LEGENDS OF RUNETERRA: does Kalista feel weak to anyone else?

CaptainAntiHeroz·1/28/2020, 11:11:59 PM·1 votes·2,342 views

https://img.rankedboost.com/wp-content/plugins/legends-of-runeterra/assets/card-images/01SI030.png

Like she has nothing to protect herself especially since she comes out around the same time the enemy gets 3/~ units to just outright kill her immediately.

Not to mention she dies to almost all removal. Like it doesn't make much sense that she dies so easy. Sure she has a decent skill if she survives long enough, but getting her to not die as soon as she comes out.....

Kalista what do you all think?

13 Comments

Rockman1/29/2020, 12:13:27 AM3 votes

i just think direct removal is too strong. im running cards that give +1/1 just because removal kills most stuff at 2/3 hp.

iLLp2/8/2020, 5:51:08 AM2 votes

weak? that bitch is TRASH. i'd rather play kalista in league than runeterra

Chaeor1/31/2020, 3:50:16 AM1 votes

in my opinion kalista is good in damacia decks specificaly elites as for example you can drop a garen then direct the damacian army move on to next turn (youll probably have a board already made as elites are hard to remove ) on next turn you slap down kalista and bond her to garen and you can defend her with the crazy buffs from damacia or barriers damacia provides . and as soon as you attack with her place her on the far right and force the enemy to trade into your army or let her see your board getting traded before attacking with her to revive a garen or a tianna for that fact . she provides alot of value but she is not meant to be played early at alll she is a support holder . still that stupid 2 hp is pissing me off cause 1 mystic shot kills her and im not in the mood to run a chain vest for that [zombie-nunu-bummed]

IVSakenz1/29/2020, 12:00:37 AM1 votes

any champ with 3 or less health is kind of worthless imo..2 or 3 crystals worth of power will erase them

Devilreaper XIII1/31/2020, 9:33:48 AM1 votes

you're playing her wrong .o. , shes not for attacking she needs to be protected at all times, by shen for example, or a freljord deck to buff her up, or pair her with challengers, or use recalls on her after attacking with her to rebond, basically she's for having an undying ally, but i do agree that the direct damage cards don't cost enough, and are too many of them, plus they do too much damage compared to the current cost .-.

Rexigor2/8/2020, 5:47:35 AM1 votes

her power comes from the surprise 2+ attack on a bonded ally if that kills a monster and they use removal on her should be a 2 for 2 or maybe 3 for 2 if you're lucky

JustA kleo1/31/2020, 4:08:55 AM1 votes

almost no champ with below 4 health is any good. they get 1shot by any spell.

so far i still enjoy LoR but you can clearly see that riots chinese meta of "damage >>>>>>>>>>>>>>>>>>>>>>>>> defense"

Manslayer1/30/2020, 1:06:23 AM1 votes

I actually find removal in this game to be crazily sparse, and the removal that does exist costs too much and usually nets you a mana loss. The issue is the few times removal hits it feels bad, that said there needs to be a crazy amount of removal until they nerf evasive units extremely hard.