[Suggestion] New Game mode Idea: Masquerade

redfeenix··21 votes·956 views

I had a random/ fun idea for a new weekly game mode. Please note I have no idea if this is even possible from a techinical / artistic standpoint.

My idea is very simple: your champion model is of another random champion.

So in champ select you pick a champion but during loading screen and in game, your model is of another random champion.

So for example If I picked malphite, my model might get randomed to a teemo's. I would look like teemo for all players, but still have malphite's skills, scalings etc.

This would be fun because you have no idea who your allies/ enemies are (untill you see them use their skills). It would be fun because in a teamfight, people would still focus vayne (not realizing she is actually a tank). ETC.

I think it would be a fun unique twist, but I'm not sure if its even possible to create (ie problems with animations etc).

Cheers, thanks for reading, just a random idea I had! Thought it might be fun.

The game mode could also be called: Champion Switchup, with the models just being switched with your teammates instead of being totally random.

Let me know if you guys would play this or not !

What would be the funniest champs disguised as another? I think teemo disguised as malphite would be hilarious. Can you imagine teemo ulting into your team :D :D . Or a yordle with cho's skills. NOM NOM NOM.

EDIT: GALIO WAS MENTIONED! OH my can you imagine a vayne flash ulting into the enemy team under tower. for the first time it would actually make sense!

18 Comments

Shadòw5 votes

it would work but without animations so it would look shitty

redfeenix1 votes

I was just thinking how much fun it would be. Imagine lux that has the skillset of zed. How funny would that BE LMFAO !

Or lulu with Jarvans skills!

I'm not really sure how animations work. I think skill animations are seperate than champion animations, so it would be possible for them to implement the skill particles and just have the character model taunt or something when they use a skill.

Its just a fun idea I had, thanks for reading !

Pikmints1 votes

Yeah, animations are meant partially to add clarity. So if someone picked Vayne then there'd be no way to tell when she is in her ult because there would be no visual change. Zac's E wouldn't show someone charging up since there's no way for many champs to show that, champs with multiple forms like Nidalee and Elise would have no indicator for which for they are in, and unless their models got resized then the exact area Zac's ult would hit wouldn't match.

Particles would still be the same so anyone playing Teemo would throw down a shroom regardless of who he was, Zed's shadows would still be images of Zed, each time someone gets a ranged champ's set they'd use their projectiles for the autos.

So if Riot was willing to change the way they handled animations then I think this mode would be great. They'd need to make animation relative rather than absolute like they do now. That way champs like Lulu would be able to crouch like Zac does during his E charge and champs like Malphite would be able to make the large sweeping motions that Riven does during her Q. Gotta be honest though, I don't expect them to change the way they handle animations since the current system functions just as the game needs it to, so that would be a lot of man hours changing those systems for benefits like this in exchange for who knows how many bugs.

redfeenix1 votes

Very nice point, the difference between skill particles and champion animations for skills. Thank you for sharing that; while i'm sure I knew in the back of my head about this, I'd like to thank you for putting it on paper.

I dont think they should waste time/resources actually changing how their animation basics work. It would be a huge task and totally out of scope for this fun activity.

Can you suggest any middle ground? I dont want them to waste time/resources on something thats ultimately for fun ^^.

Cheers thanks for the great insight into the champ animations [slayer-pantheon-thumbs]

Pikmints1 votes

Because most champs have a skillshot in their kit of some sort, they could simply use the same animation for when that champ throws one out which should handle a large chunk of abilities already. If a champ has multiple skillshots like Lux then they could assign a random animation to the ability at the start of every match (or just use 1 animation if they don't feel like it would make much of a difference either way). Steroids don't usually have visuals attached aside from having something glow, a mechanic every champ has due to the glow from sheen passive being ready, so there goes another chunk. Dashes (if the champ doesn't already have mobility animations associated) could use a champ's walking animation but freeze it mid-step and blinks pretty much only have particles, so I feel like most mobility abilities would be covered by this. It would probably be best for collision based abilities (like Zac R, Sion R, and Vi Q) if every champion has a ring around them showing their hitbox while they use it, thus painting a clear picture for all players of their effective area.

Well if these animations were only going to be used for a weekend in the game mode rotation, they don't need to be high quality animations by any means. So with the edge cases like Zac's E , Tahm W, Vayne's ult, etc, they could cobble together simple animations that each and every champion would only ever use on that mode. They would likely also need to do this for champs that have animation gaps, such as how Trundle doesn't really have an animation suitable for a skillshot. This mode would still be something Riot would pass through the PBE so if any abilities were missed or if something could be made more clear then they can adjust it there.

I imagine Riot would be willing to spend some time on this mode should they want to implement it, as they clearly put time into making the game modes already. Creating a few animations wouldn't be nearly as intensive as creating and balancing game mechanics, so I think this is within the realm of possibilities.

I'm just not exactly sure how they'd handle odd cases like Zac's hidden passive where he grows with health, how champs with multiple forms, and how each person would select their skin. They could just let a champion scale with their health I suppose since I know that tech is already in the game. I honestly don't think it would be too bad to let a champ switch between forms since there usually is a subtle particle effect showing it and they're rarely a sudden swing in threat level. They could also let you know after the lock-in phase who you'll appear as and let you choose one of their skins if you already own it. They could just turn both of those options off to avoid adding further confusion to the mix, which may be for the best since certain skins have animation and particle differences that would really mess with people.

fGUXUQ1hyW2 votes

I mean they kinda have the whole become another champion thing if anyone remembers the item from the bilgwater special event it allowed you to take the form of a ally champion so I think that if riot worked they could do this

redfeenix1 votes

Could you remind me of this ? I don't t remember this I think I might be missed that event

FloRaider422 votes

Would look really weird with the mismatched animations, but it would be an interesting twist.

Terozu1 votes

I WOULD LOVE THIS Imagine teemo with katarina skills lol... OR LEBLANCS! or shaco there'd be two of him, they're everywhere, oooohhh or teemo with maokai skills, he throws a shroom... and it starts chasing you!

redfeenix3 votes

LMAOOOOOo the possibilties are endless this could be fun af eh ?

Imagine a lb with zacs skills. LMFAO can you imgaine the passive? a bunch of mini leblancs lol!

Doom Doot1 votes

Why aren't we funding this? I mean, they did add something similar-ish during Black Market Brawlers...

redfeenix1 votes

@L4T3NCY Please check this thread out and lemme know what you think about this idea/ feasability.

Simon Lancaster1 votes

When the enemy Kog'Maw walks into the middle of your team... then you realize it's a Galio. Oops.

redfeenix3 votes

Or when you run towards your friendly sona for heals. aaaaand its a talon.

RengoDotCom1 votes

Sounds Awesome

underscores2221 votes

It could work like that item from brawler's, where you can look like an ally until you attack something or use an ability. Only for this application, once out of combat for 10 seconds, you take on a random champion's look, which you retain until you attack or use an ability. It would solve the animation issues, but wouldn't be as cool.

redfeenix1 votes

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