Tenacity feels beyond useless
Not sure if something changed during the recent patch, but even with
, I'm permanently being cc locked as a melee.
Not sure if something changed during the recent patch, but even with
, I'm permanently being cc locked as a melee.
My friend let me fill you up.
Tenacity reduces pretty much all forms off cc besided KNOCKUPS/KNOCKBACKS. The game is filled with KNOCKUPS/KNOCKBACKS thus regardless of how much tenacity you have you WILL be perma cc'd. I play Garen every now and then and even with like 60%+ tenacity I STILL get cc locked.
Knockups should make your champ heavier (less movement and time knocked up/back)
Camille 100% tenacity for thiccness alone
Knockups/knockbacks/knockasides/airborne are all CC with two parts:
One part is a stun, that makes sure you can't move during the effect. The other part is moving your champion in a certain direction of the CC.
You can Cleanse the first part (the stun) and flash during the knock/pull effects and if that's how it works, i also assume Tenacity reduces the stun time of those effects so that you could move earlier.
[{quoted}](name=silver 5 btw,realm=EUNE,application-id=3ErqAdtq,discussion-id=Pusavbtn,comment-id=0000,timestamp=2018-02-25T15:24:55.745+0000)
My friend let me fill you up.
Tenacity reduces pretty much all forms off cc besided KNOCKUPS/KNOCKBACKS. The game is filled with KNOCKUPS/KNOCKBACKS thus regardless of how much tenacity you have you WILL be perma cc'd. I play Garen every now and then and even with like 60%+ tenacity I STILL get cc locked.
that isnt as much a problem as that every body on the team has access to very effective cc even the carries and thus they layer it and you never get anywhere and thus do nothing if you dont have more than 350 range. or lots of short cooldown dashes
[{quoted}](name=silver 5 btw,realm=EUNE,application-id=3ErqAdtq,discussion-id=Pusavbtn,comment-id=0000,timestamp=2018-02-25T15:24:55.745+0000)
My friend let me fill you up.
Tenacity reduces pretty much all forms off cc besided KNOCKUPS/KNOCKBACKS. The game is filled with KNOCKUPS/KNOCKBACKS thus regardless of how much tenacity you have you WILL be perma cc'd. I play Garen every now and then and even with like 60%+ tenacity I STILL get cc locked.
it doesn't stop freeze attacks either. By freeze attacks i mean things like lee sin's R stopping your character till his animation is done. There's a couple of attacks in game that sort of lock a target in the animation.
Leona's E, Zenith Blade behaves this way (don't tell the bronzies cause it's like a 2nd root)
[{quoted}](name=silver 5 btw,realm=EUNE,application-id=3ErqAdtq,discussion-id=Pusavbtn,comment-id=0000,timestamp=2018-02-25T15:24:55.745+0000)
My friend let me fill you up.
Tenacity reduces pretty much all forms off cc besided KNOCKUPS/KNOCKBACKS. The game is filled with KNOCKUPS/KNOCKBACKS thus regardless of how much tenacity you have you WILL be perma cc'd. I play Garen every now and then and even with like 60%+ tenacity I STILL get cc locked.
Thank you. I just really love
and recently, I've noticed that engaging is extremely hard even with
. Literally anything can cancel his W, can't move once R is activated (slow, stun, slow, stun, knock-up). I'm just extremely tilted when I flash-in with W+R, and seeing my W getting cancelled by literally anything, and then not being able to do anything until I die.
Tenacity has been useless for 4 years atleast so good morning
Because everyone and their mother has a knock up.
Tenacity is useless vs knock ups.
Even worse if you’re an immobile melee, everything has a slow, root, stun, snare etc
Tenacity is useless against suppression, airborne, and displacement as well as forced buffs I'm sure (Bard's R doesn't count as CC in game mechanics)
I can at least respect Riot making it so that all Stasis effects are exactly the same, so everyone knows the timing with 100% certainty. Keeps things consistent.
I kind of feel like they should rework CC in general. Make it have diminishing returns, for example so people can just pile one CC after another ontop of someone and keep them in place indefinitely.
That does sound kinda nice, but it's also one of the best ways to deal with those that are SUPER fed. So I am of two minds...
Too many knockups and other displacements and everyone running around with 45% cdr spamming their cc makes tenacity useless. Either kill or be killed.
I seriously forgot tenacity existed
There were 2 thread about the same thing. So I upvoted the one with the guy from the european server.
Rule of thumb, never buy mercs...they are useless. You are basically buying them for the MR if you do buy them.
That's why I take
. You can't be cc'd if they can't hit you with the ability in the first place.
The problem is that the amount of champions WITH CC has gone up so you're now more and more likely to go up against a comp that can perma CC you.
knockup/knockback champs:

Holy
So this is what the boards have decided on as a problem now, didn't see that one coming