How many failed reworks in a row has skarner got?
3? 4?
dont even remember
3? 4?
dont even remember

[{quoted}](name=Aeolian Melodies,realm=NA,application-id=3ErqAdtq,discussion-id=zvgA4FmK,comment-id=0001,timestamp=2016-03-20T23:26:23.918+0000)
damn, im too late
I think 3. He never even needed one to begin with lol. He only had number issues.
I'd say he needed one. Back when he had a perma slow he was going of a stat check. There was no real counter play around his kit, he just spammed on you. Though I did love original skarner. In his next phase his Q gave attack speed, move speed, did lots of magic damage, and provided infinite sheen procs. His Q did too much work for the rest of his kit. So if he got fed and hit that mid game power spike he got out of control really easily.
I have had love for all versions of Skarner. I love how open his itemization is. Though he kind of lost some of that in his current incarnation.
Probably 2.5. They took off the slow on Q, then later changed his passive so 1.5. Then they did the juggernaut update so 2.5. I wouldn't really classify them as straight up failures. Both accomplished some of the goals riot had for them, they just didn't succeed in fixing the core problems with his game play.