Anti Burst Item Ideas

Reksee·8/1/2019, 10:18:05 PM·7 votes·1,753 views

I wanted to come up with some item ideas that would counter heavy burst.

Divine Heart

Recipe: item 1031+item 1043+item 2420+550 gold (2950 gold)

Stats +30% attack speed +50 armor

Unique passive: Basic attacks deal an additional 30 physical damage on hit

Active: Become immune to all damage for 0.25 seconds, during this time you can still attack, move, and cast abilities. cooldown: 60

Desperate Sacrifice

Recipe: item 2420+item 1038+1000 gold (2900)

Stats +70 attack damage

Active: Sacrifice 50% of your attack damage for 2 seconds. You will be shielded for three times the amount sacrificed. After the duration is over you regain your full stats. cooldown: 90

Divine Heart is an item that requires skill to time right but if timed right can save you. It also allows adc's to get armor, something they don't have much access to despite the amount of ad assassins in the game.

Desperate sacrifice is an item that, if timed right, can save your life. If timed wrong it can leave you ineffective in a fight.

Please leave any thoughts about these item concepts. Thank you!

11 Comments

Meme God Shrek8/1/2019, 11:32:27 PM6 votes

I really like the idea of Desperate Sacrafice, though I don't think the item path to it is quite right for what it gives. I don't think it should have Stopwatch as part of the build path and it provides a ton of AD for something that's meant to be defensive. Only having the effect work for 2 seconds also means that messing up the timing a little will only matter in a rare split second scenario. I'd say have it be this:

Recipe: item 1038 + item 3067 + 700 gold (2800)

Stats +50 Attack Damage +250 Health +10% Cooldown Reduction

Active: Sacrifice 60% of your AD and gain a shield equal to 250% that amount for 3.5 seconds. After 3.5 seconds your sacrificed AD is returned.

Also, I'm pretty sure Edge of Night is already a decent anti-burst item that provides damage. It blocks one spell so it could block a Kha's Q or stop CC that would get you locked down and killed as well as negate the damage.

Yets42408/2/2019, 12:23:47 AM3 votes

Why are these anti burst items so ridiculously damage focused? What we actually need are ways to kill the hypermobile and hyper damage champions who are SUPPOSED TO BE SQUISHY AND WEAK TO BURST, but have ways for Tanks and Juggernauts to actually survive the ridiculous levels of ranged and AoE burst damage that effectively kill them in 2 or fewer seconds before they have a chance to even get in, let alone do their actual job. And remember, these are the only classes in the game that YOU AREN'T SUPPOSED TO BE ABLE TO BURST DOWN yet they suffer the worst from the hyperinfalted damage of the last oh, 3, almost 4 years worth of imblance.