Why is it a problem that assassins kill you "in less than 3 seconds" but it's not when mages do it?
I'm not denying that there are bad design cases like Talon where he deletes squishies instantly by pressing buttons on them with no counterplay but there are plenty of mages who still effectively do the same thing from range and delete you in less than 3 seconds. But mages will also bring utility to the table and they do their damage from the safety of range.
I don't mind mages who can be interrupted while they do damage like Malzahar but champions like Annie, Anivia, Ryze, Viktor or anyone who has good synergy with protobelt and can use its active + their spell rotation to gib squishes (Kennen cough cough) walk up to you and kill you instantly and it's not a problem? Many assassins have skill shots just like some of these mages but even if they don't, they have to jump into the middle of a team to do damage and damage is all they bring to the table. Meanwhile, mages still bring ridiculous waveclear and utility to a team and scale much better overall.
I just don't understand the logic when killing you quickly is what assassins are designed to do but now it's a problem but yet this same problem applies to several mages while the level of gameplay is basically identical (limited counterplay) yet it's not a problem. Seems pretty silly.
prepares for downvotes from mages from fog of war
and be both at the same time



i build on my assassins