Mimic (Champion Concept)

Lafouboy·1/23/2015, 5:29:15 AM·5 votes·1,818 views

Lore: A young girl, too young to even be able to properly lift a sword, screamed out in agony as she was tortured to atone for her escaped parents' crimes of betraying Demacia as spies of Noxus and murdering the son of a high ranked Demacian. The little girl was originally unaware of the reason she was being hurt by these adults so badly, and why her parents had disappeared and left her to this terrible loneliness and pain, but she was soon informed and constantly reminded through session after session of mind breaking sadistic treatment. The little girl's body, too young and frail to endure such punishment, could not endure for long under these harsh conditions. After less than a year of captivity, her body riddled with scars, burns, and fresh wounds, the young and innocent girl was given the sweet embrace of death at last. As the little girl died, her normally harmless ethereal form, newly spawned and still shaping into a normal ghost, floated outside of the castle and wandered too close to a Void dimensional tear, becoming infested with unnatural energies from outside her normal realm. Instead of being completely poisoned or consumed by the energies, now infused into her still forming soul, she was given life again, but in an unnatural and constantly transforming body. The little girl, still not fully aware of anything due to the confusion of her recent death, hobbled as a broken and constantly shape shifting mess until she reached a village on the outskirts of Demacia.

As she hobbled towards the village, she came across a small orphan boy, around her age, who did not run from her, but instead treated her as a harmless oddity. The little girl did not respond to the young boy's poking and prodding with various objects, along with other actions derived from childish curiosity, with hostility. Instead, the little girl unintentionally morphed to have the appearance of the little boy that was playing with her body. Instead of being afraid, the little boy was amazed and took the little girl, now a clone of the boy, by the hand to show her around the village. When confronted with the different villagers, the little girl constantly shape shifted into their forms, as if acting out the world she saw through her body. Unlike the boy, the village did not treat this oddity with amazement, though, but instead with fear and hostility. As the villagers started to form a mob, gathering weapons and tools to attack the possible threat, the little boy ran away with the little girl to protect her. He hid her in his home, a small shanty hut under the village's largest bridge, and tried to make sure the villagers could not find her. The act was in vain, though, as the villagers knew of the young orphan boy's make-shift home and headed there soon after gathering everything they could find to kill the monster. While the little girl still did not understand what was going on, she sensed the little boy's fear. The young girl did not remember anything before her death, but her body reacted on the deep emotions it retained of her fear and her wishes of a comforting presence to save her, morphing her body into an older and more mature form of her former self and hugging the young cowering boy, speaking words of comfort into his ears and releasing a misty gas into the air around her. The young child and the villagers were lulled into a serene state by the gas, causing them to fall asleep after taking in enough breaths of her mist.

As the scene quieted down, the young girl sat looking at the boy sleeping peacefully in her lap, and took a short look around his one room shanty. On the boy's walls were crudely drawn pictures of the young boy with an adult male and an adult female; all of the pictures of the three doing something happily together. As the young girl looked around the room, memories slowly came back to her from her times being tortured, from the times before the torture when her parents left her, but most importantly to her times when her parents and she were just a normal happy family living a normal happy life. As memories, good and bad, came rushing back to the young girl she began to lightly weep into the arms that she, a dead girl abandoned by her family, should not have. As she cried, the young boy sleeping on her lap responded in-kind, as he began to cry and shiver, constantly repeating childish calls for his mom and dad. The young girl stopped crying upon seeing the boy, who had tried to protect her, a random abomination that he had not even known, sobbing into her lap while asleep. The young girl, now in a form to suit her new-found maturity, picked the young sleeping boy up into her arms and started cradle his small form as she reassured him that it would be alright; that she was there. As the young boy slept, the shapeshifting girl, with memories intact and a freedom she had not known in a long time, carried the young boy with her out of town, as she sung him lullabies that her mother had once sang to her. She had resolved herself to protect the boy and never let him be alone again. The young boy awoke in the girl's arms as she was carrying him, singing him lullabies and telling him how she will never let him be alone again, as much for her sake as his. She only noticed the boy was awake when he sat up slightly and clung to her silently, burying his face in her chest and slightly choking himself trying not to cry.

The young shapeshifter eventually ended up joining the League of Legends in search for the fortune and fame that could give her, a girl who had her life stolen away from her, in more than one way, another chance at life and a way to provide a good life for the young boy she resolved herself to take care of. Though technically no older than another young girl champion in the League, she voluntarily keeps her adult form as a reminder that she can never let herself be dependent or vulnerable again; both for her and for him...

When asked for her name, she told them she had none, it was a part of the past that she did not need anymore. She received the nickname "Mimic" by the other League champions, based on her ability to copy both their appearance and their expertise. While most champions find her to be a bother or overly anti-social, some others find her to be strangely warm and motherly.

KEY: [example] = Author's notes that would not appear in the tooltip used for clarification (example) = Technical details that would not appear in the tooltip

SKILLS: Passive: Constant Change Mimic gains 1 AP for every 2 bonus AD she has. Mimic gains 1 bonus AD for every 5 AP she has. This passive does not stack upon itself. If Mimic shape shifts into another champion, she keeps her original values from her passive as bonus AD and AP during that time.

Q: Reshape Form (Cooldown: 6.5 / 6 / 5.5 / 4 / 3.5 seconds) (Range: 175) (Cost: 26 / 30 / 34 / 38 / 42 mana) Mimic's body explodes inwards and reforms itself, slightly knocking enemies towards her [50 range over 0.1 seconds] and damaging all nearby enemies for (30 / 50 / 70 / 90 / 115) (+ 0.4 AP) (+ 0.4 bonus AD) physical damage, then fixes wounds and reshapes back into her original body, healing some previous wounds and restoring (10 / 15 / 20 / 25 / 30) (+ 0.2 AP) health.

W: Loving Embrace (Cooldown: 9/8.5/8/7.5/7 seconds) (Range: 475) (Cost when enemy target: 60 / 65 / 70 / 75 / 80 mana) (Cost when allied target: 60 / 65 / 70 / 75 / 80 mana) Mimic dashes towards, attaches herself to, and does (80 / 120 / 160 / 200 / 260) (+ 0.6 AP) (+ 0.6 / 0.65 / 0.7 / 0.75 / 0.8 bonus AD) magic damage over 2 seconds to target enemy [her position is slightly in front of the enemy champion and she can still be attacked and take damage while attached to an enemy champion]. If Mimic casts this ability on an ally champion, she attaches to them for 2 seconds and shares damage with her ally, taking (40% / 45% / 50% / 55% / 60%) of the damage for them. Mimic can cast spells and auto attack while attached to the enemy. If Mimic casts Soothing Pheromones [which Soothing Pheromones will start when Loving Embrace ends] while attached to the target enemy champion, at the end of the Loving Embrace's duration the target becomes rooted in place for 0.25 seconds.

E: Soothing Pheromones (Cooldown: 23 / 21 / 19 / 17 / 15 seconds) (Cost: 70 mana) Passive: (Range: 350) Every time an enemy near you is rooted, charmed, feared, or taunted they take (4%/5%/6%/7%/8%) (+ 1% per 100 AP) of their current health in magic damage.

Active: (Range: 350) Mimic roots herself in place for 6 seconds, instantly releasing a slowing gas (25% / 30% / 35% / 40% / 45%) in an area around her for the entire duration. Enemies that stay inside the gas for at least 2 seconds are charmed for 2 seconds, the charm effect can only proc once per champion. You can cast spells during this spell's duration [if her W or R are cast, due to the forced state change, this spell ends early]. This spell can be cancelled early.

R: Shape Shift (Cooldown: 180 / 140 / 100 seconds) (Range: 1350) (Cost: 15% of current mana + 10% of current health) Mimic chooses a target allied or enemy champion and shape shifts into them over 1.5 seconds, being unable to move or attack. Mimic can stay shape shifted for 20 seconds. While shape shifted, Mimic replaces her items with the target champion's items at (75% / 80% / 85%) of their stats, her base stats with their base stats scaling to Mimic's current level, and her abilities for their abilities (except their passive). Abilities on cooldown before and after Mimic shape shifts stay on cooldown for their correlating transformed ability. Mimic can shape shift back to her original form by clicking her passive.

BASE STATS (Level 1 – 18) Health: 603 – 2048 Attack damage: 59 – 113 Health regen.: 7.2 – 20.7 Attack speed: 0.668 (+0% – 53.0%) Mana: 297 – 977 Armor: 24.7 – 89.2 Mana regen.: 7.1 – 14.8 Magic res.: 32.1 – 53.4 Range: 125 (Melee) Mov. speed: 345

Primary Role: Fighter (top) Secondary Role: Support (bottom)

20 Comments

PorygonL1/23/2015, 8:32:51 AM5 votes

Instantly Waifu-tier

Birbs of Prey1/23/2015, 9:21:25 AM5 votes

Okay, so here's the comp you run with her EVERY TIME, NO EXCEPTIONS. Morde Mid, Mimic Support, Yorick Top, anything you damned well please adc, anything you damned well please jungle. You play EXCLUSIVELY against ANOTHER Mordekaiser, don't ask how, and FOCUS HIM IN TEAMFIGHTS. Mimic hops in Morde's skin, making two Mordekaiser's on your team. Then BOTH Morde 1 and Morde 2 ult the ENEMY Mordekaiser, making you having FOUR Mordekaiser's on your team. LASTLY, Yorick ults your team's Patient Zero Original Mordekaiser (PZOM for short), and you march down mid with a total of FIVE Mordekaisers. That's an ENTIRE TEAM of Mordekaiser. The enemy carry then explodes from the level of sheer METAL that they impose, and both nexuses surrender to the majesty of their sweet riffs on the rift.

Crimson Seraphim1/24/2015, 10:52:04 PM2 votes

Passive: Constant Change Mimic gains 3 AP for every 4 bonus AD she has. Mimic gains 1 AD for every 4 AP she has. This passive does not stack upon itself. If Mimic shape shifts into another champion, she keeps (50% / 55% / 65% / 75%) [Scales off ultimate level] of her original values from her passive as bonus AD and AP during that time.

Passive is a bit too complicated. What is the optimal build for Mimic? What kind of build do I even start with? It is unclear. Given too much choice, how are people going to build for optimal damage output or utility? And just for example if I go and build 300 bonus ad. I will get 225 ap, if I build 700 ap, I get 175 bonus ad. Your q at will do 518 damage. If we do the same thing for ad build you will only do 366 damage. So most people will automatically just build AP. Which is fine but then what is the point of AD build if no one is going to build hybrid. 400 AP and 200 bonus ad would do only slightly more damage than a 300 bonus ad build at 395. So it more like ad to ap isn't needed. An idea for this though would be to have her AP switch to AD at certain intervals, kind of like gnar switches to mega gnar. This would still keep the feel that she is constantly transforming in my opinion. The last thing about the passive is that she keeps it when she attaches to another person. Essentially she debuffs someone by 20% and the get 75% of what she had originally from her own items. So she makes the champion she takes over stronger than they were before. So that is a bit op. If I am a 800 ap veigar and you shape shift into me with 500 ap, then you have 1175 ap when you shift into veigar. You'll be 1 shotting people. So i would say either DRASTICALLY lower the values like 25% at max lvl or get rid of the second part of the passive entirely. if you use the same logic with 25% at max lvl, you still would be a 925 ap veigar. I again would strongly urge changing the passive to something gnar like, rather than vladimiresq.

Q: Reshape Form (Cooldown: 6.5 / 6 / 5.5 / 4 / 3.5 seconds) (Range: 300) (Cost: 26 / 30 / 34 / 38 / 42 mana)* Mimic's body explodes inwards and reforms itself, knocking enemies towards her and damaging all nearby enemies for (30 / 50 / 70 / 90 / 115) (+ 0.45 AP) (+ 0.5 bonus AD) physical damage, then fixes wounds and reshapes back into her original body, healing some previous wounds and restoring (10 / 20 / 30 / 40 / 50) (+ 0.2 AP) health.

So first things first, the wording at the beginning is confusing. Exploding inward. Not sure if it explodes, implodes or explodes then implodes. I am going to assume you mean implodes, so that is what I am going to go with. I am assuming that then it damages anyone pulled in by it. Then it does physical damage. Personally I think this makes it hard to optimize any penetration items on her cause the next ability does magic damage. But hybrid pen is possible just not through itemization. I am a little weary of the self heal being on a 6-3.5 sec cooldown. At lvl 9 she would have one of the most broken heals in the game. To give you a frame of reference, tryn's heal is on a 12 sec cooldown and vlad's is on a 4 second cooldown at maxed q. the only person in the game with a heal faster than yours is soraka with 2 secs at max lvl, but she can't heal herself, and her q that does heal her is on a 5 sec cooldown on max lvl. Your heal with max cooldown would be every 1.5 secs. So at lvl 9 you would have 1326 HP and 637 mana approximately, without accounting for items build. If you had 40% CDR you could heal and CC 4 times in 6 seconds and if you had about 200 ap with your CDR items you would heal 360 hp in 6 secs, which would be about 33% of your entire base heal. 1/3 of your health in 6 secs. and it would only spend 7% of your base mana. And in the mean time your damaging and ccing your opponent for about 255 damage * 4 times in 6 secs at 200 ap means you deal a little over 1000 damage in 6 secs. That is like assassin lvl damage at lvl 9. So I would up the cdr and mana cost of this ability to something like 20/18/16/14/12 (max cdr cooldown would be about 7 secs), and make the mana cost something like 40/55/70/85/100. If that is not an attractive option, remove the damage on the cc and make it something like 12/11/10/9/8 (5 at max CDR) for cooldown and keep the heal as is, and make the mana cost something like 40/50/60/70/80. Other than that remove the heal altogether and just make it a short range cc ability. Use the cooldowns and mana costs from the previous option. But even without all the math, what about mechanics wise. Is this champion going to be an bruiser? Is your champion gonna want people close themselves? Would this cause your champion to die under normal circumstances? By the looks of it your champion would have the highest base health in the game lvl 1. So pulling them in might be effective. Your also doing about 90 damage with is probably about 1/8 of most champions base health plus their first purchase. So fairly bursty. But I could allow it simply based on the fact your putting yourself in danger in order to damage your opponent. Fair opportunity cost.

W: Loving Embrace (Cooldown: 9 seconds) (Range: 475) (Cost when enemy target: 60 / 65 / 70 / 75 / 80 mana) (Cost when allied target: 55 / 60 / 65 / 70 / 75 mana + 6% / 7% / 8% / 9% / 10% of current health) Mimic dashes towards, attaches herself to, and does (80 / 120 / 160 / 200 / 260) (+ 0.65 AP) (+ 0.8 / 0.85 / 0.9 / 0.95 / 1.0 bonus AD) magic damage over 2 seconds to target enemy. If Mimic casts this ability on an ally champion, she attaches to them for 2 seconds, giving them (40% / 45% / 50% / 55% / 60%) damage reduction; Mimic takes the damage her ally avoids through this ability's damage reduction. Mimic can cast spells and auto attack while attached to the enemy. If Mimic casts Soothing Pheromones while attached to a target, the target becomes rooted for 0.25 seconds.

Ok. Hold it there bud. She is starting to look like more of an ASSASSIN than fighter or support. I am going to use the 200 AP Mimic again. This ability is going to do 440 damage at lvl 9 over 2 secs. Assuming you have max cdr, this ability will be on a 5 second cooldown lvl 9, mean that this ability will have effective cooldown of 3 secs, as it will be on the opponent for 2 before next one comes up. So in about 15 second, you can bring someone from 1200 hp, about a normal adc at lvl 9, to 0 hp. 15 secs, in which would could also be ccing them into range. I figure this kind of synergize with q, kind of like the Diana R+E combo. Your Q + W combo as is, would do 700 damage with 200 ap. and both would be up again in with 7 secs in the max cooldown scenario. So a Q W W combo would pretty much 1 shot an adc or anyone with less than 1200 hp. and that combo takes 12 secs. People could retaliate yes, but you have the highest base hp at lvl 1. So safe to say you will have enough hp to tank by lvl 9 anything they retaliate with.

The next thing you would have to figure out is how do I target you when I am an ally on the enemy team if your attached to my teammate which I can't attack? Are you untargetable during the time your on an opponent (cause if you are, then you have a free zhyonas in your ability). And if you are untargetable, being able to cast spells and abilities while attached, would be broken as well. I guess if you were a debuff for 2 secs that I could QSS then it might be fine but being able to further damage me, while I can't damage in return is a broken mechanic. That's why zhyona's or fizz E while they are untargetable, they can't chain abilities to it. You have to further explain how the counterplay for attaching yourself to a person would work. When making a champion, you have to be able to beat your own champion. Counterplay has to be built in, or you end up with OP brokenness I AM LOOKING AT YOU REK'SAI.

Next thing is attaching to an ally. You take damage at the and reduce damage done to your ally. At lvl 1 though, you reduce the damage by 40%. This is equivalent to a MAX LVL BRAUM SHIELD. AT LVL 1. This is also equivalent to exhaust. So if this stacks you could possibly give someone 80% damage reduction at lvl 1. I don't believe it does stack though. So the only other person who can beat this at lvl 9 is Yi and his W. The difference between this and Yi's W though, is that Yi can be CC'd during the channeling of his W. You can't so far as I can tell. And also, I need to know if you take 40% extra damage. So basically. Lets say Ashe auto's your ally for 300 damage lvl 9. You hop onto your ally to reduce the damage. You take the reduced damage that your ally would have took. That is all well and good, but you should also be taking the entirety of the original auto attack as well. In the example, you could take 300 damage, plus 180 that your reducing for your ally as well. so 480 total. Which having 1326 base health at lvl 9 is only 1/3 of your base health, which doesn't count your itemization. You need more of an opportunity cost for going in again giving your ally and exhaust and a half essentially. Not just reducing the damage to yourself and your ally. You could do that or increase the % of current health you pay, as 10% of 1300 is 130 so you would be reducing your damage even further that 60% on a 300 damage auto.

Last thing I would advise against is making an ability's passive chain with the cc instantaneously from another ability. In this case you can root an enemy if you use your E while attached to them, which would instantly do 10% of their current health, + extra 1% per 100 AP. This is why they removed talon's silence, because it left little room for counterplay, and it triggered his passive instantaneously.

pandermohnium1/25/2015, 8:29:12 PM2 votes

I would like to see this champion make it into the game. Seems new and original.

Renodhal1/23/2015, 8:17:01 PM2 votes

I feel like the biggest flaw in this champion is the lack of incentive to do well. When you become another champion, you'd be better off feeding someone who you can shape shift into to balance a teamfight. The other team, likewise, has no incentive to do well when there's a champion who just takes their scariest member and becomes them.

Basically, no matter how bad you do, you are the scariest member of every teamfight. Not a very rewarding system is it?

Lafouboy10/17/2015, 8:43:25 AM1 votes

Damn. I forgot I even made this. I kinda wanna make another champ idea.

Just curious though, as this is a finished product of a champion I made a while ago, how do you all rate this champion in the level of "power". Overpowered? Underpowered?

chique401/23/2015, 10:17:31 PM1 votes

She is too strong. She has Strong AP and AD ratio and she deal magic and physical damage. I think her E should just be a passive because it will depend on your team. For his ult, does she keep his own and item stats. If yes it's too strong. Also, WTF is this lore.

Lafouboy1/24/2015, 3:12:59 AM1 votes

The first draft is now done for Mimic.

Constructive criticism is appreciated and thoroughly listened to and thought upon.

Thank you.