[Champion Concept] Ingvar: Monster of the Battlefield
Ingvar is best used as an Support. He is primarily quick and relies on AA most of the time. He comes from Mt Targon
Lore:
Mor fought gallantly for as long as he could, but as days went by he got only older. It came time for Ingvar to stop and retire, and even found a young pup and took him in, named him, and showed him how to fight. Ingvar, as everyone called him, saw how he fought unusually and unlike them, more swift and clean. They nicknamed him, monster of the battlefield. When Ingvar heard of League, he was gladly permitted in.
Sorry the Lore is so short. I really couldn't think of anything.
Stats: Health: 487 (+62 per level) Health Regen: 4.8 (+0.3 per level) Attack Damage: 64 (+ 3 per level) Attack Speed: 0.678 (+ 2.9% per level) Armor: 24 (+5 per level) Magic Resist: 29 (+3 per level) Movement Speed: 345
(anyone mind if he has the "every 5 spells 1 gains a bonus" from Rengar?)
Kit:
Passive: Loyal Guardian: Ingvar gains 30 MS when near an ally. Range is 1000.
Q: Bite! Passive: Sensitive Nose: Ingvar is able to sniff out his enemies. Enemies or hidden traps within 500 perimeter of Ingvar are seen. (This ability is lost when active is on cool down) Active: Ingvar bites an enemy dealing 20/40/60/80/100 (+80% AD) damage. Powerful Active: Ingvar's bite deals 30/55/70/105/130 (+100% AD) damage. Enemy bit loses 5/10/15/20/25 armor for 2 seconds. Cooldown: 14/13/12/11/10 seconds
W: Pierce: Ingvar throws his dagger as a point and click to a enemy champion, dealing 40/90/150/210/280 (+50% AP) magic damage. Powerful Active: Ingvar's dagger deals 50/105/170/235/310 (+75% AP) and slows the target by 50% for 2 seconds. Cooldown: 12/11/10/9/8 seconds
E: Passive: Thrive: Ingvar passively gives him and nearby allies 2/4/6/8/10% life steal. (This passive becomes inactive when active is on cool down.) Active: Empower: Ingvar and nearby allies gain 10/20/30/40/50 AD and 2/4/6/8/10% lifesteal for 3 seconds. Powerful Active: Ingvar and nearby allies gain 15/30/45/60/75 and 2/5/8/11/14% lifesteal for 3 seconds. Cooldown: 17/16/15/14/13 seconds
R: Hard to Kill: Ingvar gains 50/100/150 armor and magic resist + 30 MS for 5 seconds. After the 5 seconds are up, Ingvar gains 5 stacks to do a Powerful Active. Cooldown: 60/50/40 seconds