[{quoted}](name=Prospector Pete,realm=NA,application-id=A8FQeEA8,discussion-id=8AssWn89,comment-id=00000000000000000000,timestamp=2015-09-19T22:01:59.641+0000)
Maybe if it was 60% AP instead of 50%
Idk, maybe, but remember again, with items like deathcap for,example, that's a lot more AP for each gold spent, than any AD item would give, also, you get more AP per item, like IE only gives like 80 AD (don't know exactly) but rabadons gives like 120 (again not 100% sure on the figures) and increases it all by 35%, this is normally because AP champs have the drawback of cool downs, which limit how fast they can cast abilities, therefore reducing DPS, whereas ad champs have AAs as their primary damage source, so don't have the cooldowns slowing it down, therefore, a champ with AAs which scale with AP needs low ratios, or they will just be insanely OP