[{quoted}](name=Dead flag blues,realm=EUW,application-id=3ErqAdtq,discussion-id=zsK5tU1I,comment-id=,timestamp=2018-02-06T18:48:31.407+0000)
Even someone without hands could play her, her kit only has one "skillshot"
Point and click "polymorph" more like "stun", point and click shield, 80% slow on a skillshot undodgeable, R is basically " I click on you and fuck everything"
Point and click shield, point and click slow / ms buff, Knock up used to run away (undodgeable most of the time), R is undodgeable either, basically the "oh shit I fucked up button"
Point and click shield, point and click root, no ult, poke is really easy to shoot, although I like her
Skillshot root at least this one is fair, point and click shield, otherwise his kit is fine
she requires you to sit back and observe the situation. yes, her difficulty is low, but managing a good flow of buffs can make or break a game. We can't all have a ryze like combo of spells that make it look like I'm typing a secret password as fast as I can with only 3 keys.
polymorph requires proper timing and target choice, her shield can be used for a little damage and vision on an enemy, not to mention her shield completely changes how you can use your Q. Her R can be used to give health to a squishy, or as a pseudo heal, or can be used on the engage to provide a small knock-up and slowing effect around them.
the shield is what it is man, everything doesn't need to be a 4 step 8 passive skillshot. you become slower after you use the slow and the cd on the spell is more than the slow. it's short term reward for a potential long term loss. it also allows you to ignore collision detection while off cd. the tornado isn't dodge-able at pointblank range...neither is a yas tornado, ornn ult, or anything else. and like all knockback spells (alistar headbutt, tris ult, thresh flay) can be used for all sorts of stuff. knock enemies away, block a dash or jump from getting close or from continuing away, flash infront on an enemy and ult them towards your team, hop into the thick of it to seperate an enemy team before they can get organized.
her spells are basic so they can interact with her ult. Q provides a bit of area control, nobody ults the tether unless they went tanky top lol, e shields and speeds the team at the cost of her only real damage, and her ult literally does nothing but alter her other skills
what do you want shields to be? skillshots? lux is unique in this way, let shields be they're fine.
nothing in league is all that interactive when you describe it like this.
land your poison and mash those fangs, if they look at you ult.
stand on the enemy and hit them, if they are far away hit R then Q, if they are scary jump over walls until you can't see them anymore
land a charm them spam everything else, rinse and repeat
land a q, press r. roll about on the keyboard.
roll about on your keyboard making sure to spam your mastery 7
roll about on your keyboard as if you are having a seizure. die. spam mastery 7 and appropriate yas emotes.
throw down a trap, grenade the wave once low, land root and ult.
R W E back to team.
bubble people, buff adc attacks, heal booboos, ult teamfight.
do you get where this is going? kit complexity =/= interactive. it's how you use it man. little stuff impacts the game. hell aery has gotten me more kills than ignite at this point im pretty sure. and it's seen as the shieldy little brother of comet