Yorguth- The Shadowmancer

Reksee·6/22/2019, 5:21:35 PM·1 votes·1,436 views

Yorguth is a mage who uses the veil of darkness to confuse and discombobulate his enemies.

Passive: Nyctophobia Every third offensive spell or basic attack that hits an enemy champion marks them for 4 seconds. This stacks up to three times. Upon receiving 3 marks the enemy will be nearsighted for 0.75 seconds. If the enemy is in the area of** Night's Descent** this will fear them instead

Q: Manifest Shadows Yorguth hurls a projectile of pure shadow magic at a target location, dealing 70/110/150/190/230+(75% ability power) damage to enemies in the location. If the target location is in the area of Night's Descent the damage of this ability will be increased by 30%. range: 850 cooldown: 10/9/8/7/6

W: Disappearance Yorguth cloaks himself in shadows, becoming invisible for 1.5 seconds. Enemy spells that hit him during this time will not cancel the invisibility. If Yorguth is in the area of Night's Descent he will gain an additional 15% movement speed during the duration of Disappearance. cooldown: 15/14/13/12/11

E: Umbral Burst Yorguth unleashes shadow magic around himself, dealing 50/70/90/110/130+(55% ability power) damage to enemies hit. Enemies hit are blinded for 0.5 seconds. If this spell is cast within Night's Descent the blind duration is increased to 1 second. Radius of Effect: 200 units cooldown: 12/11/10/9/8

R: Night's Descent Darkness falls over a massive target area for 5/7.5/10 seconds, afflicting all enemies within with nearsight for the duration and slowing them by 10/15/20%. Yorguth gains 10/15/20% increased movement speed in the area. Target area Radius: 600 cooldown: 170/140/110 cast range: 550

Pros Massive utility with ultimate

Cons Low damage Tons of Power hinges on ultimate

Please leave comments, questions, critique, or suggestions. Thank you!

2 Comments

Sooo Unskilled7/5/2019, 6:34:38 AM1 votes

Trundle mage, YAAAAAAAY! I think ultimate should still effect and area but you get a buff on cast that empowers only your first ability that is cast after the ulti, like Heimerdinger, but if so the empowered spell should have double damage and quadriple effects so it makes you choose what is the best option for the current situation! I'll leave it to your thoughts! [slayer-pantheon-thumbs]

BeatinWarDrumz7/5/2019, 7:37:06 AM1 votes

I think people would just build him as a tank because he has high utility and not much damage and needs to get up close.