Champion concept - Palvra - the frozen Protector
X is a Bear wearing Glacial armor, and belongs to the Ursine Tribe of the Freljord. In game, he plays the role of a tank, and is best played in the jungle.
Details:
Range: melee (150) Resource: Mana Weapon: Claws Role: Initiator
Passive:
Palvra gets 10/20/30 (at levels 1/6/11) bonus armor and magic resist for every slowed enemy champion near her.
Q:
Palvra jumps to the target location (500 units) and cracks the ground. It costs 7% current HP, and refunds this + 4% max HP per target if landed. after 2 seconds, the ground erupt with ice, dealing 100/150/200/250/300(+ 12% Palvra's current hp) Magic damage.
CD: 20/18/16/14/12 Sec.
W: Reflective surface
Palvra makes it so the ice armor covers his entire body, reducing incoming damage by 100% for 0.5 seconds. At the end, Palvra slows all nearby enemies for 10% Per 100 damage blocked, and deals 1% max health magic damage per 75 damage blocked(before resistances)
CD: 24/20/16/12/8
E: Freezing barrage
Palvra cover an area in ice for 5 seconds(think Morgana W). Enemies standing in this area take 10/20/30/40/50(+ 2% Palvra's current HP) magic damage and are slowed by 0%, ramping up to 30/35/40/45/50% over the duration of the AOE.
CD: 15 sec at all ranks
R:
Palvra places down an area at long range(redemption), allies in this area get AD and AP, enemies in this area get slowed by 50%