Anti Burst Item Ideas

Reksee··7 votes·1,753 views

I wanted to come up with some item ideas that would counter heavy burst.

Divine Heart

Recipe: item 1031+item 1043+item 2420+550 gold (2950 gold)

Stats +30% attack speed +50 armor

Unique passive: Basic attacks deal an additional 30 physical damage on hit

Active: Become immune to all damage for 0.25 seconds, during this time you can still attack, move, and cast abilities. cooldown: 60

Desperate Sacrifice

Recipe: item 2420+item 1038+1000 gold (2900)

Stats +70 attack damage

Active: Sacrifice 50% of your attack damage for 2 seconds. You will be shielded for three times the amount sacrificed. After the duration is over you regain your full stats. cooldown: 90

Divine Heart is an item that requires skill to time right but if timed right can save you. It also allows adc's to get armor, something they don't have much access to despite the amount of ad assassins in the game.

Desperate sacrifice is an item that, if timed right, can save your life. If timed wrong it can leave you ineffective in a fight.

Please leave any thoughts about these item concepts. Thank you!

11 Comments

Meme God Shrek6 votes

I really like the idea of Desperate Sacrafice, though I don't think the item path to it is quite right for what it gives. I don't think it should have Stopwatch as part of the build path and it provides a ton of AD for something that's meant to be defensive. Only having the effect work for 2 seconds also means that messing up the timing a little will only matter in a rare split second scenario. I'd say have it be this:

Recipe: item 1038 + item 3067 + 700 gold (2800)

Stats +50 Attack Damage +250 Health +10% Cooldown Reduction

Active: Sacrifice 60% of your AD and gain a shield equal to 250% that amount for 3.5 seconds. After 3.5 seconds your sacrificed AD is returned.

Also, I'm pretty sure Edge of Night is already a decent anti-burst item that provides damage. It blocks one spell so it could block a Kha's Q or stop CC that would get you locked down and killed as well as negate the damage.

LordGeovanni1 votes

I think 2 seconds is fine as it allows you to block and not keep your own damage off line for too long. I just think that the stats on the item is too good for its effect. I like your build path but id take away 5 more ad and take away the kindle hem and make it like this item 1037 + item 3801 + item 1006 +item 1036 +675

Yets42403 votes

Why are these anti burst items so ridiculously damage focused? What we actually need are ways to kill the hypermobile and hyper damage champions who are SUPPOSED TO BE SQUISHY AND WEAK TO BURST, but have ways for Tanks and Juggernauts to actually survive the ridiculous levels of ranged and AoE burst damage that effectively kill them in 2 or fewer seconds before they have a chance to even get in, let alone do their actual job. And remember, these are the only classes in the game that YOU AREN'T SUPPOSED TO BE ABLE TO BURST DOWN yet they suffer the worst from the hyperinfalted damage of the last oh, 3, almost 4 years worth of imblance.

Meme God Shrek3 votes

{quoted}

Why are these anti burst items so ridiculously damage focused?

Probably because he/she wants to be able to avoid dying to assassins when they go out of position while also 3 shotting everyone but tanks by right clicking.

Reksee1 votes

Because adcs are the most vulnerable to bursting (although bruisers and tanks suffer from it too) and in a majority of cases, an adc won't buy a purely defensive item.

Yets42403 votes

For six years, League of Legends was based around everyone being required to build purely defensive items, or they were literally trolling, and throwing games. Suddenly ADCs get reworks, and major item changes in S6 and all that gets tossed out the window so they can have their cake, the tanks cake, and eat them both too, as they get all their sustain for free, passively, from overtuned runes (while defensive runes essentially don't even exist) while also getting more free damage from runes than ever before at the same time then they get the defensive items tailored and catered to them (cough PD, cough G-fucking-A, cough Sterak's/Maw abuse and getting both nerfed into the ground, and made so they cannot stack together, cough getting frozen mallet also gutted, as well as TBC) while ruining them for every other class, but especially tanks and juggernauts.

Now they don't even want to build actual defensive items, let alone ever actually purchasing armor pen to deal with other targets, except for those who can abuse item 3124, let alone ever fucking reacting to their enemies and changing up anything from their cookie cutter, extremely efficient builds and amazing 1, 1.5, and 2.5 item power spikes that essentially let them hit late game damage before laning is really over.

Its almost like we need to stop catering to this toxic, infantile mentality for the sake of the rest of the entire fucking game and the other 12 goddamn and RIOT forsaken subclasses.

Reksee1 votes

I joined in S8, so I never got to see all of that happening, and I've gotten used to the current state of adc's because in my league career that's how they always were. But what I can still see is how fast tanks are melted thanks to % health true damage and armor pen. Armor pen is something I don't put into item concepts because there is already loads of it in the game. Attack speed and armor aren't stats that only adc's need and AD is something all ad characters in the game can use to their advantage. That was my logic behind these items. I can make some bruiser item concepts that counter adc burst as well but beyond that not much.

LordGeovanni1 votes

And its because you wont buy a purely defensive item that you are subject to burst. That is the consiquence of your choice. Although riot padded them with magic resist armor and Base hp since season 4 adcs have 350 - 500 more base hp than they did 6 seasons ago when they did buy purely defensive items in their build same with mages.

LordGeovanni1 votes

This meme that you have to be out of position for assassins to get to you when they run faster than anyone when no in combat and have free engage spells in addition to their free excape spells is really old you guys just spewing shit from when it was true in season 2 because you heard it. I dont think that adcs and mages should be able to ignore assassins but to say that you have to be out of position for them to get to you is completely wrong. they can group up with their team have their front line engage and engage after them when all burst and cc is used. you can try to not use your burst and cc when the front line engages but you just get run over by the front liners the assassins engage any way some one may get cc'ed but your defending team is dead because they held their spells too long you may get some one but you arent gonna get much or win that fight (unless you got some shit like an ulting nasus drain tank chunking people.

Meme God Shrek1 votes

{quoted}

This meme that you have to be out of position for assassins to get to you when they run faster than anyone when no in combat and have free engage spells in addition to their free excape spells is really old you guys just spewing shit from when it was true in season 2 because you heard it.

Isn't that only if they take Relentless Hunter and/or Mobility Boots? I agree with you on most of that stuff though.

LordGeovanni1 votes

item 3142 40 out of combat movement speed and in combat movement speed on active. no not only with relentless hunter or mobis. the one remaining ap assassin has perma invisibility. Dianna is an ap bruiser that they refuse to make a bruiser because people hold on so hard to her burst. but she is actually the best brusier in terms of survability due to her low cooldown massive shield access to ap brust items with tons of hp (which riot needs to either seperate from each other or make sure the hp is trace ammounts and lower the items gold cost in exchange. the 3rd option is lower the ap but mages like to cry gutted when you remove 2 ap from their items despite that most of them get better ratios to compensate for it get it reverted so they still have the ton of ap and have larger ap ratios.)

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