What if Ashe was actually redesigned to be an offensive support?
Why does she need to be a range dps? Why not introduce something new to the meta/design of the game. She's a CC archer so why put in her in a spot where she slows the enemy down for her allies? Have a long range support that can stand next to the carry slowing down the target for her allies to take them down.
I don't know what you guys think but I think it would be nice to bring a new type of support into the game to alter the meta when she is used.
(E is now a 99% Slow at level 5)