(champ concept WIP) Unit Alpha- the half-living war machine
Passive: Reckless Fighting, GMH gains 1% movement speed for every 1% of his health missing and gains 10/25/40/55 ( at levels 1/6/11/16) AD when under 1/4 HP.
Q: Motorized punch Your next basic becomes a skillshot aimed in the direction of who you are attacking. It has 100 increased range(he has a base 150) and deals 110%/120%/130%/140%/150% damage and stuns the target for 1 sec. if the target is under 1000 hp. Cooldown: 6 sec.
W: Natural Regen after casting for 1 sec. he gains health regen equal to 5%/5.5/6/6.5/7 of his missing health every second for 3 sec. and at the end gains a 20% slow on his next basic. Cooldown: 19/18/17/16/15 sec
E: Ground Stomp After a 0.5 sec delay he stomps the ground, dealing 50/100/150/200/250 (+0.5 total AD) physical damage and knocks up everyone hit for 0.25 sec. Cooldown: 10 sec
R: Fueled fire he sprays oil across the floor in a radius around him and lights it 0.75 sec. after, lighting it for 8 sec. . Standing in the fire deals 5%/7.5%/10% current health magic damage per second and gives him a shield that increases by 50/75/100 health per sec. Cooldown:125/100/75 sec.
Sample build:
