Nicholaus Arthur, the Holy Knight [CHAMPION CONCEPT] Mk. 2

Doctor Dyment·3/20/2016, 4:02:07 AM·6 votes·1,789 views
Templar

Here is a character idea I made a long time ago, and feel the need to revamp and revitalize. While I do realize that he is still an incredibly generic character idea who has been done many times before, I still feel an obligation to get him out there. He's been rebrewing in my head recently, so I need to put those thoughts to rest for better or for worse against the Boards here. Please note: I did not draw this picture here, nor do I have anything close to the artistic ability to even attempt doing so. However the one who drew this is a very good artist (in my own opinion) so if you want to see more go check them out. Also, Nicholaus was created during the time when mages dominated, as apposed to right now when they are suffering. While never in my wildest dreams would I imagine Nicholaus being placed into League or inspiring a concept of some kind, the addition of a champion specifically designed to fight an already weakened role probably wouldn't be the best for game balance. But that aside, here's Nicholaus Arthur:

EDIT: Okay, so some seem to not enjoy my idea all that much. While I can understand that the idea of this character does not appeal to you, you can at least tell me why. I didn't wish to offend anyone by the creation of Nicholaus, but if I did I do apologize. I myself am not Christian, nor really subscribe to any religion. I just find the Crusades to be an interesting time in world history and wanted to create a character based on what those men did. Thank you.

Passive: Blessed Armor Nicholaus wears armor blessed by the Gods. He gains passive resistance to magic damage of all types, that slowly gains in strength as he levels. Starts with 5% and slowly increases to 15%. NOTE: This is the only real original concept I've brought to the table with Nicholaus, an ability I like to call "true armor." True armor is armor or magic resist than can not be altered or changed at all by items such as Void Staff, Last Whisper, or any other penetration items. However, Nicholaus is strictly magic resistance. As a result, Nicholaus gains less magic resistance from any item he buys.

Q: Holy Smite Nicholaus empowers his sword with ancient holy magics. His next basic attack deals extra magic damage and shreds the target's magic resistance. It also slows for a small amount. Nicholaus for the next three seconds, going to five at maximum level, will deal more damage with all his abilities on the targeted enemy. Can affect Super Minions, champions, and neutral monsters. Note that the effect is lessened against Epic Monsters such as the Dragon, Rift Herald, and the Baron Nashor. This attack also silences the enemy. A bit overloaded, but I digress. STATS: Damage: AP Bonus Damage on Ability Cast: 60/100/140/180/220 (+60% AP) Magic Resistance Shred: 5/7/9/11/14 percent Time of Shred: 2/4/6/8/10 Slow Amount: 10/15/20/25/30 percent Time of Slow: 1.5/2/2.5/3/3.5 seconds Range: 150 (Normal auto attack range = 125)

W: Anger of the Gods Nicholaus throws out his shield in a straight line, damaging all enemies hit. Once the shield reaches the designated area, it channels energies and opens a partial gateway to the Ancient Gods in a circle. Enemies caught in this circle have all available magic and physical penetration made unable to be used against Nicholaus or any of his allies who are also in the circle. Pressing W again while the circle is still active will make the shield fly back to Nicholaus' arm, dealing smaller damage than when he throws it forward. For a few seconds after the shield is returned, Nicholaus gains bonus physical and magic resistance. STATS: Damage: Magic Outgoing Shield Damage: 60/75/90/105/120 (+45% AP) Returning Shield Damage: 35/50/65/80/95 (+30% AP) Bonus Armor and Magic Resistance: 10/15/20/25/30 percent increase Maximum Throw Distance in Units: 850 units (Can be adjusted to be less to suit scenarios)

E: Blinding Light Nicholaus blasts a glare of blazing light at enemy units in a cone. These enemy units are stunned momentarily, and take small amounts of burning damage over time for it. Imagine the Darius pull reticle, but shorter and with wider sides. STATS: Damage: AP Damage Duration: 4 seconds Damage Per Second Amount: 80/120/160/180/200 (+35% AP) Stun Duration: 0.5/0.75/1/1.25/1.5 Range: 300 units

Ultimate: The Wrath of the Gods Nicholaus prays for a few seconds, then unleashes a torrent of holy fire from above. He calls upon the power of the Gods to smite a large area on the map, causing a large amount of damage and slowing enemies caught in the whirlwind. NOTE: Nicholaus' faith is undying, so he cannot be interrupted while praying. Not even a silence will stop him. However, he is still targetable (but takes less damage than when he is in a normal state) and enemies are given adequate time to leave the area quickly before the holy fire is brought down. This also silences enemies. Imagine a mixture of Nunu and Galio's ult, but without the taunt. STATS: Damage: AP Ability Damage: 300/450/700 (+200% AP) Time From Cast Until Damage: 3 seconds at all ranks Circle Range: 900 unit circle Casting Range: 5500/6500/7500 units

Playstyle and Skins: Nicholaus is a slow moving bruiser who deals mostly magic damage. I wish for him to be a top laner, and to specialize in disabling and attacking mages. His large array of status effects that Nicholaus can layer on top of each other will encourage players who play him to combo abilities together, usually ending in either a trade in his favor or a kill with a well timed ultimate. I want Nicholaus to be an answer to all those annoying mid laners that hop around the mid lane all willy nilly. Is he slow? Yes. But he has a stun and two silences. He also has a free Banshee's Veil, so unless you go up against a juke-master LeBlanc, you should be able to catch up to them. What skins would he have? Well, the first skin I want is a dragon slayer one. He would be decked out in the bones of slain dragons, and be on a never ending eternal quest to rid the world of the dragons. By himself. Sorry, I'm not really that creative.

NOTE: I created Nicholaus Arthur to be based on the Knights of the Templar Order who were created during the Crusades. As powerful enforcers of the Law of God, they dominated for two centuries before being disbanded. Nicholaus will not go down without a fight, and holds a courage that rivals that of Darius and Garen.


Lore: In a far off land, a different land than that of Valoran, lies a vast kingdom. A kingdom that rules as one unified people rather than groups of bickering once tribes turned city-states. They live together in happiness and peace, enjoying the prosperity that unification has brought them. But none of this would have been possible without the escapades of the Order of Holy Knights, a group of hardened veteran warriors who enforce the laws of the ancient Gods. They live and die by this code and act as not only warriors who protect the land, but also peace-keepers who annihilate trouble wherever they deem it may be. While many enjoy the peace brought upon by the Knights, the Order is still widely feared due to their immense power and sway in the hierarchy of the kingdom. Some wonder if there are even men behind those masks, and not some other horrifying creatures of immeasurable power. Among these seasoned warriors is Nicholaus Arthur, the greatest warrior of them all. He alone has slain countless abominations and demons throughout the lands and beyond. With a strict hatred for any magic that is not blessed, he has created several laws prohibiting the practice of it. This placed a damper on the happiness of the populace, as many were practitioners of the now exclaimed "unholy magics" but due to the fear that the Order placed into the hearts of the people, almost all obliged without so much as a single word of protest. While he despises near all magics, he feels a deep caring for what he considers to be his people and will do anything to protect them.

However, in recent days, strange and evil magics have been seeping into the very foundation of the kingdom. Magics that have come from a far off land. Nicholaus knew that if he stood idle and watched the magical scourge continue to grow, that he would lose his beloved people forever. Setting off by himself, he ordered his men to stand guard vigilantly and wait for his return. Harsh winds, mountainous hills, and destructive seas attempted to end the life of the knight. But the elements were nothing but child's play, next to the his iron will and the almighty power of the Gods. Eventually, he reached Valoran. His white armor had not so much as chipped on his weeks long journey. Upon descending into a large city-state by the name of Demacia to the locals, he was horrified over what he saw. Here were people who believed themselves to be shining examples of humanity, that they had no faults about them at all. Only the Gods have that right. He restrained himself from attacking, but marked the settlement in his mind and continued on. Everywhere he looked, he saw nothing but evil. Abominations the likes of which he has never seen from a place called the Void, tiny creatures from the far south that spoke the tongue of man and necromancy. Who are they, to defile the boundary between life and death? Next was a place where technology was the center of everyone's lives. Electric rail lines, strange men made of metal who stalk the streets, and mixtures of unholy magics with advanced technology. They see themselves as the brightest creatures that have ever existed. An opposing city spews toxic waste into the skies, killing everything the Gods worked so hard to create. No. No more of this. No more of this defilement, this, this, disregard for everything he and the almighty Gods stand for. Nicholaus is now on a quest. A quest of true holy virtue, which will test him at every obstacle that he comes to. A quest, unlike anything he has ever faced before. Sending word back to his homeland that warned of the gathering storm, he told them to summon all the holy magic they could muster to defend the kingdom and that he would soon rid the world of the evil that lived in Valoran. Armed with naught but his shield, sword, and unshakable faith, Nicholaus now goes from town to town, ridding the world of this vile scourge. One life at a time.


Enemies:

Any and all creatures from the Void.

The Demacians, especially their leaders such as JarvanIV, Garen, and the "light mage" known as Lux.

Scientists and promoters of Pilitover, people such as Jayce and Ezreal. Nicholaus's self-imposed quest has caught the eyes of Caitlyn and Vi who seek to bring him to justice. Well, Caitlyn wants to anyway. Vi has less legal plans.

The abominations and the "scientists" who created them of Zaun, namely Viktor, Twitch, Singed, Warwick, ect.

All the Yordles of Bandle City and abroad.

The "Ascended" of Shurima, and those who worship the Sun Disk such as Azir, Renekton, and Nasus.

Any and all who practice magic in Valoran, of which there are none who use his type of magics. Nicholaus will not hesitate against any foe, even those of children such as Annie.

The Ice Witch Lissandra.

Things brought back or kept alive by necromancy such as Sion and Urgot.

Walking animals and "shapeshifters" like Rengar and Nidalee.

Manifestations of fear and darkness such as Fiddlesticks and Nocturne.

Pirates, bounty hunters, and the like. Namely the more prominent ones such as MissFortune and Gangplank.

Rivals:

Vayne She wages a similar war to that of Nicholaus himself, but hers is mostly due to personal reasons while Nicholaus feels a duty to eliminate the evils of the world. He has met her at least once before, and believes her to be too blind by her own personal motives to see the bigger picture.

Kayle A false angel who spouts lies and uses a pathetic mockery of holy magic. Nicholaus despises her on a personal level, and has branded her a heretic. However he does not believe he should kill her, for she is not deserving to die by his hand. Those who make a mockery of the Gods are to face judgement by the Gods themselves, not by mortal men. She is deserving of the highest punishment.

Illaoi A similar situation to Kayle, however Nicholaus and Illoai's battles are of religious differences. He believes that she is a false prophet and seeks to drag the world down to the depths with her false gods, and she believe him to be a self-righteous fool who should take the test and feel the wrath of Nagakabouros.

Neutral:

Maokai A creation of corrupted magics, yet a creation who continuously fights to destroy the very forces that created him. His ultimate goal will end in his death and the restoration of balance. While Nicholaus still believes him to be of evil creation, he tolerates his presence due to Maokai's ultimatum.

Kassadin As with Maokai before him, Kassadin gained his power through the twisted magics of the Void. However, like Maokai once more, he seeks to destroy the very thing that has given him his power. Could potentially redeem himself at the end of his long journey against the forces of darkenss.

Malphite a creature of strange origins, who uses a magic unfamiliar to Nicholaus. He cannot make up his mind over Malphite.

Darius a man of true strength, intelligence, and ruthlessness. In a way he reminds Nicholaus of himself at a younger age very much. However Darius still works with and sees Swain, a dark magics user, as his superior. For this, Nicholaus cannot consider him as someone who could be a potential ally. However Nicholaus does not hate him, nor wish to destroy him, but will if need be.

Draven annoyingly full of himself, but not a terrible person overall. Executioners are needed in the world, even if they decide to be overly flamboyant. If he were to tone himself down, there would be no major quarrel between him and Nicholaus.

Nautilus a mystery to himself as well as Nicholaus, Nautilus shows no signs of being a dark magics user and doesn't interfere in Nicholaus's work. But something is off about him, something terrible.

This character is a streamlined version of the previous Nicholaus Arthur, and I would really like to thank you if you actually suffered through my terrible ideas and made it to the end. Please tell me what you think in the comments, and have a good one.

19 Comments

AATTRROOXX3/20/2016, 4:25:33 AM1 votes

use this, made by putting 3 dashes next to eachother, to separate thoughts and larger ideas. It largely increases readability on large/long posts:

AATTRROOXX3/20/2016, 4:32:10 AM1 votes

I don't really like the execution of the shield of power in W.

I'd suggest having him throw it in a line, damaging enemies, then it enlargens to create a zone (morg W/Varus E size) where the gods are "angry" at those standing upon it and makes enemies in the zone unable to crit or use penetration. A second activation could make him dash to it and gain resistances upon removing the "unlucky" zone.

LSmaster163/25/2016, 2:00:24 AM1 votes

Overall: may want to add numbers. Mostly looks good though. Lore: This seems pretty cool. May want to tone down the number of enemies though (currently approaching a fifth of the entire roster plus everyone from bandle city, the void , or the shadow isles). Passive: free mr that is immune to mpen. Less mr from items. This is kind of weird since he opposes magic and this makes him want to stack armor/health. May want to make this into something more interactive. Maybe some mechanic like maokai passive or kassadin's e where casting spells near him builds up defensive stats or some other benefit? If you keep this then you might want to get rid of lowering your mr from items so it makes you tankier vs magic damage instead making you want to focus mostly on armor and health. Q: Simple but it works. Maybe take out the armor shred since he doesnt really need that too much. Also, a 10 second damage amplification is only really needed against objectives. Maybe increase amplification and reduce duration to create a window where the enemy has to make sure to avoid his wrath or get punished really hard instead of doing a bit more damage to that target for the entire fight. W: I really love the aura effect stopping magic/armor pen. Also, giving him the tradeoff between the the circle for allies and the stats for himself is cool. Maybe nerf the crit blocking though, depends on duration. Also, I love the thematics on this skill. E: Simple cc but it works. Not much to say here. R: I really like this skill though I'm not sure how well it fits on a tanky diver. What if he had the ability to gap close to one target he hit with the ult as right now it seems more like a skill you would see on an aoe heavy mage then a tanky diver. This gives him the ability to reach his target but only if he can land the ult. Just a thought.

MrXonte4/15/2016, 7:34:13 PM1 votes

Passive: Seems interesting, but why does it say mr is less effective on him?

Q: Seems interesting but since there are no numbers i cant say anything about if its good or bad

W: Against enemies its a bit boring and on your team its quite strong. Like it overall but no numbers again

E: Nuuumbeeeeersssss.

R: Seems interesting. but numbers.

I suggest you read through this post to improve your concept and get some tips on how to get some numbers in here. overall quite interesting concept but it really sucks that even the most basic numbers are missing.

Digielf4/17/2016, 7:35:00 AM1 votes

He already took a deadly arrow in the chest so it's too late for him