and Bee for them to pass on as well. There souls shake in disagreement. "Come on, Your hopeless by yourself. Besides were family, were are with ya until your job is done." He wishes to fight about it but he simply cries in thanks to them staying with him.

Relationships: Kalhe Bears no grudge against Hecarim for what he did to him due to him gaining a control over his emotions, He does however relish the Idea of his destruction. He is really the enemy of all undead inhabitants of the Shadow Isles due to his desire to free the souls of the people they have killed. Kalhe sympathies with Lucian hopes to work with him, He wishes for him to let go of his wrath against thresh and look to the salvation of the lost souls. Due to his relationship with Death and the Aid of those dying, Kalhe has run into Kindred Numerous times and wishes to be friendly with them, although they are not open to the idea. Kalhe Has gone to many wars in order to aid the souls of those lost.

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